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PS3 fanboy gets some stuff right; GAF astounded

Wollan said:
I guess you know but incase, the PS3 version of Cell is supposed to have 7 SPUs and 1 PPU(= 8 cores).

Depends on what you mean by suppose. I guess 7 SPU + 1 disabled (as designed! It's a feature!) + PPU does infact add to to 8 working cores.
 
Amir0x said:
yes, they confirmed they're releasing an adapter. It's on the PS3 US site. You will DEFINITELY be able to transfer your saves.

Click

Then click on the appropriate question. You must copy your PSOne/PS2 saved data to a 'virtual memory card' on the HDD, which you can do via an adapter that will be sold alongside PS3.

Ah... interesting.

Good to know.
 
Bust Nak said:
Depends on what you mean by suppose. I guess 7 SPU + 1 disabled (as designed! It's a feature!) + PPU does infact add to to 8 working cores.

I said it had 8 cores of which 7 of them are SPUs. Even if the 9th core is working it won't get used.
 
This thread is beautiful, no matter what they say. Words can't bring it down.


I used to be pissed off with the cynicism and fanboy rants on here, but there are some threads, like this, that are just pure gold.

Merely the *idea* that Sony have a viral marketer that throws in one little rant post, and it creates this... its just a wonderful thing to behold.

My, TGS week is going to be crazy.
 
DCharlie said:
well, is he? he said :
"The PS3 is shipping with all 8 cores enabled (1PPE + 7 SPEs). Reports of SPEs “dying” are just plain rubbish."

All 8 cores? there should be 9. :)

He was talking about enabled cores

There are only 8 enabled cores

There are 9 core if you include enabled and disabled

If he had said all 9 cores enabled he would definitely be wrong, right?

So now he is wrong for saying all 8 cores enabled or not saying 'all 8 cores enabled and of course the 1 redundant core making it 9 cores but still onlly 8 cores enabled' :lol
 
I guess you know but incase, the PS3 version of Cell is supposed to have 7 SPUs and 1 PPU(= 8 cores).

really?
I thought that :
physically its designed as 1 PPU + 8 SPUs
to increase yields , it can handle 1 SPU not working (the redundancy bit)
so the cell is fabbed with 8 SPUs + 1 PPU, but the system only utilises 7 (with 1 supposedly locked for OS - so 6)
meaning that the machine has 9 cores in it , but 8 are used.

or maybe i'm talking out of my big fat arse... i dunno, it's late here and i've been coding all fricken day.

well, is he? he said :
"The PS3 is shipping with all 8 cores enabled (1PPE + 7 SPEs). Reports of SPEs “dying” are just plain rubbish."

All 8 cores? there should be 9.


He was talking about enabled cores
There are only 8 enabled cores

yes, and he says ".. shipping with _ALL_ 8 cores enabled"
i was drawing attention to the fact that i believe there are 9 cores.

There are 9 core if you include enabled and disabled
yes, and that's what i was saying...

If he had said all 9 cores enabled he would definitely be wrong, right?
he would - but it also looked odd that he said "_ALL_ 8 Cores enabled".
So now he is wrong for saying all 8 cores enabled or not saying 'all 8 cores enabled and of course the 1 redundant core making it 9 cores but still onlly 8 cores enabled'
yup, pretty much! ;)
 
Wollan said:
I said it had 8 cores of which 7 of them are SPUs. Even if the 9th core is working it won't get used.

Then we don't have a problem. The point I was making was the guy said 8/8 is working and SPEs “dying” are just plain rubbish. When it's suppose to be 8/9 is working and 1 is expected to be defective.

So now he is wrong for saying all 8 cores enabled or not saying 'all 8 cores enabled and of course the 1 redundant core making it 9 cores but still onlly 8 cores enabled'

Yep, disagree if you must but that is exactly what I was saying - he said 'all 8.' Either way it's just reeks of intellectual dishonesty to count the PPE as an "enabled core" since all the oomph of the cell comes from the SPEs and the fact that the PPE cannot be disabled as such since it is the manager of the SPEs which cannot function without it.
 
