Kuroyume said:360 dpad > PS3 dpad
TaKeRx said:360 controller, just because of how the analog sticks are positioned and because of the triggers.
duk said:wtf is up with threads like this lately?
Dyno said:I like my 360 controller better.
Those triggers are sweet for shooters and the overall size/weight feels perfect. As well the texture of their plastic makes for a good grip.
The L2/R2 buttons on my Sixaxis are design failures and this is evident because in most PS3 games I have those buttons are relegated to secondary functions that aren't usually vital in tense moments.
As well it's a tad too small for my caucasian hands and the smooth plastic means I have to hold tighter for a good grip. Both factors create hand cramping.
And then let's not get into the blutooth connectivity thing. The DS3 cannot come to NA soon enough.
duk said:what about the wiimote n chuck?
PetriP-TNT said:Except 360controller has the worst bumbers ever. Edit: And oh, Dualshock/whatever has the best D-pad ever, maybe beaten only by NES/SNES dpad.
not really, i like x360 controller, but nothing is as bad as its dpad.shintoki said:DS3 Analog sticks are as bad as 360's dpad.
PS3's trigger buttons annoy me(fuck those L2 and R2) then 360's main buttons and home button.
But it doesn't matter which genre I'm playing. Playing for an hour instead of whining will make me do good enough with either controller...be it COD-DMC
duk said:what about the wiimote n chuck?
Most important is that the 360 has a far better form factor.Speevy said:The 360 has better analog sticks and back triggers. Buttons and front triggers go to the PS3 controller, along with (of course) the D-pad.
Truth.Himuro said:Genesis and Saturn had the BEST dpads.
RobertM said:Game Cube controller is the shit.
RobertM said:Game Cube controller is the shit.
The ability to separate them is a pretty huge advantage, but besides that they're pretty poorly designed from a button layout and general feel standpoint. The main exception is the phenomenal B-button. Actually, the Z-button and analog stick is also pretty good.duk said:what about the wiimote n chuck?
Himuro said:Anyone else like the triggers for more than shooters? I mean, take Lost Odyssey for instance. It's so satisfying using triggers to that degree in an rpg. I just find triggers in GENERAL much more comfortable, shooter or no.
Slavik81 said:The ability to separate them is a pretty huge advantage, but besides that they're pretty poorly designed from a button layout and general feel standpoint. The main exception is the phenomenal B-button. Actually, the Z-button and analog stick is also pretty good.
The -, +, D-pad, 1 and 2 buttons are all extremely poorly placed, though. There really should be more easily-accessible buttons so those buttons don't have to be used when you aren't holding the controller in a way that makes sense to use them.
domokunrox said:For FPS: K+M > All
For Everything else: PS controller > All
That is all.
Some aspects, like the shape and the triggers are fantastic. The left analog stick is pretty nice as well. Other aspects are a little iffier. The button layout is about equal, but the D-pad, the Z-button and the limited nature of the C-stick does hinder it.RobertM said:Game Cube controller is the shit.
I only object because often even when you aren't holding it sideways, there's often something mapped to them. For example, they control the map in Zelda. The problem is because there's a lack of buttons and they're forced to push it onto those buttons (despite the fact that they're not supposed to be using them.)Davidion said:Plus and minus buttons, definitely. As for the 1 and 2, keep in mind hat they need to double as action buttons for when the controller is held sideways. This is why I think perhaps more buttons might have been better, barring the "less is more" button mentality that Nintendo probably had.
An overwhelming majority of the people in this thread probably spent hundreds of hours playing PS1 and/or PS2, but why just accept that the controller is unergonomic and outdated? A few changes could make it much better and they should have fixed the flaws by now.Blitzzz said:I don't understand how some of you have made it this far in life. If you complain so vehemently about the sixaxis, I would have thought you guys would have smashed your heads open using the NES controllers.
Dr_Cogent said:The only thing the PS3 controller has over the 360 controller is the D-pad. That's it.
Himuro said:When I play certain games on ps controllers my hands would sweat, making my hands slippery and my hands would slip off of the damn sticks. I really hated it. I don't have that problem with 360's at all though.
Kai Ozu said:360 controller>Thread
webrunner said:The PS3 controller's base design is 14 years old. Then, 11 years ago, they jammed some analog sticks on to it.
Other than the triggers, they haven't made a single change to the base design since then.
Aladuf23 said:Maybe that's because it just works and why change what isn't broken? Like with the 360, next gen they should keep the same design but fix that hell-hole d-pad.
webrunner said:The PS3 controller's base design is 14 years old. Then, 11 years ago, they jammed some analog sticks on to it.
Other than the triggers, they haven't made a single change to the base design since then.
webrunner said:It IS broken, though. The Dual Analog design was designed for the Analog sticks to be supplemental (and optional) control options. Starting with the DC/PS2/GC Era that is no longer the case- the left analog stick is the primary direction input, but it's still relegated to the secondary location.
Whether you prefer it or not, you can't deny it wasn't designed with today's gaming assumptions in mind.
webrunner said:It IS broken, though. The Dual Analog design was designed for the Analog sticks to be supplemental (and optional) control options. Starting with the DC/PS2/GC Era that is no longer the case- the left analog stick is the primary direction input, but it's still relegated to the secondary location.
Whether you prefer it or not, you can't deny it wasn't designed with today's gaming assumptions in mind.
webrunner said:The PS3 controller's base design is 14 years old.
Mindlog said:Dude, funny that you say that you're not against Sony. I've seen you in every Sony thread so far, anything related to Sony and all you do is go against Sony.
I can't believe a moderator hasn't tapped you. Honestly. Why don't I see you eer in a 360 thread saying things that you usually say in a Sony thread? Or say, even Nintendo's threads?
It's so clear how much you hate Sony. Blatantly obvious. Hiding it now is no point. It's clearly SIXXAXIS > DS3 > 360 > Wii > Pong Paddle > Kong Drums > KB/M > Power Gloves > Sega Activator.