timetokill
Banned
X is a letter.
Cross is a symbol.
All of the face buttons are symbols.
Letters are symbols bro
X is a letter.
Cross is a symbol.
All of the face buttons are symbols.
Haha, wow.Now that I think about it I know someone that calls Circle "Ball".
¯(ツ/¯
Always thought the button iconography was bad UX and still do because the symbols have no relation to their placement.
No. No no no no no. No.People who say "cross" are probably the same backwards hillbillies or reefer smoking hippies who think that NES and SNES are pronounced as monosyllabic words.
And who the fuck called the X button a cross? When you played with your Super Nintendos and Xboxes did you say A B Cross Y? No you didn't. It's an X. Case closed.
train ecksing
We say "croix" (cross) in France.
It's eks on a Xbox or Nintendo controller, cross on a playstation controller, sounds pretty obvious ans logical to me, why would you say circle and not "ho" but "eks" and not cross?
You know how a joke is bad when the comedian has to explain it to the audience before it makes any sense?Yes they do.
Look at the SNES style layout, contrast it to the PS layout, and put a number to the button.
A = O = 1
B = X = 2
X = ▲ = 3
Y = ■ = 4
O is made from one line, X is two lines, triangle is three lines and square is four.
My dad called X the "cross".
Taught him a lesson...
As long games are built to properly address it. Otherwise the SNES/PS/Xbox setup is better for being one size fits all.The issue with the PS layout is that it's not immediately intuitive in the same way as lettered patterns. The MS and Nintendo layouts allow you to easily figure out where all the buttons are in relations to each other; you have two rows of letters, a is always next to b and x is always next to y. X is above a as they are both the first letter in their row, and y is above b as they are the second letters. X and o on the PS controller can make sense as their own row, but triangle and square have no relation to them, nor with each other; they're just arbitrary shapes.
Of course, the Gamecube button layout is still the best 4-button layout of all time.
As long games are built to properly address it. Otherwise the SNES/PS/Xbox setup is better for being one size fits all.I miss six face buttons.
Yeah, but as the base controller for a platform to play games it's better to err on the side of universal application rather than really great for some games, a complete nightmare for others.Jack of all trades setups just mean being the master of none. Properly designed Gamecube games just felt good to play. The ergonomics of the face buttons and the pillowy shoulder buttons with that satisfying last click has never been matched.
The issue with the PS layout is that it's not immediately intuitive in the same way as lettered patterns. The MS and Nintendo layouts allow you to easily figure out where all the buttons are in relations to each other; you have two rows of letters, a is always next to b and x is always next to y. X is above a as they are both the first letter in their row, and y is above b as they are the second letters. X and o on the PS controller can make sense as their own row, but triangle and square have no relation to them, nor with each other; they're just arbitrary shapes.
Of course, the Gamecube button layout is still the best 4-button layout of all time.
Did you even read his post?not sure how it's not intuitive. Isn't obvious at first look they're all geometrical shapes?
but triangle and square have no relation to them, nor with each other; they're just arbitrary shapes.
Of course, the Gamecube button layout is still the best 4-button layout of all time.
The issue with the PS layout is that it's not immediately intuitive in the same way as lettered patterns. The MS and Nintendo layouts allow you to easily figure out where all the buttons are in relations to each other; you have two rows of letters, a is always next to b and x is always next to y. X is above a as they are both the first letter in their row, and y is above b as they are the second letters. X and o on the PS controller can make sense as their own row, but triangle and square have no relation to them, nor with each other; they're just arbitrary shapes.
Of course, the Gamecube button layout is still the best 4-button layout of all time.
Yep triangles and squares have NO RELATION AT ALL.
FFS did you just sleep through basic geometry?
But do you say 'Cross M B' for the abbreviation?XMB = Cross Media Bar = X = Cross ???
Yep triangles and squares have NO RELATION AT ALL.
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FFS did you just sleep through basic geometry?
Did you even read his post?
You know what comes after A, and what comes after X.
What's the alphabetic order for geometric shapes?
You guys are all wrong. X is clearly the roman numeral for 10 and 10, as everyone knows, in binary is 2 which is 2 more fucks than I give.
Sure they're related, but it's not a linear, intuitive relationship like the order of the alphabet. There's no "order" to shapes.
Sure they're related, but it's not a linear, intuitive relationship like the order of the alphabet. There's no "order" to shapes.
Junior made me giggle, someone promote em.
X is actually pronounced "times"
No, because it's easy to remember that Nintendo goes right-to-left and Sega/MS goes left-to-right.Do you have problems too to go from a Microsoft controller to a Nintendo one and vice versa because it's inverted? It's just 4 buttons come on.
And that's what some people here should be understanding: different cultures, different ways of naming things.Here we call it:
Circle = Bola (translation: ball)
X = X (pretty universal this one)
Triangle = Triangulo
Square = Quadrado
:-D
These are actual things in the United States aren't they?
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What is this "Cross" stuff? It's an X (Ecks). You say X-Men, not Cross-Men.
Cross marks the spot.