Please write a wall of text about the lack of Gamecube VC, thanksI just finished typing up a long wall of text about how Nintendo doesn't release demos for sequels to popular games, and now they pull this out of their butts, probably just to spite me.
Hey, I see you're interesting in downloading Mario & Luigi: Dream Team Demo! You're already here in the eShop and probably know that by clicking the 'Download Demo' option you'll download the demo, but I'm here to tell you that by clicking the 'Download Demo' option you'll download the demo just in case you forgot how to read! Also, you can chose to 'Download Now' to download the demo now or 'Download Later' to download it later! 'Download Later' involves exiting the eShop and then putting your Nintendo 3DS into sleep mode while the demo is downloaded! Did you get all of that or would you like to hear it again?
[A] No, tell me again.
No, tell me again.
I'm rolling right now lmao
Surely the game isn't that bad.
As amusing as your post is, it really doesn't reflect the reality. The levels of tutorialising is incredibly similar to that found in BiS.I was really interested in grabbing this game but I read Jim Sterling and Jeremy Parish's reviews and they totally dropped a reality bomb on my excitement.
I'm going to grab the demo anyhow.
As amusing as your post is, it really doesn't reflect the reality. The levels of tutorialising is incredibly similar to that found in BiS.
As amusing as your post is, it really doesn't reflect the reality. The levels of tutorialising is incredibly similar to that found in BiS.
played a bit... is it just me or is the framerate not super smooth in combat?
This is like the opposite of tales games where its 30fps overworld, 60 in battle
I mean i got the timing down for the attacks... but this is a bit disappointing.
Having played neither, why does BIS seem to be lauded as a better game if both BIS and DT have the same issues when it comes to an excessive amount of tutorials?
IMO there's a lot of aggravation built up over "handholding" and kneejerk reactions are flying left and right these days.
I played all the way through BIS, and I can't help but suspect if it was released today we'd see screaming about its frequent tutorials. This is the way the Mario & Luigi series has always been, more or less.
I on a whim finished Shantae on DSi yesterday and FINALLY transfered the game over to my 3DS XL, and was surprised at how the game sounded being played on that. Yeah, the XL definitely skimped on the speakers, though at least it sounds fine through the headphone jack which I generally prefer to do with handhelds now that we're above GB and even GBA audio quality.Music sounds like ass through the XL's atrocious speakers.
I was really interested in grabbing this game but I read Jim Sterling and Jeremy Parish's reviews and they totally dropped a reality bomb on my excitement.
I'm going to grab the demo anyhow.
Having played neither, why does BIS seem to be lauded as a better game if both BIS and DT have the same issues when it comes to an excessive amount of tutorials?
I thought my speakers were blown or something. It's beyond terrible. Still bad through headphones too.Wow the sound in this demo is rough. It's definitely straining the speakers... is anyone else experiencing this?
Edit: I put headphones in... it's really loud! Or maybe I'm just crazy.
Yeah, every tutorial so far has been completely skippable. Admittedly I'm only 15 minutes into the game, but even coming from BiS it seems like less.
Isn't there supposed to be a hard mode in this game?
I'm a couple hours in and everything's been skippable so far. They're clearly hoping people who never play RPGs might give this a try because of the license and want to have information available for younger/inexperienced gamers if they need it. Not sure why that OUTRAGES some people other than the few seconds it takes for the game to pause and be like, "Do you know how this battle system works?"
Half the reason it might seem like there are so many tutorials is it's introducing a lot of elements all at the top. Would they prefer the game held off on most things until later to prevent "tutorializing"? I would think that would be ACTUAL hand holding done to protect the feelings of weirdly sensitive game reviewers.
You can't. There are some tutorials you can skip, only the most basics things, and in some cases even skipping will result in the game showing it to you anyway.Glad to hear that you can skip all the tutorial dialogue.
As long as it's not forcing you to sit through it all, it's not really going to be an issue.
Thanks for the heads up Haven't played a Mario & Luigi RPG since the first one. Loving the demo so far