brain_stew
Member
Only on GAF would you have people outraged that an MMO is PC exclusive. Unbelievable.
brain_stew said:Only on GAF would you have people outraged that an MMO is PC exclusive. Unbelievable.
Well its fanbase started off on consoles so I'm not surprised. I'm actually going to try and get a PC soon because of this though! Expect me in the halp me thread next month.brain_stew said:Only on GAF would you have people outraged that an MMO is PC exclusive. Unbelievable.
Tain said:Seeing PC as lead for this was a huge "fuck yes" for me. There's absolutely nothing but good that can come out of that call.
brain_stew said:Exactly. Screw those that want to see the game suffer just so they can pick it up on their platform of choice. Its an MMO, the PC is its natural home and means that SEGA can do an awful lot of things to improve the experience immensely. The franchise has been PC focused for several years/iterations now anyway, so this news should surprise no one.
After 5 years of this generation there's still not a ground up MMO released on this generation of consoles, and Microsoft won't even buckle on their policies for FF14 ffs. That should give you more than enough indication that bringing an MMO to these consoles is hardly straightforward and tell you that if you give a crap about playing them, you're going to have to invest in a decent PC. Sucks if you don't already have a capable PC but it is what it is and at the very least gaming capable PCs are cheaper than they've ever been these days. Even if it does come to consoles eventually, its still going to be a gimpy experience at best.
Also, the PC being the target platform doesn't negatively affect the control options at all, it only expands them. There's been plenty of PC games released over the years that play best on a controller
Anyway, port begging isn't allowed on these forums so lets leave it at that. Its PC exclusive until we hear any different, the bitching isn't going to change that.
funkmastergeneral said:What is so horrible about it being a PC game? This will allow for more complex gameplay.
CurseoftheGods said:I'm on a Mac.
Cartman86 said:I just want to play a game like PSO on my TV with my friends on voice chat through xbox live. Sitting at my desk on vent playing WoW is great, but it's a very different experience then PSO. PSO is Borderlands for me. I'll obviously play it on PC if it's good, but I imagine most of my friends that would give it a chance are only on console. My PC friends stick to "hardcore" MMO's.
Going PC-only is their only choice if they really want to provide global support and keep everyone up to date. PSO's and PSU's US/EU servers and updates were always behind the Japanese ones. It was ridiculously frustrating. After 10 years, they finally got the hint.Segata Sanshiro said:Going PC-only is an interesting choice. That's going to kill it in Japan.
Yeah, I mean, the game's going to be better for it without question, but it's odd to see them willing to give up the Japanese audience to do it.Blueblur1 said:Going PC-only is their only choice if they really want to provide global support and keep everyone up to date. PSO's and PSU's US/EU servers and updates were always behind the Japanese ones. It was ridiculously frustrating. After 10 years, they finally got the hint.
AFAIK, they've got a good amount of Japanese players subscribing to the PC version of PSU so they're probably confident that they'll transfer over to PSO2.Segata Sanshiro said:Yeah, I mean, the game's going to be better for it without question, but it's odd to see them willing to give up the Japanese audience to do it.
Perhaps. With Falcom giving up on PC though, the non-porn to porn ratio in PC game shops is skewing even worse than ever.Blueblur1 said:AFAIK, they've got a good amount of Japanese players subscribing to the PC version of PSU so they're probably confident that they'll transfer over to PSO2.
Segata Sanshiro said:Yeah, I mean, the game's going to be better for it without question, but it's odd to see them willing to give up the Japanese audience to do it.
Well, I can't say for sure, but I do know that having a PC in the home is a relatively new thing in Japan (kind of started picking up just this last decade), and it's still nowhere near the ratio of other countries. Netbooks really caught on here just as laptops were finally starting to move too, so that's done some damage. Throw in stuff like the slowing down of gaming in the home, a reticence to purchase things online/digitally, disinterest in key PC genres, and lack of support from key Japanese game developers and it all adds up to a weird picture.brain_stew said:Honest question, what is with the extreme phobia of PC games in Japan? I mean, I can't forsee this being a particularly demanding game and even laptop integrated graphics are getting super fast these days (they'll surpass console performance before PS02 launches) so why are so many so reluctant to use the machines many will already have?
I'm completely oblivious to the realities of the market but it just seems so strange, especially since the PC dominates all other asian gaming markets.
