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Portal 2 achievements revealed

I do think it's cute that one of the names references
Narbacular Drop, the DigiPen game that led to the creation of Portal in the first place.
 
LOL @ Jack Scofield getting pissed over an achievement that hints that maybe a detail about Half-Life might possibly be in Portal 2. Talk about making assumptions.
 
I'm gonna laugh at all of you when Portal 2 gets released and the achievement has absolutely nothing to do with the Half Life story. I think it's just Valve trolling like always.
 
Heavy said:
Still man, that's a lot for a short game like this. I wish I could rent it... would be an awesome rental.

For some reason I expected it to cost around what the HL2 eps cost (like $20-30 at launch, I forget).

Its around twelve hours of content. A six hour single player campaign, and a six hour co-op campaign.

I really dislike how the first Portal, as short as it was, has sewn this idea all Inception like in people that Portal = short game.

I've paid more money for games that lasted less time. US$45 for twelve hours of content (and thats not counting community DLC or anything) really isn't bad at all.
 
I'm sure Portal 2 will also have expert maps, medal challenges, user made content and free DLC from Valve which will add to the game's value proposition.
 
EatChildren said:
Its around twelve hours of content. A six hour single player campaign, and a six hour co-op campaign.

I really dislike how the first Portal, as short as it was, has sewn this idea all Inception like in people that Portal = short game.

I've paid more money for games that lasted less time. US$45 for twelve hours of content (and thats not counting community DLC or anything) really isn't bad at all.

So the single-player and co-op campaigns are separate from one another? Are they going to be significantly different?
 
Heavy said:
So the single-player and co-op campaigns are separate from one another? Are they going to be significantly different?

They're completely different. They take place at a different time with different characters.
 
I couldn't possibly be any more excited for this game.

I expect Lunacy will be hilarious.
 
Xdrive05 said:
Trying to decide whether or not to buy the PS3 version at full price, or the steam version at $45. Hmmm...
You also get the steam copy with ps3 copy (how they're doing it exactly not revealed) playable on pc, and amazon has it for $55 if you live in the US.
 
EatChildren said:
This one is of particular interest to Half-Life 2 fans;
Ship Overboard - Discover the missing experiment.


Oh. My. God.

I absolutely CANNNOT wait for this game to come out.
 
Goon Boon said:
You also get the steam copy with ps3 copy (how they're doing it exactly not revealed) playable on pc, and amazon has it for $55 if you live in the US.

It's going to be played with my wife watching, so the PS3 version would make that more "comfy (couch)", but it would look and play so much better on my PC...

Does Amazon ship it in time to get home by launch?
 
Xdrive05 said:
It's going to be played with my wife watching, so the PS3 version would make that more "comfy (couch)", but it would look and play so much better on my PC...

Does Amazon ship it in time to get home by launch?
Amazon has a good track record with shipping, plus they offer release day shipping with many games including Portal 2(if you have amazon prime thats no additional fee).
 
Heavy said:
holy shit dude

I know, right?

I think a lot of people are under the impression this is just a retail packaged Portal, when really its a full feature rich retail Portal.
 
Spire said:
LOL @ Jack Scofield getting pissed over an achievement that hints that maybe a detail about Half-Life might possibly be in Portal 2. Talk about making assumptions.
What really irritated me about that post is
it's actually EP2 that started this, not Portal, if you want to be pissed at the possibility of real dove tailing in the story, the target should be EP2.
 
EatChildren said:
Its around twelve hours of content. A six hour single player campaign, and a six hour co-op campaign.

I really dislike how the first Portal, as short as it was, has sewn this idea all Inception like in people that Portal = short game.

I've paid more money for games that lasted less time. US$45 for twelve hours of content (and thats not counting community DLC or anything) really isn't bad at all.
Plus you gotta account for how many times you'll be replaying it.
 
Stabby McSter said:
I've replayed Portal at least four times, so length isn't really a problem. D:

Seems like, once you figure out the "puzzle" in each test chamber, there's little reason to go back. Unless, of course, you are speed running through the levels.
 
Dax01 said:
Plus you gotta account for how many times you'll be replaying it.

At least a hundred thousand times.
 
Shurs said:
Seems like, if it's structured like the first game, once you figure out the "puzzle" in each test chamber, there's little reason to go back. Unless, of course, you are speed running through the levels.
This is one of the things with the co-op, for me co-op is typically where I'd get the most value from a game, but with this it's something I'll probably only play once, so I also have to choose who I'm going to play it with, and since I could do it with PS3 friends or PC friends or Mac friends, and so many of my friends loved the first Portal, it's leading to an intricate system of choosing who's playing with whom.
 
Shurs said:
Seems like, once you figure out the "puzzle" in each test chamber, there's little reason to go back. Unless, of course, you are speed running through the levels.

But speed running is a huge impetus. The game even provides for different kinds of speed running; minimum steps, minimum portals, and minimum time. As someone who doesn't often do score attack stuff, Portal was one I went back to try quite a bit.
 
Shurs said:
Seems like, once you figure out the "puzzle" in each test chamber, there's little reason to go back. Unless, of course, you are speed running through the levels.
I am not a "speedrunner," I couldn't care less really about that challenge. I do find though that yes, once I complete a "room," I know the solution, but I don't remember exactly how to solve it again the next time through, so replaying it still holds an appeal. After maybe 3 or so play-throughs that wears off.
 
All Valve need to do is patch in more of those transmission radios and bam; you've got yourself another puzzle to solve.

