Buggy Loop
Member
This is the new benchmark on PC to use whatever you have for hardware as a punching bag.
Releasing december 8th, but already reviews/benchmarks in :
New making of
Launch party
Impressions
Again techpowerups with a 5800x CPU... this is known to bottleneck the 4000 series, but whatever
Full path tracing is a killer, and this is a lot more complex than Quake II as on top of having more complex maps, the portals have rays going through them.
Without DLSS? Anything under a 3070 @ 1080p is wiped out to ridiculous FPS like 1fps on RDNA 2's flagship or Turing are completely wiped. I'm sure someone will make a switch of FSR 2 to DLSS 2 somehow but i don't think the 5fps @ 1080p or 1 fps @ 4k is recoverable with image reconstruction here..
Releasing december 8th, but already reviews/benchmarks in :
New making of
Launch party
Impressions
Again techpowerups with a 5800x CPU... this is known to bottleneck the 4000 series, but whatever
Portal with RTX Review - Amazing Raytracing
Valve has teamed up with NVIDIA to remaster their smash-hit Portal with ray tracing. Unlike most other titles out there, which combine rasterization and ray tracing, Portal with RTX is fully path traced, which enables astonishing realism, but also comes with a huge performance hit.
www.techpowerup.com
Portal with RTX: Benchmarks mit GeForce und Radeon
Portal RTX stellt nicht nur auf dem Papier enorme Anforderungen an die Grafikkarte, auch im Benchmark kommen High-End-GPUs ins Schwitzen.
www.computerbase.de
Full path tracing is a killer, and this is a lot more complex than Quake II as on top of having more complex maps, the portals have rays going through them.
Without DLSS? Anything under a 3070 @ 1080p is wiped out to ridiculous FPS like 1fps on RDNA 2's flagship or Turing are completely wiped. I'm sure someone will make a switch of FSR 2 to DLSS 2 somehow but i don't think the 5fps @ 1080p or 1 fps @ 4k is recoverable with image reconstruction here..