EmCeeGramr said:I'm now genuinely intrigued in what on earth
is going to be.
Heavy said:Still man, that's a lot for a short game like this. I wish I could rent it... would be an awesome rental.
For some reason I expected it to cost around what the HL2 eps cost (like $20-30 at launch, I forget).
EatChildren said:Its around twelve hours of content. A six hour single player campaign, and a six hour co-op campaign.
I really dislike how the first Portal, as short as it was, has sewn this idea all Inception like in people that Portal = short game.
I've paid more money for games that lasted less time. US$45 for twelve hours of content (and thats not counting community DLC or anything) really isn't bad at all.
Heavy said:So the single-player and co-op campaigns are separate from one another? Are they going to be significantly different?
EatChildren said:They're completely different. They take place at a different time with different characters.
You also get the steam copy with ps3 copy (how they're doing it exactly not revealed) playable on pc, and amazon has it for $55 if you live in the US.Xdrive05 said:Trying to decide whether or not to buy the PS3 version at full price, or the steam version at $45. Hmmm...
EatChildren said:This one is of particular interest to Half-Life 2 fans;
Ship Overboard - Discover the missing experiment.
Goon Boon said:You also get the steam copy with ps3 copy (how they're doing it exactly not revealed) playable on pc, and amazon has it for $55 if you live in the US.
Amazon has a good track record with shipping, plus they offer release day shipping with many games including Portal 2(if you have amazon prime thats no additional fee).Xdrive05 said:It's going to be played with my wife watching, so the PS3 version would make that more "comfy (couch)", but it would look and play so much better on my PC...
Does Amazon ship it in time to get home by launch?
Heavy said:holy shit dude
What really irritated me about that post isSpire said:LOL @ Jack Scofield getting pissed over an achievement that hints that maybe a detail about Half-Life might possibly be in Portal 2. Talk about making assumptions.
Plus you gotta account for how many times you'll be replaying it.EatChildren said:Its around twelve hours of content. A six hour single player campaign, and a six hour co-op campaign.
I really dislike how the first Portal, as short as it was, has sewn this idea all Inception like in people that Portal = short game.
I've paid more money for games that lasted less time. US$45 for twelve hours of content (and thats not counting community DLC or anything) really isn't bad at all.
Stabby McSter said:I've replayed Portal at least four times, so length isn't really a problem. D:
Dax01 said:Plus you gotta account for how many times you'll be replaying it.
This is one of the things with the co-op, for me co-op is typically where I'd get the most value from a game, but with this it's something I'll probably only play once, so I also have to choose who I'm going to play it with, and since I could do it with PS3 friends or PC friends or Mac friends, and so many of my friends loved the first Portal, it's leading to an intricate system of choosing who's playing with whom.Shurs said:Seems like, if it's structured like the first game, once you figure out the "puzzle" in each test chamber, there's little reason to go back. Unless, of course, you are speed running through the levels.
Shurs said:Seems like, once you figure out the "puzzle" in each test chamber, there's little reason to go back. Unless, of course, you are speed running through the levels.
I am not a "speedrunner," I couldn't care less really about that challenge. I do find though that yes, once I complete a "room," I know the solution, but I don't remember exactly how to solve it again the next time through, so replaying it still holds an appeal. After maybe 3 or so play-throughs that wears off.Shurs said:Seems like, once you figure out the "puzzle" in each test chamber, there's little reason to go back. Unless, of course, you are speed running through the levels.
Really? They're all pretty simple and although might first require something to click, (for example learning that your portals stop existing when you move thru a field but the plasma balls don't) once you've learnt the mechanics completely there really aren't any puzzles to be solved.DaBuddaDa said:I am not a "speedrunner," I couldn't care less really about that challenge. I do find though that yes, once I complete a "room," I know the solution, but I don't remember exactly how to solve it again the next time through, so replaying it still holds an appeal. After maybe 3 or so play-throughs that wears off.
If you think so (and it really is not too much) - find yourself a friend and order the Two Pack.Sgt.Pepper said:I'm so tempted to pre-order it, but I think $45 is a bit much. AAAARGGGGHHH
I just suck and have a bad memory.StuBurns said:Really? There's all pretty simple and although might first require something to click, (for example learning that your portals stop existing when you move thru a field but the plasma balls don't) once you've learnt the mechanics completely there really aren't any puzzles to be solved.
How does this works? I'd buy the game with credit card, not paypal.derFeef said:If you think so (and it really is not too much) - find yourself a friend and order the Two Pack.
I could be completely wrong, but I'm pretty sure you buy the $80 two pack with one credit card, and that account gets two "cd-keys," one connected to the buyer's account and one credited as "giftable" so you can send it to whomever the second person is. That's how "multi-packs" have worked for me with other games in the past. So you gotta have your friends pay you in advance for the purchase.Sgt.Pepper said:How does this works? I'd buy the game with credit card, not paypal.
That's exactly it. In this case, you also get an extra copy of Portal 1 for you and your friend.DaBuddaDa said:I could be completely wrong, but I'm pretty sure you buy the $80 two pack with one credit card, and that account gets two "cd-keys," one connected to the buyer's account and one credited as "giftable" so you can send it to whomever the second person is. That's how "multi-packs" have worked for me with other games in the past. So you gotta have your friends pay you in advance for the purchase.
The problem is the perception that this is going to be just like Portal 1, which it's not. Portal 1 was essentially $10, as a part of a $30 three-pack of games, so $45 sounds like a huge "markup" from the first. Portal 2 is going to be much more game than 1 was.epmode said:I see people lining up to pay $60 for the most derivative, bland titles imaginable so I guess I'm a little shocked to see so many people complaining that $40-$45 is too much for something like this.
DaBuddaDa said:The problem is the perception that this is going to be just like Portal 1, which it's not. Portal 1 was essentially $10, as a part of a $30 three-pack of games, so $45 sounds like a huge "markup" from the first. Portal 2 is going to be much more game than 1 was.
Sgt.Pepper said:Gave in and bought it. Fuck.
Xdrive05 said:It's going to be played with my wife watching, so the PS3 version would make that more "comfy (couch)", but it would look and play so much better on my PC...
Do you know for a fact you can log in to the same steam account from two locations and 'play yourself'?TheSeks said:Or...
You buy the PS3 version. You redeem the Steam copy code. You/her play on PC. You/her play on PS3. Together. As they PC/PS3 versions will be corss-playable.
*gasp* Amazing, I know!
StuBurns said:Do you know for a fact you can log in to the same steam account from two locations and 'play yourself'?
StuBurns said:Do you know for a fact you can log in to the same steam account from two locations and 'play yourself'?
Volcynika said:Yeah I really doubt that'd be possible, considering it's not a code in the sense of "activate this product on Steam." You have to link your PSN/Steam account and such.
Stumpokapow said:But speed running is a huge impetus. The game even provides for different kinds of speed running; minimum steps, minimum portals, and minimum time. As someone who doesn't often do score attack stuff, Portal was one I went back to try quite a bit.
DaBuddaDa said:I am not a "speedrunner," I couldn't care less really about that challenge. I do find though that yes, once I complete a "room," I know the solution, but I don't remember exactly how to solve it again the next time through, so replaying it still holds an appeal. After maybe 3 or so play-throughs that wears off.
1-D_FTW said:I anticipate much bitching and moaning when details are actually released. Some people just have ridiculous expectations and seem to completely ignore how Steam works.
I am so hyped for when Valve clarifies that. It will be an excellent thread.1-D_FTW said:I anticipate much bitching and moaning when details are actually released. Some people just have ridiculous expectations and seem to completely ignore how Steam works.