Strange since this stuff just leaked:
https://www.youtube.com/watch?time_continue=27&v=zaGfEd2OPps
And a clicker:
https://www.youtube.com/watch?time_continue=27&v=zaGfEd2OPps
And a clicker:
Pretty much this. Just like the original surface (The table, not tablet), It seems like its tech that is just far too costly to do right. Its a great proof of concept, but it cannot work as a product for a very long time.
What's holding back the FoV? Rendering power of the headset unit and/or battery life? In that case it seems like it needs time for other tech spaces to meet its demands.
What does me mean "normal" people?
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Time said:As amazing as this is–I am moving around holograms with my hand and voice– it still looks fuzzy, like something went wrong with R2-D2’s message from Princess Leia. It all has to fit on this rectangle in front of my eyes, and the small field of vision makes it seem like it’s on a screen instead of being real. It’s impressive–and the hardware and packaging are way ahead of those of Oculus and Valve–but holograms just don’t seem real yet. As I leave, Kipman asks me how much I think the HoloLens will cost.
“Assuming there are apps I want, $250,” I say.
Kipman looks at me. “You know there’s a computer in there?”
“$350?” I suggest.
“Thank you for your honesty,” he says.
anybody that wouldn't pay $3k for it
Typical Microsoft... they promote Hololens and show it E3 and other gaming-related shows in order to try and stay relevant in a world where their game industry competitors are all racing toward imminent consumer VR product releases. More smoke and mirrors by MS to try and generate unwarranted hype for the XB1, in my opinion.
Typical Microsoft... they promote Hololens and show it E3 and other gaming-related shows in order to try and stay relevant in a world where their game industry competitors are all racing toward imminent consumer VR product releases. More smoke and mirrors by MS to try and generate unwarranted hype for the XB1, in my opinion.
From what I've read, its physics.
https://www.reddit.com/r/HoloLens/comments/3a8z56/microsoft_finally_admits_that_the_fov_will_not/
What does me mean "normal" people?
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I mean, yeah they unbundled it from the X1 but was it really a failure?
Microsoft has been rather quiet about when we can expect to see HoloLens arrive in our homes and offices. For a long time, the only clue given was that it would be available in the same timeframe as Windows 10.
What does me mean "normal" people?
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I think I need some explanation here...
what's this story about Kinect being a Failure? didn't it made them sell a ton of 360s?
I mean, yeah they unbundled it from the X1 but was it really a failure?
http://www.polygon.com/2016/2/22/11093250/mindful-of-kinects-fate-microsoft-wont-launch-its-vr-until-the-world
Searched, didn't find anything. Lock thread with a 15" screen from 2' away if old.
I'm curious to see what a consumer-oriented hololens would do. I guess it's supposed to be tethered to the console, unlike the expensive, standalone model they've been showcasing.
First kinect was definitely not a failure, and it annoys me when they consider the second one to be one when they didn't try really hard to support it (and have been actually removing some of its features lately). Throwing the baby with the bath water. The issue with the X1 wasn't kinect, it was the price.
From what I've read, its physics.
https://www.reddit.com/r/HoloLens/comments/3a8z56/microsoft_finally_admits_that_the_fov_will_not/
Harris notes that as manufacturing improves, the company intends to expand the field of view once it makes sense from a pricing perspective
I'm curious to see what a consumer-oriented hololens would do. I guess it's supposed to be tethered to the console, unlike the expensive, standalone model they've been showcasing.
First kinect was definitely not a failure, and it annoys me when they consider the second one to be one when they didn't try really hard to support it (and have been actually removing some of its features lately). Throwing the baby with the bath water. The issue with the X1 wasn't kinect, it was the price.
The Kinect was a big part of the price.
Kinect was dragging the Xbox brand down, so decoupling the products seems like a good way to reposition Xbone. It's probably the smartest decision that Microsoft made with the Xbone since release.Yes and unbundling it makes some sense in that regard. But it doesn't mean they should stop supporting it. As a matter of fact they should have increased its support, to give better reasons to buy it as an optional peripheral.
Actually, it is a cost/battery thing:
https://www.petri.com/microsoft-sha...to-5-5-hour-battery-life-device-link-and-more
https://www.youtube.com/watch?v=vXu5toPPqVE
Start on the video around 6:00 for more info.
Yes and unbundling it makes some sense in that regard. But it doesn't mean they should stop supporting it. As a matter of fact they should have increased its support, to give better reasons to buy it as an optional peripheral.
Well it could be the reason MS provides, or it might be a different reason.
Yes and unbundling it makes some sense in that regard. But it doesn't mean they should stop supporting it. As a matter of fact they should have increased its support, to give better reasons to buy it as an optional peripheral.
What patronising bullshit is this?
"When the world is ready......."
Fuck off. How about "when your ill-conceived product is ready".
What does me mean "normal" people?
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Support it with what? The thing sucks for games. It's only good use is for turning things on and even then you don't really need that to do it.
Despite all their talk about how it was a huge improvement from the kinect v1 it still felt like the exact same unresponsive, laggy, frustrating garbage the kinect v1 was.
MS is prone to scapegoating and in fighting. There is probably a political aspect and the Kinect and the people around it took the fall for the XB1. IT's probably career poison within MS now to push the idea.
I do wonder how well VR+cameras+real-time photogrammetry could ape AR and if that could become an acceptable alternative to traditional AR.
None of that at all addresses portability that something like Hololens is aiming for though.
ps3ud0 8)
Come on. What do you expect the developer of the product to say here? They said the same thing about all the xbox one stuff that they rolled back, that people just weren't ready yet. It's called PR.
It makes sense. Kinect kinda make the 360 explode, but I feel if it did launch first with the xbone version reception would be way better.
So it makes sense to wait until the tech is ready for consumer price, instead of going to an inferior, cheaper alternative like they did with 360's kinect.
I expect him to say "We believe in the future of our product and will be working hard to create a device the public will love"
Not make out that we are the problem.
Actually, it is a cost/battery thing:
https://www.petri.com/microsoft-sha...to-5-5-hour-battery-life-device-link-and-more
https://www.youtube.com/watch?v=vXu5toPPqVE
Start on the video around 6:00 for more info.
Typical Microsoft... they promote Hololens and show it E3 and other gaming-related shows in order to try and stay relevant in a world where their game industry competitors are all racing toward imminent consumer VR product releases. More smoke and mirrors by MS to try and generate unwarranted hype for the XB1, in my opinion.
Kinect failure? MS killed it themselves by un-bundling it.
Remember when they said that Hololens would be available for the launch of Windows 10?
The Kinect excuse seems like a coverup, considering what happened just a week ago at TED:
Scoble said the Meta 2 field of view is much bigger than HoloLens
I do wonder how well VR+cameras+real-time photogrammetry could ape AR and if that could become an acceptable alternative to traditional AR.
None of that at all addresses portability that something like Hololens is aiming for though.
ps3ud0 8)