DCharlie said:
really?
I thought that :
physically its designed as 1 PPU + 8 SPUs
to increase yields , it can handle 1 SPU not working (the redundancy bit)
so the cell is fabbed with 8 SPUs + 1 PPU, but the system only utilises 7 (with 1 supposedly locked for OS - so 6)
meaning that the machine has 9 cores in it , but 8 are used.

or maybe i'm talking out of my big fat arse... i dunno, it's late here and i've been coding all fricken day.

Yup thats how it works, its to increase yields as they don't need to throw away CELLS with a malfunctioning SPU. ATi/nVida do it with there cheaper cards, disable a feature or two from their top range malfunctioning parts and sell em cheap
 
I'm still lost on how Oblivion was 'held back' on the 360. To my knowledge, it's the only version with both AA and HDR enabled at the same time.
 
mrklaw said:
This thread is beautiful, no matter what they say. Words can't bring it down.


I used to be pissed off with the cynicism and fanboy rants on here, but there are some threads, like this, that are just pure gold.

Merely the *idea* that Sony have a viral marketer that throws in one little rant post, and it creates this... its just a wonderful thing to behold.

My, TGS week is going to be crazy.

If that guy is a viral marketer, then that begs the question; how much of it is true and what does Sony have to gain by releasing incorrect information interspersed with correct information?

It would really just set themselves up for a let down.

But if he is stating facts... then after you compensate for hyperbole, what's the meat of the info he gives out?

He mentions 85% of PS3 games exceed DVD9; if this is correct, I'd imagine a lot of them are bulking it up with HD Audio and HD video; there's no doubt a few of them have game data that exceeds 7 or even 9 GB, but my guess is that most of them will take advantage of BD with superfluous elements.

It means Killzone 2 is still on track and still in development. Just as good looking as the trailer is a subjective thing; but it also means, we can expect it to be pretty damn good looking when it's shown.

Oblivion is coming to PS3; this is probably one of the biggest things to risk about lying as a viral marketer; it's not a great gain, but if it's not true... well, credibility gone.

Similar to the PSP pack; low reward, high risk... but in that instance he came through. With every single detail as well!

We can expect Sony to be on track for a relatively full featured online service... eventually.

UMD market restructuring is also something of interest; there's been a few posts about it, but if it's true, here's my take: Sony is a multigroup organization; each group with their own interests and bosses; there is some politicking going on, with the SCE argument been shut down initially; i.e. Sony wanting the UMD format as a more free market type thing, while SCE wanted it to be tightly controlled. Now that UMD format has essentially failed, they're been allowed to do what they can to revive it.

Of course, if he isn't from Sony, then well... we'll just have to sit back and see!
 
DCharlie said:
really?
I thought that :
physically its designed as 1 PPU + 8 SPUs
to increase yields , it can handle 1 SPU not working (the redundancy bit)
so the cell is fabbed with 8 SPUs + 1 PPU, but the system only utilises 7 (with 1 supposedly locked for OS - so 6)
meaning that the machine has 9 cores in it , but 8 are used.

or maybe i'm talking out of my big fat arse... i dunno, it's late here and i've been coding all fricken day.

well, is he? he said :
"The PS3 is shipping with all 8 cores enabled (1PPE + 7 SPEs). Reports of SPEs “dying” are just plain rubbish."

All 8 cores? there should be 9.




yes, and he says ".. shipping with _ALL_ 8 cores enabled"
i was drawing attention to the fact that i believe there are 9 cores.


yes, and that's what i was saying...


he would - but it also looked odd that he said "_ALL_ 8 Cores enabled".

yup, pretty much! ;)

DC, there was a rumor a while back (though it was moronic) that the SPEs in the PS3's CELL were melting and exploding and so on, so the number would be cut down. I'm pretty sure that comment was addressing that rumor.
 