Because they actually don't. The adoption rate of PCs in Japan is much lower then the West since they just use their Mobiles instead.brain_stew said:Honest question, what is with the extreme phobia of PC games in Japan? I mean, I can't forsee this being a particularly demanding game and even laptop integrated graphics are getting super fast these days (they'll surpass console performance before PS02 launches) so why are so many so reluctant to use the machines many will already have?
I'm completely oblivious to the realities of the market but it just seems so strange, especially since the PC dominates all other asian gaming markets.
A huge chunk of the Japanese FFXI subscriber base were still using PS2s and possibly still are, though I haven't seen any stats in a couple years. It's funny actually, the ratio of PC FFXI players to PS2 FFXI players were essentially flipped depending on the country.Luigiv said:Because they actually don't. The adoption rate of PCs in Japan is much lower then the West since they just use their Mobiles instead.
That being said Japanese gamers aren't completely phobic of PCs. In my experience with FFXI, Japanese players made up the majority (mind you I was about 5 years LTTP).
brain_stew said:Exactly. Screw those that want to see the game suffer just so they can pick it up on their platform of choice. Its an MMO, the PC is its natural home and means that SEGA can do an awful lot of things to improve the experience immensely. The franchise has been PC focused for several years/iterations now anyway, so this news should surprise no one.
After 5 years of this generation there's still not a ground up MMO released on this generation of consoles, and Microsoft won't even buckle on their policies for FF14 ffs. That should give you more than enough indication that bringing an MMO to these consoles is hardly straightforward and tell you that if you give a crap about playing them, you're going to have to invest in a decent PC. Sucks if you don't already have a capable PC but it is what it is and at the very least gaming capable PCs are cheaper than they've ever been these days. Even if it does come to consoles eventually, its still going to be a gimpy experience at best.
Also, the PC being the target platform doesn't negatively affect the control options at all, it only expands them. There's been plenty of PC games released over the years that play best on a controller.
Anyway, port begging isn't allowed on these forums so lets leave it at that. Its PC exclusive until we hear any different, the bitching isn't going to change that.
Arent the Japanese very PC happy? I always thought so from the Doujin scene and such. What was/is the subscriber base for MH Frontier?Segata Sanshiro said:Going PC-only is an interesting choice. That's going to kill it in Japan.
Fair enough. Well then I'm going to use the fact that Monster Hunter Frontier is still up and running after 3 years (with regular expansion packs) to be proof that there is a sustainable PC MMO market in Japan.Segata Sanshiro said:A huge chunk of the Japanese FFXI subscriber base were still using PS2s and possibly still are, though I haven't seen any stats in a couple years. It's funny actually, the ratio of PC FFXI players to PS2 FFXI players were essentially flipped depending on the country.
DECK'ARD said:PSO's natural home is on consoles, that's what it was designed for and why it stood out so much and got the dedicated following it did.
Since the Dreamcast, things went to pot by fracturing the fanbase time and time again. It's best times since then were Episode I&II on the Gamecube but that was very much going against the grain with an online title on a console not known for it. Even getting the broadband adaptor was a bit of a mission.
After Gamecube the userbase just fractured time and time again, and then PSU put a big nail in the coffin by alienating everyone and splitting the servers. By this point the old PSO community which was so strong in the early days was killed off.
Phantasy Star Portable has shown they realise what they needed to fix that was broken and lost so utterly with PSU, and worldwide servers for PSO2 would be a big step in rebuilding the community but it DOES need a console version as well. It's what the series is known for, and it would be very odd to make a big deal of it's 10th Anniversary while ignoring what made it a success in the first place and cutting out a load of potential players. It would be a very Sega style move though.
It certainly can be done, although the difference in sales potential between Monster Hunter and Phantasy Star is nearly a factor of ten. At any rate, I'm sure if they can't get enough subscribers going, they'll poop out a port on one of the systems, just like Capcom did to try and drum up a little extra business for Frontier.Luigiv said:Fair enough. Well then I'm use the fact that Monster Hunter Frontier is still up and running after 3 years (with regular expansion packs) to be proof that there is a sustainable PC MMO market in Japan.
Segata Sanshiro said:It certainly can be done, although the difference in sales potential between Monster Hunter and Phantasy Star is nearly a factor of ten. At any rate, I'm sure if they can't get enough subscribers going, they'll poop out a port on one of the systems, just like Capcom did to try and drum up a little extra business for Frontier.
Perhaps they've view decided Phantasy Star Portable as the Japanese targeted version of Phantasy Star and PSO as the Western targeted version.Segata Sanshiro said:Going PC-only is an interesting choice. That's going to kill it in Japan.
