Cerebral Assassin
Member
Probably 50% is good-old nostalgia as you say, (I did say "In my memories") but I really prefer the simplicity of the combat in Sands of Time. I played it less than a year ago and it still feels good to elegantly vault over enemies, use directional attacks, etc. Sticking the Dagger of Time into enemies to finish them off is incredibly satisfying. Overall I prefer the old Sands trilogy and 2008 over TFS. (Yes, even Warrior Within)
I agree that SoT was better(if you take into account the different release dates), but I hated WW, I was extremely disappointed by PoP'08 & FS reminded me why I enjoyed SoT so much(& the tone was much closer to SoT than any of the other games), so I have fond memories of it(I should really track down the Wii version, I have heard it's fairly different to the 360 version).
Yes, the combat is elegant. However, it goes on for far too long because the move list is so limited and the enemies get more numerous and tougher without a corresponding increase in the power of the prince. IMO, of course.
Just to qualify, I consider Sands of Time to be one of the greatest games of the past 10 years. (Hopefully it's still within the last 10...man, PS2 launched so long ago...)
I agree completely, I didn't finish SoT because of the combat( I got stuck in the "elevator" fight, & lost any desire to keep playing).