And its BETTER when its smootherYou can still have great gameplay with realistic graphics
Are you aware that the vast majority of PC games don't have RTX support and thus you'd be playing those games with higher fps anyway?I would figure that many of those opting for RT as the choice haven't actually played any games at 120fps.
I play every single one of my PC games, even games like Cities:Skylines and Worms, on my 55" LG TV's 1080p/120hz mode rather than opting for that crisp 4K picture. No graphics settings or effects compare to the responsiveness and fluidity of high frame rate gaming. Once you've become used to it, 60fps then feels and looks like a sluggish, stuttering mess that you used to associated with 30fps.
That's fairAnd its BETTER when its smoother
Let us get locked 60fps first and then think of RTX being the big game changer next gen120fps? Wtf? When did this happen?
We’ve barely reached stable 60fps @ 1080p this gen, but now all of a sudden you want 120fps @ 4K?
60fps is more than plenty, even for a racing game junkie like me, and I want ray tracing to be the big game changer next gen.
Is that full fat 120Hz or the TVs software doing whatever shit it does for ‘smooth motion’? If it’s the former, then great and hopefully it will become standard soon. If it’s the latter... there’s a reason ‘Game Mode’ disables that shit.I would figure that many of those opting for RT as the choice haven't actually played any games at 120fps.
I play every single one of my PC games, even games like Cities:Skylines and Worms, on my 55" LG TV's 1080p/120hz mode rather than opting for that crisp 4K picture. No graphics settings or effects compare to the responsiveness and fluidity of high frame rate gaming. Once you've become used to it, 60fps then feels and looks like a sluggish, stuttering mess that you used to associated with 30fps.
Good thing Samsung allows it back on in a limited form to greatly reduce stutter/judder from 30 fps games.Is that full fat 120Hz or the TVs software doing whatever shit it does for ‘smooth motion’? If it’s the former, then great and hopefully it will become standard soon. If it’s the latter... there’s a reason ‘Game Mode’ disables that shit.
PC is always going to be the future of gaming. How is competing with the superior version of gaming seen as a bad thing? I think PC gamers know a lot more about what we would want to expect out of future console hardware much more than casual console gamers that don’t really understand the trade offs.
Good thing Samsung allows it back on in a limited form to greatly reduce stutter/judder from 30 fps games.
How old is your TV? My 2016 OLED had considerable lag if I used trumotion. My 2019 Samsung plays fine with motion plus outside gamemode.I once accidentally left it on when playing Overwatch on the X. It was insane - it felt like the controller had a mind of its own
Praise the fukking sunRTX is more than just "pretty reflections"... Plz get informed.
I've got another answer: I'll take 1440p60 with RTX over 4k120.
edit: typo
How old is your TV? My 2016 OLED had considerable lag if I used trumotion. My 2019 Samsung plays fine with motion plus outside gamemode.
There are high-end TVs that do 120 hz, so it does matter for some.Since I play consoles on regular TVs. 120fps wouldn't matter. RTX locked at 60fps would be great.
Is that full fat 120Hz or the TVs software doing whatever shit it does for ‘smooth motion’? If it’s the former, then great and hopefully it will become standard soon. If it’s the latter... there’s a reason ‘Game Mode’ disables that shit
1080p/60? What is this? The dark ages?While I do love some high framerates I chose ray tracing only because it is in its infancy and needs to start somewhere and I think now is a good time! I would rather have 1080p @ 60fps with RT more than anything else, I know people are going to throw stones at me, but with ray tracing it is going to make game development easier and faster since developers will no longer have to deal with shadow maps, etc. like they do now...it is a painful step starting off with it, but once it gets going and hardware gets faster it will be amazing down the road. I can't look forward to what developers do over the next 5-7 years with these next gen systems!
Mandated? I don't think they are mandated to do either. Phil has already dictated that developers are not held to any features, however, I'm not sure if Sony has mentioned anything. That being said, if they can achieve some amount of Ray Tracing at 120FPS they will. But it really depends on the type of game the developers are creating. Chances are AAA will take full advantage of system features at 60fps, whereas third-party will most likely see the benefit of 120fps for some titles such as R6 Seige.Choosing framerate is advocating for choice.
Between RTC and framerate, which do you think developers will be mandated to prioritize by default?
Publishers are always going to choose extra shine over framerate.Mandated? I don't think they are mandated to do either. Phil has already dictated that developers are not held to any features, however, I'm not sure if Sony has mentioned anything. That being said, if they can achieve some amount of Ray Tracing at 120FPS they will. But it really depends on the type of game the developers are creating. Chances are AAA will take full advantage of system features at 60fps, whereas third-party will most likely see the benefit of 120fps for some titles such as R6 Seige.
1080p/60? What is this? The dark ages?
Time to get a 120 Hz TV then?Yeah 120 FPS on a 60 FPS Television is a great idea...
The thing about RTX is, after 5 mins, you won't notice it. The novelty is very, very short-lived.
A smoother, more responsive gaming experience is something you appreciate throughout the entire game, and every time you fire it up.