DCharlie said:
really?
I thought that :
physically its designed as 1 PPU + 8 SPUs
to increase yields , it can handle 1 SPU not working (the redundancy bit)
so the cell is fabbed with 8 SPUs + 1 PPU, but the system only utilises 7 (with 1 supposedly locked for OS - so 6)
meaning that the machine has 9 cores in it , but 8 are used.

or maybe i'm talking out of my big fat arse... i dunno, it's late here and i've been coding all fricken day.

well, is he? he said :
"The PS3 is shipping with all 8 cores enabled (1PPE + 7 SPEs). Reports of SPEs “dying” are just plain rubbish."

All 8 cores? there should be 9.




yes, and he says ".. shipping with _ALL_ 8 cores enabled"
i was drawing attention to the fact that i believe there are 9 cores.


yes, and that's what i was saying...


he would - but it also looked odd that he said "_ALL_ 8 Cores enabled".

yup, pretty much! ;)

Remember the discussion we had a while ago when they announced the CELL for the PS3...

Before we knew much, some of us were still thinking 12 SPE CELLs for the PS3 were still possible.

But then it was revealed that it would be 8 SPE cores; primarily due to the way wafers divided up; The area of 8 SPEs fit nicely to provide a reasonable number of chips per waffer.

But then there's the problem of manufacturing efficiency; a large portion of the wafer would have a relatively low density of errors, effectively scraping the SPE/PPU that the error (bubble) resided on.

Only something like 35% of the wafer was error free, allowing for for 8SPE ppus. In order to increase wafer efficiency, the number of cores was reduced to 7 SPEs, allowing them to use the majority of chips produced from the wafer.

So, while some PS3s will have 9 working cores, with only 8 enabled, a good deal of them will only have 8 viable cores to begin with.

For those lucky enough to recieve 9 viable cores... will their PS3s have the benefit of a redundancy for the SPE? Perhaps.

Most likely, they'll take some of the 9 core CELLs and use them for some specialised product that requires the 8 SPEs, while using the CELLs with 5 or 6 SPEs in less advanced CE products, like say... a flatscreen TV, or a handycam.
 
For those lucky enough to recieve 9 viable cores... will their PS3s have the benefit of a redundancy for the SPE? Perhaps.

Most likely, they'll take some of the 9 core CELLs and use them for some specialised product that requires the 8 SPEs, while using the CELLs with 5 or 6 SPEs in less advanced CE products, like say... a flatscreen TV, or a handycam.

is this usage of cells else where in a wide spread fashion ever going to happen? I assume Cell production is well underway, yet this "cell in tvs!" "Cell in toasters" etc doesn't seem to be happening at all.

I know it's used in some military and medical capacity - but i've not seen it anywhere near the capacity suggested it would be used. :/
DC, there was a rumor a while back (though it was moronic) that the SPEs in the PS3's CELL were melting and exploding and so on, so the number would be cut down. I'm pretty sure that comment was addressing that rumor.

ah, thanks Mefi, didn't see that rumour at all. I miss all the retarded fun! ;)


If that guy is a viral marketer, then that begs the question; how much of it is true and what does Sony have to gain by releasing incorrect information interspersed with correct information?
well - it then brings up the "wow - perhaps those killzone things are real! holyshit - i better not buy any rival products if that's true!" angle - and whilst it obviously stirred the pot , i think early adopters have already decided whether they are buying or not at this point.
 
DCharlie said:
is this usage of cells else where in a wide spread fashion ever going to happen? I assume Cell production is well underway, yet this "cell in tvs!" "Cell in toasters" etc doesn't seem to be happening at all.

I know it's used in some military and medical capacity - but i've not seen it anywhere near the capacity suggested it would be used. :/

.


With these new 'internet TVs', and TVs with video streaming/HDDs built in, I think there is a use for some kind of silicon. Whether a retarded CELL is any cheaper/better than a dedicated SoC I don't know.
 
Honestly, the Killzone part sounds totally BS!

