Since PS4 is an x86 system, will emulation prove a lot easier than cell based PS3?
No image yet.
Bloodborne? At this time of the year, at this time of day, in this part of the country, localized entirely within your PC?
People are meming but I truly feel the only reason we're getting games like Spider-Man, TLoU, Uncharted etc on PC is because Sony saw what RPCS3 was doing and went "shit we need to act so we can still make money, our grip on our exclusivity is starting to slip" and the rest is history.Last chance to give us PC port willingly, Jimbo!
Or else...
yeah... one got nothing to do with another.x86 PCs emulating a x86 Jaguar game console.
]There you go
You're welcome.
"I understand people saying "it's black screen", it is. However, RPCSX is a new PS4 emulator and for it to boot a triple A game like this in a short time is something huge even if it's a black window, there's a lot of interesting things happening behind this black screen, engine, game assets and libraries are all loading, no significant errors there, I've let the emu run for sometime to show that it's not crashing, this is good progress. The status is not "nothing", that's when an emu crashes/exits but Bloodborne has a persistent window and CPU+GPU usage going up 80% making fans go loud, You can say the status is "boots" but with no graphics yet, hope this cleared the confusion."Um yeah. You can't even see the menu at 1 fps but only a black image. This thing is still very far away.
Since PS4 is an x86 system, will emulation prove a lot easier than cell based PS3?
IIRC take away all of Sony's bells and whistles and the Cell is actually a pretty standard Power PC design and quite easy to emulate. The problem instead is the RSX GPU which was a completely custom thing done by NVIDIA with a little in the way of documentation.I bet, Lisa Sue's failed CPU( PS3 cell crap) is still a nightmare to work on
Since PS4 is an x86 system, will emulation prove a lot easier than cell based PS3?
AMD is now to blame for Ken Kutaragis doing?I bet, Lisa Sue's failed CPU( PS3 cell crap) is still a nightmare to work on
I guess that is what I am wondering, if translating instructions would be a possible path.Not necessarily, unfortunately. Xbox 1 was considered to be made of "off- the-shelf" PC parts, but it took a long time to get working sheils for it.
Even though much of a machine can be familiar, it still had custom features/approaches, and I assume that means they actuality have to emulate it rather than just translating instructions from one chipset to a compatible newer one.
(...Or, what Kadve just said)
AMD is now to blame for Ken Kutaragis doing?
Not so easy as direct execution as it needs to execute within the OS(Windows) which is not the same as PS4 native execution. Easier with a VM and translation for PS OS calls and GPU calls(may not be straight forward as its a customized APU), other than that there's the less performant option of translating each instruction.Since PS4 is an x86 system, will emulation prove a lot easier than cell based PS3?
Well this PS4 emulator is like 2 months old and already got Bloodborne running, it's from the devs of the famous PS3 emulator
Sources on that. I been searching for it and her name never comes up regarding Cell. She might been with IBM at the time but it wasnt her personally selling it...what a dumb take. Also her name is Lisa Su, and not Sue.When she sold that CPU design to Sony she was at IBM
Sources on that. I been searching for it and her name never comes up regarding Cell. She might been with IBM at the time but it wasnt her personally selling it...what a dumb take. Also her name is Lisa Su, and not Sue.