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PS Paddle Keys: Triangle, Square, Circle, and Perp-Lines

As someone who started gaming in the Genesis/SNES generation, I've never like the PS button naming scheme and I probably never will.

The reason MS uses the opposite order from Nintendo is because they copied the Sega naming scheme.
 
I'm gonna be honest with you guys, I've been playing games since ColecoVision and I've had a PS2 since Shadow of the Colossus came out, but I STILL have problems with the fucking PS3 buttons. ABXY was just hardwired too deeply.

And who the fuck called the X button a cross? When you played with your Super Nintendos and Xboxes did you say A B Cross Y? No you didn't. It's an X. Case closed.
 
Always thought the button iconography was bad UX and still do because the symbols have no relation to their placement.

Yes they do.

Look at the SNES style layout, contrast it to the PS layout, and put a number to the button.

A = O = 1
B = X = 2
X = ▲ = 3
Y = ■ = 4

O is made from one line, X is two lines, triangle is three lines and square is four.
 
And who the fuck called the X button a cross? When you played with your Super Nintendos and Xboxes did you say A B Cross Y? No you didn't. It's an X. Case closed.

It's a letter X on the SNES and Xbox. It works by being with other letters so you can assume its position by it's neighbor. X and Y are together as A and B are. On the PS pad Cross represents "No" as in cross something out and circle represents "yes" as in circle the correct answer.

Do you "ecks" out incorrect things? No. You cross them out.

All button labels have a logic assigned to them even if that logic is a bit fuzzy.
 
Cross? I've never heard that before. I can hardly believe that's a thing. I've never heard it referred to as a "cross" ever by anyone. :/
 
We say "croix" (cross) in France.

It's eks on a Xbox or Nintendo controller, cross on a playstation controller, sounds pretty obvious and logical to me, why would you say circle and not "ho" but "eks" and not cross?
 
We say "croix" (cross) in France.

It's eks on a Xbox or Nintendo controller, cross on a playstation controller, sounds pretty obvious ans logical to me, why would you say circle and not "ho" but "eks" and not cross?

I always call it the ho button, personally
 
Yes they do.

Look at the SNES style layout, contrast it to the PS layout, and put a number to the button.

A = O = 1
B = X = 2
X = ▲ = 3
Y = ■ = 4

O is made from one line, X is two lines, triangle is three lines and square is four.
You know how a joke is bad when the comedian has to explain it to the audience before it makes any sense?

Same thing here.
 
The issue with the PS layout is that it's not immediately intuitive in the same way as lettered patterns. The MS and Nintendo layouts allow you to easily figure out where all the buttons are in relations to each other; you have two rows of letters, a is always next to b and x is always next to y. X is above a as they are both the first letter in their row, and y is above b as they are the second letters. X and o on the PS controller can make sense as their own row, but triangle and square have no relation to them, nor with each other; they're just arbitrary shapes.

Of course, the Gamecube button layout is still the best 4-button layout of all time.
 
Until this thread I've never encountered anyone say it was cross. Most odd. Always been an ex to me. But then I was a Sega and Nintendo guy before. And Commodore before those. Controller buttons were always letters. And aside from Sony, still are.

It's press ex. Always was. Always will be.
 
The issue with the PS layout is that it's not immediately intuitive in the same way as lettered patterns. The MS and Nintendo layouts allow you to easily figure out where all the buttons are in relations to each other; you have two rows of letters, a is always next to b and x is always next to y. X is above a as they are both the first letter in their row, and y is above b as they are the second letters. X and o on the PS controller can make sense as their own row, but triangle and square have no relation to them, nor with each other; they're just arbitrary shapes.

Of course, the Gamecube button layout is still the best 4-button layout of all time.
As long games are built to properly address it. Otherwise the SNES/PS/Xbox setup is better for being one size fits all.
I miss six face buttons.
 
As long games are built to properly address it. Otherwise the SNES/PS/Xbox setup is better for being one size fits all.
I miss six face buttons.

Jack of all trades setups just mean being the master of none. Properly designed Gamecube games just felt good to play. The ergonomics of the face buttons and the pillowy shoulder buttons with that satisfying last click has never been matched.
 
What pains me the most is watching experienced gamers looking at the controller when the game tells you "press a to do b".

YOU'VE BEEN PLAYING CONSOLES WITH THE SAME CONTROLLER LAYOUT FOR THE LAST 10 YEARS MOTHERFUCKER. How can you not know it at this stage.
 
Jack of all trades setups just mean being the master of none. Properly designed Gamecube games just felt good to play. The ergonomics of the face buttons and the pillowy shoulder buttons with that satisfying last click has never been matched.
Yeah, but as the base controller for a platform to play games it's better to err on the side of universal application rather than really great for some games, a complete nightmare for others.

