Tiktaalik said:
ho ho ho yes the Wii will solve all of our problems.
Read the thread moron.
http://www.neogaf.com/forum/showpost.php?p=14060540&postcount=462
I'm just curious to as what size was the company that was handling those games laid off of? That post really doesn't downplay the fact that LucasArts and other publishers weren't spending more then what they could chew because the independent supporter could have been doing the same. I'm not saying that happened I'm just saying that there is no reason to call him a moron.
Mr. Spinnington said:
THIS IS NOTHING COMPARED TO CLOVER STUDIOS
NOTHING!
Clover was more of an example of a company that made games too unappealing of their budget that crashed and burned.
Tiktaalik said:
Read earlier in the thread. Call of Duty 5 Wii was given massive marketing backing and bombed, doubly so when compared with the HD versions.
The best part about being a Wii apologist though is that there are always exceptions! Obviously Call of Duty 5 failed because it was it wasn't geared toward the casual audience, or it was made by a B team or ... or ... or........ zzzzzzzzz
Honestly if Monster Lab/Skate It/Call of Duty 5/De Blob/Shawn White/.... aren't "what Wii gamers have been clamoring for" then I don't know what this nebulous, hypothetical hardcore/casual/AAA/cheap/small game is. Wii fans that keep trotting out these talking points are increasingly sounding like PS3 apologists from a few months ago. "Wait until Virtua Fighter 5! Oh wait that didn't count. Wait until MGS4! Oh wait that didn't count. Wait until Secret Game!"
I liked Monster Lab and I thought it was a brilliant game for my company to work on and I thought it fit the Wii market absolutely fine. I brought up the example of its failure to show that you can be a Wii developer and horribly fail. I'm trying to emphasize that horrible failure in the gaming industry has nothing to do with what platform you develop for.
Okay first of all Shaun White bombed on pretty much everything so I don't know why you are limiting it just toward the Wii (the platform that made almost half of the games sales)? Monster Lab...I didn't even know that game was even out, and as you mentioned it had poor advertising so it was destined to fail, so why even mention it if you yourself stated that it has an excuse when your complaining that other people are making up excuses for it for doing poorly? Call of Duty 5...seriously? It's pretty obvious that the Wii and DS versions sold far worse because they are just flatout inferior to their HD counterparts in every conceivable form. It's the same reason why PS2 versions or handheld versions sell far worse then the PS3/360 ones. And again it are those versions (particularly the 360) in which are pushed it's the same reason why Rock Band is finding success on Wii while isn't really anywhere else. Possibly people are shouting "excuses" because there are logicial excuses to why these games did poorly.
I'm not saying that Wii games don't bomb, the Wii is like any other system it has its success and its failures. Like yeah I'd give you that Warioland Shake It! unperformed due to the Wii being against it since it was a game better suited for a handheld then a console but really the games you listed really do have strong excuses to as of why they failed. I mean yes as I said the Wii has failures and that's because it's like any other console out there. There is no "magical sales" result on any platform. Games well marketed and that mix with the demographics that it can appeal to on the userbase find success games that don't, don't, which I think is what you were trying to say.
And people aren't saying "The Wii will save us because it will end all the problems in the industry!" People are saying that the Wii has lower specs thus cheaper development costs to create games due to less emphasis on graphical details as well as lower standards in presentation. Surely you aren't going to argue with me if Valkyria Chronicles was developed on the Wii instead of the PS3 and sold the same it would have resulted in SEGA losing less money due to less amount of production being put into the game? This leaves less risk to the developer and more chances for them to pull in a profit thus resulting in higher chances of their studios not getting shutdown and publishers greenlighting more or some of the more unique games which is what all gamers want. Also Wii owners want the same thing PS3 owners and 360 owners and PC owners and DS owners and PSP owners want, quality production valued games much like Dragon Quest X, Tales of Mothership, TMNT Brawler, No More Heroes, and Tatsunoko vs Capcom that the Wii has gotten/getting already.
It's one thing if you are simply saying your disagreeing with people but if you claiming that people are saying something aren't and giving them slight insults then that's just a no no (I mean really the poster from above just said one line and you called him a moron when he could have been refering to multiple things). It just seems that you and other people are on merely different but similar sounding topics.