Ian Frazier - Lead Gameplay Designer
(Game director and lead designer for Kingdoms of Amalur: Reckoning)
Ann Lemay - Writer
(Mass Effect 3: Omega, Assassin's Creed Encyclopaedia)
Ben Cummings - Gameplay Designer
(Mass Effect 3: Omega, Mass Effect 3 multiplayer, Dark Age of Camelot software engineer)
Jessica Campbell - Level Designer
(Kingdoms of Amalur: Reckoning)
Fernando Secco - Software Engineer
(UI programmer on Deus Ex: Human Revolution)
Colin Campbell - Lead Level Designer
(Lead world designer on Kingdoms of Amalur: Reckoning, worked on Rise of Nations: Rise of Legends)
Manveer Heir - Senior Gameplay Designer
(Wolfenstein, Singularity, Mass Effect 3)
Jo Berry - Writer
(Old Republic: Jedi Consular class storylines, characters, and dialogues.)