Those were a stroke of genius.
 
DaBuddaDa said:
I am not a "speedrunner," I couldn't care less really about that challenge. I do find though that yes, once I complete a "room," I know the solution, but I don't remember exactly how to solve it again the next time through, so replaying it still holds an appeal. After maybe 3 or so play-throughs that wears off.
Really? They're all pretty simple and although might first require something to click, (for example learning that your portals stop existing when you move thru a field but the plasma balls don't) once you've learnt the mechanics completely there really aren't any puzzles to be solved.
 
StuBurns said:
Really? There's all pretty simple and although might first require something to click, (for example learning that your portals stop existing when you move thru a field but the plasma balls don't) once you've learnt the mechanics completely there really aren't any puzzles to be solved.
I just suck and have a bad memory.

It'd never happen, and would probably cause a massive, unnecessary uproar, but Portal would work really well as an episodic series, like the 5-part Telltale games. That, or lots of DLC levels that keep adding new puzzles to solve over the course of say, 18 months after launch.
 
Sgt.Pepper said:
How does this works? I'd buy the game with credit card, not paypal.
I could be completely wrong, but I'm pretty sure you buy the $80 two pack with one credit card, and that account gets two "cd-keys," one connected to the buyer's account and one credited as "giftable" so you can send it to whomever the second person is. That's how "multi-packs" have worked for me with other games in the past. So you gotta have your friends pay you in advance for the purchase.
 
I see people lining up to pay $60 for the most derivative, bland titles imaginable so I guess I'm a little shocked to see so many people complaining that $40-$45 is too much for something like this.
DaBuddaDa said:
I could be completely wrong, but I'm pretty sure you buy the $80 two pack with one credit card, and that account gets two "cd-keys," one connected to the buyer's account and one credited as "giftable" so you can send it to whomever the second person is. That's how "multi-packs" have worked for me with other games in the past. So you gotta have your friends pay you in advance for the purchase.
That's exactly it. In this case, you also get an extra copy of Portal 1 for you and your friend.
 
epmode said:
I see people lining up to pay $60 for the most derivative, bland titles imaginable so I guess I'm a little shocked to see so many people complaining that $40-$45 is too much for something like this.
The problem is the perception that this is going to be just like Portal 1, which it's not. Portal 1 was essentially $10, as a part of a $30 three-pack of games, so $45 sounds like a huge "markup" from the first. Portal 2 is going to be much more game than 1 was.
 
DaBuddaDa said:
The problem is the perception that this is going to be just like Portal 1, which it's not. Portal 1 was essentially $10, as a part of a $30 three-pack of games, so $45 sounds like a huge "markup" from the first. Portal 2 is going to be much more game than 1 was.

Really, the best way to describe it is that Portal was an experiment (which it was), while Portal 2 was a game. Valve were unsure if Portal would catch on. Portal 2 is the response; a fully fledged single release. It's as much of a complete game as any other retail title.
 
Xdrive05 said:
It's going to be played with my wife watching, so the PS3 version would make that more "comfy (couch)", but it would look and play so much better on my PC...

Or...

You buy the PS3 version. You redeem the Steam copy code. You/her play on PC. You/her play on PS3. Together. As they PC/PS3 versions will be corss-playable.

*gasp* Amazing, I know!
 
TheSeks said:
Or...

You buy the PS3 version. You redeem the Steam copy code. You/her play on PC. You/her play on PS3. Together. As they PC/PS3 versions will be corss-playable.

*gasp* Amazing, I know!
Do you know for a fact you can log in to the same steam account from two locations and 'play yourself'?
 
StuBurns said:
Do you know for a fact you can log in to the same steam account from two locations and 'play yourself'?

Yeah I really doubt that'd be possible, considering it's not a code in the sense of "activate this product on Steam." You have to link your PSN/Steam account and such.
 
StuBurns said:
Do you know for a fact you can log in to the same steam account from two locations and 'play yourself'?

I need to know this, because that would be awesome if you can. I think I could get her to play if she could use a controller.
 
Volcynika said:
Yeah I really doubt that'd be possible, considering it's not a code in the sense of "activate this product on Steam." You have to link your PSN/Steam account and such.

I anticipate much bitching and moaning when details are actually released. Some people just have ridiculous expectations and seem to completely ignore how Steam works.
 
Stumpokapow said:
But speed running is a huge impetus. The game even provides for different kinds of speed running; minimum steps, minimum portals, and minimum time. As someone who doesn't often do score attack stuff, Portal was one I went back to try quite a bit.

DaBuddaDa said:
I am not a "speedrunner," I couldn't care less really about that challenge. I do find though that yes, once I complete a "room," I know the solution, but I don't remember exactly how to solve it again the next time through, so replaying it still holds an appeal. After maybe 3 or so play-throughs that wears off.

Fair points by both of you.

I guess I'm in the position of having too many games to play and, therefore, I rarely go back and replay a game I've already completed.
 
1-D_FTW said:
I anticipate much bitching and moaning when details are actually released. Some people just have ridiculous expectations and seem to completely ignore how Steam works.

Yeah, nevermind how you're already getting three ways to play a game when buying the PS3 version, it's still only one game. I could see playing it in multiple ways at once, but only one can be online. But I'm not sure.

Though people will complain, regardless.
 
1-D_FTW said:
I anticipate much bitching and moaning when details are actually released. Some people just have ridiculous expectations and seem to completely ignore how Steam works.
I am so hyped for when Valve clarifies that. It will be an excellent thread.
 
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