With that said there weren't too many games that were a serious issue there, and the PS2 got most of the games that gen anyway so most any problem game just had that or the Xbox version instead, such as fighting games (that aren't Smash anyway.)
 
The issue with the PS layout is that it's not immediately intuitive in the same way as lettered patterns. The MS and Nintendo layouts allow you to easily figure out where all the buttons are in relations to each other; you have two rows of letters, a is always next to b and x is always next to y. X is above a as they are both the first letter in their row, and y is above b as they are the second letters. X and o on the PS controller can make sense as their own row, but triangle and square have no relation to them, nor with each other; they're just arbitrary shapes.

Of course, the Gamecube button layout is still the best 4-button layout of all time.

not sure how it's not intuitive. Isn't obvious at first look they're all geometrical shapes?

PS-buttons-feature.jpg
 
You guys are all wrong. X is clearly the roman numeral for 10 and 10, as everyone knows, in binary is 2 which is 2 more fucks than I give.

/s gg everyone its X
 
not sure how it's not intuitive. Isn't obvious at first look they're all geometrical shapes?
Did you even read his post?

You know what comes after A, and what comes after X.

What's the alphabetic order for geometric shapes?
 
The issue with the PS layout is that it's not immediately intuitive in the same way as lettered patterns. The MS and Nintendo layouts allow you to easily figure out where all the buttons are in relations to each other; you have two rows of letters, a is always next to b and x is always next to y. X is above a as they are both the first letter in their row, and y is above b as they are the second letters. X and o on the PS controller can make sense as their own row, but triangle and square have no relation to them, nor with each other; they're just arbitrary shapes.

Of course, the Gamecube button layout is still the best 4-button layout of all time.

The relationship could be Circle has 1 edge, X has 2, Triangle has 3, and Square has 4.

Yep triangles and squares have NO RELATION AT ALL.

FFS did you just sleep through basic geometry?

His point was that you can't put them in as logical an order as you can with letters
 
Here we call it:

Circle = Bola (translation: ball)
X = X (pretty universal this one)
Triangle = Triangulo
Square = Quadrado

:-D
 
So everyone who says its a cross I have a question, did you say cross out loud in front of family/friends? Did they fight you? If the answer is no they did not, than they should have and ill make up for their mistakes.

Come at me bro.
 
Did you even read his post?

You know what comes after A, and what comes after X.

What's the alphabetic order for geometric shapes?

Do you have problems too to go from a Microsoft controller to a Nintendo one and vice versa because it's inverted? It's just 4 buttons come on.
 
Sure they're related, but it's not a linear, intuitive relationship like the order of the alphabet. There's no "order" to shapes.

Sure there is Triangle (3 sides/lines ) ------> Square (4 sides/lines)

the same can be applied to O (1 continuous line) and X (2 intersecting lines)

makes sense to me but maybe I'm just more geometrically inclined

Junior made me giggle, someone promote em.

:D

 
Do you have problems too to go from a Microsoft controller to a Nintendo one and vice versa because it's inverted? It's just 4 buttons come on.
No, because it's easy to remember that Nintendo goes right-to-left and Sega/MS goes left-to-right.

Once you know where the A button is on their controllers then you know where the other face buttons are. You don't even have to think about it.

I only play on a Dualshock once in a blue moon and I silently curse the controller every time it happens. I don't play on PS systems often and I'm usually using a specialty controller of some kind when I am.
 
I'm curious, when people cross their arms and raise them to their chest, does it look like a t to them?

To me this is all rather silly as characters (letters) can have different meanings and still be correct just like Nice can be the name of a town or a word that means pleasant.

As far as the original point of the thread goes, nay it didn't take me that long as I was coming from the realm of home computers and using certain titles that made use of the + and - or ↹ and whatever else a keyboard might contain. The hardest part was just talking to people about them since at that time saying "press the triangle button" sounded so foreign to us until Playstation became the brand in U.K.
Switching from one layout to another never really bothered me either as years on a gamepad taught me to think of it as "key thumb location" (in this case ⬛ and X) and work from there. Though later years with poorly used colour coordinated QTE in some titles did hurt.

I wish I could find it, but I remember reading an article years ago by one of the editors on a U.S. publication by the name of Tips & Tricks Magazine and how much difficulty they had because where as before printing the codes was rather easy, they faced a huge new struggle with the Playstation button symbols during the era of most basic desktop publishing.
 
Here we call it:

Circle = Bola (translation: ball)
X = X (pretty universal this one)
Triangle = Triangulo
Square = Quadrado

:-D
And that's what some people here should be understanding: different cultures, different ways of naming things.
What some call Saltire, others call Saint-Andrew's cross.
I'm French so I say 'croix', but I'm okay if y'all say 'ecks'... as long as you don't tell me I'm wrong.
 
i've always called it the X, like the letter X, button, but i will accept the official label of Cross button.

seriously, guys, this is not something to lose sleep over.
 
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