Good to hear, thanks. Were you playing it at the higher framerate or higher resolution?
Things like this and other power concerns are why I shy away from using rest mode as much as I can. Only game where I've used it willy nilly is Witcher 3 .. because the damn loading times from a fresh start are way too long.
PSA - You might get better performance in The Last Guardian out of your PS4 if you do not utilize suspend/resume from Rest Mode during your playthrough and instead fully shutdown or reboot your system between play sessions.
Things like this and other power concerns are why I shy away from using rest mode as much as I can. Only game where I've used it willy nilly is Witcher 3 .. because the damn loading times from a fresh start are way too long.
A lot? It's like 30 seconds max every time you play. That isn't really that much.
I used suspend/resume a bunch of times on my Pro when I played TLG. It ran fine.
PS4 uses 10W when in rest mode and not downloading. Yes, that's 10W more than if you turned it off, but 10W is very, very light.
It's only ~4.5W if you turn off 'powered USB' (if someone really needs it, at least use the 'for 3 hours' option).
What are the other power concerns? Rest mode uses very little power, from my understanding.
I wonder whether saving the ~$10 worth of energy per year it takes to keep a PS4 in rest mode makes as much of an impact as some would suggest.Turn your consoles off guys. Save the planet.
According to the Stardew Valley thread, a recent system update fixed the issues that that game was experiencing with Rest Mode on the Pro. I don't know if anyone here verified and I can't say for sure that it would fix the problems here, but it may be worth someone testing.Sorry to bump this old thread, but I wonder if digital foundry ever ended up looking into this. They reached out to me after I made this thread, but when they posted performance-related TLG videos after the 1.03 patch release there was no mention of rest mode or its theoretical effects on TLG's performance.
Sorry to bump this old thread, but I wonder if digital foundry ever ended up looking into this. They reached out to me after I made this thread, but when they posted performance-related TLG videos after the 1.03 patch release there was no mention of rest mode or its theoretical effects on TLG's performance.
It's an amazing game either way, but if you're definitely going to get a Pro at some point then I'd wait until then to play TLG in its best form. The framerate drops on the standard PS4 really do detract from some of the game's best moments.I bought TLG at launch but never played it since i heard the ps4 OG run poorly on it and was waiting to get myself a PRO but never ended up doing it. Should I come back to it or wait till i decided to buy a PRO?