Segata Sanshiro said:I'm really not sure why you guys keep falling for this name thing when the name is associated with teams that aren't there anymore. It's not like SEGA just puts on the doctor hat and suddenly can perform surgery.
kiryogi said:I said it before and I'll say it again. It's going to be only PSO2 in name. It's like the rebranding of ATI to AMD for the Radeon series.
kiryogi said:Also what gets me here is people sprouting off assuming they know what PSO is all about and it's philosophy. Who really knows better than the develpment teams themselves? If anything, it's constantly changing and evolving. This is almost as bad as people questioning Sakamoto and Samus's personality.
kamorra said:PSU is a similar looking game with a vastly different gameplay. After putting way over 1500 hours in Episode 1 &2 I refuse to call PSU a sequel.![]()
jobber said:^^ this
PSU has nothing to do with PSO storyline wise. Falz isn't even the end boss...actually I'm trying to figure out how he ended up in the game anyway.... It's a few items in PSU that pay homage to PSO but that's it. I rather get a proper sequel to PSU over PSO. PSU's storyline is a tad bit more interesting. I mean I was in the middle of a town when all these bots started attacking me because they were "infected".
Segata Sanshiro said:I'm really not sure why you guys keep falling for this name thing when the name is associated with teams that aren't there anymore. It's not like SEGA just puts on the doctor hat and suddenly can perform surgery.
Segata Sanshiro said:Well, I can't say for sure, but I do know that having a PC in the home is a relatively new thing in Japan (kind of started picking up just this last decade), and it's still nowhere near the ratio of other countries. Netbooks really caught on here just as laptops were finally starting to move too, so that's done some damage. Throw in stuff like the slowing down of gaming in the home, a reticence to purchase things online/digitally, disinterest in key PC genres, and lack of support from key Japanese game developers and it all adds up to a weird picture.
Also doesn't help that to buy a PC game here, you have to walk into some of the scariest fucking shops I've ever been in. Five aisles of cartoon porn and one little shelf of proper games.
I don't know, I like that texting is linked to an email account you have there instead of your number. Makes them more accessible.brain_stew said:Thanks for the insight, I just struggle to wrap my head around the concept of a mobile phone being the primary computing device for so many. It'd drive me insane having to do more than small amounts of on-the-go browsing/emailing on a smartphone.
Nirolak said:Perhaps they've view decided Phantasy Star Portable as the Japanese targeted version of Phantasy Star and PSO as the Western targeted version.
If this is happening, I wonder if they're changing PSO to reflect that.
animlboogy said:I wonder if this is a worldwide sales trade-off due to Microsoft's stance on patching games and wanting a cut of MMO revenue? They could always make it a PC/PS3 game in that case, though, and not sacrifice potential Japanese PS3 sales.
I guess the whole thing is weird, and it still stinks of free to play to me, even though we have so little information.
I'm not personally worried in a lot of ways -- I'm typing this from a PC connected to my TV, and I always had a keyboard balanced on my lap for PSO so it won't feel too different -- but I hope this ends up hitting a console at some point. One of the major selling points of this series was that it was one of the few online RPGs made with consoles in mind. If there was ever a crowded market I would not want to bet on doing well in right now, it's PC MMORPGs.
Vilix said:I always felt PSO's premise was to make an accesible online type MMO for console players. PC has dozens, if not hundreds, of MMOs. Why would anyone choose to go with this when they can go with an MMO just as accesible, and larger, like WoW? Sega needs to bring back PSO where it belongs.
kyo_daikun said:Falz and De Rol got thrown in a year into PSU's life (the original PSO levels were all part of a max attack event) think it was to try and lure some of the PSO fanbase back in.
jobber said:^^ this
PSU has nothing to do with PSO storyline wise. Falz isn't even the end boss...actually I'm trying to figure out how he ended up in the game anyway.... It's a few items in PSU that pay homage to PSO but that's it. I rather get a proper sequel to PSU over PSO. PSU's storyline is a tad bit more interesting. I mean I was in the middle of a town when all these bots started attacking me because they were "infected".
For those who keep saying it's coming to consoles...Gibbles says he's still waiting for Blue Burst to show up on the original Xbox.
starmud said:will have to wait and see, but SOA says the game will follow something more in line with phantasy star zero vs PSU.
http://dualshockers.com/2010/10/25/sega-breaks-silence-about-phantasy-star-online-2/
also, sega announced that the pso BB server will be closing down before christmas and they plan to open a pso2 beta not long after. some invites will go to pso BB (jp) players
with that, it seems like we might get to see the game fairly soon![]()