I could give him benefit of the doubt about LAIR and Oblivion. Anyway LAIR will make an appearance at TGS soon, so we will check out.

Funny though is the guy has more things right that Massive_Attack could have ever dreamed of...
 
RaijinFY said:
Honestly, the Killzone part sounds totally BS!


image2b2e79e4-814b-4573-b7a7-8cbba1e09574.jpg

Believe
 
moses-3.jpg


Believe.
Well, at least he says that he wasn't terribly impressed by Resistance graphics (like me), since focus is apparently on multiplayer, which gives me hope.

I for one welcome the new SDF overlord, lead us to freedom

moses-red-40.jpg
 
RaijinFY said:
Honestly, the Killzone part sounds totally BS!

I could give him benefit of the doubt about LAIR and Oblivion. Anyway LAIR will make an appearance at TGS soon, so we will check out.

Funny though is the guy has more things right that Massive_Attack could have ever dreamed of...

I could care less about his Killzone comments. What he said, if true, was subjective anyway. I'm sure the first screens released will be destroyed because while it may look similar to the CG video, there will still be bad AA, bad AF, lighting and other problems for everyone to pick over. I bet, in motion, it'll look pretty damn close though.

The one bit I HOPE is true is the Lair info. I hadn't read up much on that game because I assumed it was just a simple shooter but if that's what the game is supposed to be like, I'm in. :D
 
Fun Virtua Tennis 3 facts...

-AM2 doesn't make it
-PS3 port shares the same devloper and GPU maker
-360 port is outsourced and on entirely differing hardware
-PS3 port started earlier than 360 port
-It's only 1GB, texturing and all
-99% chance the PS3 version will ship on a BD9, if available
-Both PS3/360 are fully capable of 100% perfect ports
 
Cock-a-doodle-doo!

Any new developments? My nightly slumber has given me a brand new outlook on life, including this "insider". When's he gonna post those screens?
 
There's nothing new, just a lot of people posting that they don't believe it, and others replying "Believe"

I believe it, everyone knows the PS3 is hot, we've just had to slowly wait for the clarification.
 
RaijinFY said:
Funny though is the guy has more things right that Massive_Attack could have ever dreamed of...

Except that Massive Attack really was an industry insider.

HE DIED FOR SONY'S SINS
 
Pimpwerx said:
Asked about Final Fantasy news:
FFXIII and one unanounced PS3 FF title.
FF7 confirmed? Some fuel for the fire. ;) PEACE.
If you look beyond the hyperbole and bits of exaggeration, this guy definitely knows quite a bit... and regarding the claim above, I've been hearing from a few sources something very similar. Should make for a huge TGS announcement if it happens during the show.

D2M15 said:
Except that Massive Attack really was an industry insider.
HE DIED FOR SONY'S SINS
He definitely is/has.
 
Jim said:
If you look beyond the hyperbole and bits of exaggeration, this guy definitely knows quite a bit... and regarding the claim above, I've been hearing from a few sources something very similar. Should make for a huge TGS announcement if it happens during the show.

I'm trying to imagine the length of the thread that would result from a FF7 PS3 remake announcement complete with screenshots and real-time direct feed movies!!! :lol

To top it off, the world and battle system would be redone in the style of FFXII!!!!
 
I would actually cream myself. I can imagine there will be more than a few surprises at TGS, Sony have been bulletproof with their embargo, even third party launch titles have been quiet.

TGS should be the megaton, I can't wait, when is it ~15th Sept?
 
dalyr95 said:
I would actually cream myself. I can imagine there will be more than a few surprises at TGS, Sony have been bulletproof with their embargo, even third party launch titles have been quiet.

TGS should be the megaton, I can't wait, when is it ~15th Sept?

It starts on the 22th.

Magazine unveilings should happen on the 15th though. :D
 
jarrod said:
Fun Virtua Tennis 3 facts...

-AM2 doesn't make it
-PS3 port shares the same devloper and GPU maker
-360 port is outsourced and on entirely differing hardware
-PS3 port started earlier than 360 port
-It's only 1GB, texturing and all
-99% chance the PS3 version will ship on a BD9, if available
-Both PS3/360 are fully capable of 100% perfect ports

Sounds like damage control to me. :lol
 
teiresias said:
I'm trying to imagine the length of the thread that would result from a FF7 PS3 remake announcement complete with screenshots and real-time direct feed movies!!! :lol

To top it off, the world and battle system would be redone in the style of FFXII!!!!


Plz do it SE!! :D :D :D
Cant wait too see internet meltdown! :lol :lol :lol
 
Jim said:
If you look beyond the hyperbole and bits of exaggeration, this guy definitely knows quite a bit... and regarding the claim above, I've been hearing from a few sources something very similar. Should make for a huge TGS announcement if it happens during the show.


He definitely is/has.

MEGATON
 
dalyr95 said:
Speaking of PS2/1 games on PS3, is there any word on if it will upscale last gen titles?

IIRC, I believe the last word was that you would get at least 480p from every title.
 
Nick Laslett said:
It would not surprise me if Killzone was revealed very soon. Sony might use it to counter the Gears of War momentum.

The profit said that we will be hearing about Killzone 2 around the PS3 launch. Give or take.
 
Nerevar said:
IIRC, I believe the last word was that you would get at least 480p from every title.

Hmm, I hope they clarify it because if it upscales PS2 games to 720p, I'm sold. Plus they've been hyping HD for so long, it'd be shit if they didn't.

MGS2/3 at 720p...... drool
 
Scrivener said:
Originally Posted by arimanius
I'd be interested in this as well since there is a new rumor floating around that "The RSX, previously scheduled to run at 550/700 core/memory has been realigned with expectations and the value chain at 500/650.

I just don't know. I wasn't given technical information that specific on the RSX. I'm pretty sure Sony wants to focus on pumping up their Cell technology instead of a licensed 3rd party GPU. Somebody did make an off-hand comment one night that the Cell is doing almost all the graphics work, with the GPU only handling specific graphics related tasks (which I'm guessing is mostly post effects like HDR, etc). It's ultimately up to developers how they utilize what they are given to work with... but I just don't know the final clock speeds on that.
http://genmay.com/showthread.php?t=667429&page=24&pp=15

ahh, hmm.
 
mckmas8808 said:
The profit said that we will be hearing about Killzone 2 around the PS3 launch. Give or take.


I hope for your sake this "prophet" is right about the big ticket items, otherwise this thread will go down like the Graf Zeppelin. Remember his "prophet" status is based on the specificity of the PSP bundle, which would have appeared in retail SKU lists or sales conversations about the time he posted.

Fingers crossed that this isn't simply a retail (or worse, a movie industry) guy's wishful thinking. If his original post had been written like an adult, I'd be way less suspicious.

A lot of the stuff on the list is sort of obvious guesswork and wishful thinking, like Oblivion coming to PS3. The things he's wrong about, like the SPE count and Virtua Tennis are probably not important. People on this forum were confused about that stuff.

But if Killzone looks like the Killzone movie, then all the other games got a lot of 'splaining to do...
 
Error2k4 said:

I’m not going to share specs with you because they aren’t really that important. I think Iwata said something like that when asked the same question. All three consoles are going to be very powerful, trust me. I’ll give you some information though: it will be more powerful than the Xbox 360. Much more powerful.

i know wiitards go to great lengths but this is just...:lol
 
monkeymagic said:
He was talking about enabled cores

There are only 8 enabled cores

There are 9 core if you include enabled and disabled

If he had said all 9 cores enabled he would definitely be wrong, right?

So now he is wrong for saying all 8 cores enabled or not saying 'all 8 cores enabled and of course the 1 redundant core making it 9 cores but still onlly 8 cores enabled'
:lol


Some people want to make him wrong at all cost. And I can see why.
 
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