• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

PSP WET CHRISTMAS DREAMS!!! PSX EMULATOR OUT!!!

Well with the oncoming wave of pirated games, I really find it a shame that devs won't be developing for the PS1 anymore. It makes me sad to see an industry go down because of this...
 
Mejilan said:
Even though the icon looks like HSG2...

portable FINAL FANTASY ****ing IX on my PSP
portable FINAL FANTASY ****ing IX on my PSP
portable FINAL FANTASY ****ing IX on my PSP
portable FINAL FANTASY ****ing IX on my PSP
portable FINAL FANTASY ****ing IX on my PSP
portable FINAL FANTASY ****ing IX on my PSP

!!!!!!


all icons looks HSG2 coz he made the emulator based on the emulator given with this game
 
f@luS said:
all icons looks HSG2 coz he made the emulator based on the emulator given with this game

Didn't somebody post a screenshot where he'd used PSP Brew to change the icon and background for Castlevania?
 
The ISO converting tool that Dark Alex developed can take new icon images, it only uses the HSG2 ones when no other options are presented. I don't know how to make these images though. :(

I'd love it if someone could whip up a "generic" set, however, that would work for all PSOne games for those of us less artistically inclined.
 
pic1by2.png

psxicon0zl3.png

there are 2 generic ones from maxconsole forums
 
Let this be a lesson to all of you: Never upgrade, ever.

If you have the right motherboard, especially, don't upgrade. It may take awhile, but a downgrader will come.
 
Alright I got a 1.5 fw psp and really havent played with it much. Im intrigued on playing PSX games on it. I went to maxconsole to find out how to do this and was completely lost on trying to figure out on what to do. Does anyone have a simplified process on how to do it?
 
1) Upgrade to 3.02OE-A, then to 3.02OE-B. Takes about 10 minutes. Read up about it at psp-hacks (they're better than maxconsole, I find).

2) Use Alcohol 120 to make a disc image out of one of your PS1 games. EDIT: And ISObuster. I've only done this once. There's probably a catch-all solution but I don't know what it is yet.

3) Put disc image in ISO folder in root of memory stick.

4) Play game.
 
Aristotlekh said:
1) Upgrade to 3.02OE-A, then to 3.02OE-B. Takes about 10 minutes. Read up about it at psp-hacks (they're better than maxconsole, I find).

2) Use Alcohol 120 to make a disc image out of one of your PS1 games.

3) Put disc image in ISO folder in root of memory stick.

4) Play game.

You can take an Alcohol 120% .mdf/.mds set and put it straight into DA's converter? I was using ISOBuster to convert the .mdf/.mds into a RAW .iso first...
 
This is certainly some good news for those with older PSPs that haven't upgraded their firmware yet (not for me, I'm on 3.02). However, I'm concerned that events like this--and the rampant sharing or downloading of ISOs that follow--might kill off any future prospects for downloadable PS1 games from the PlayStation Store.

From what I gather, it looks like they've isolated the PS1 emulator from a larger file (probably a combination of the emulator and the game data). It also looks like this emulator is compatible with straight rips of a large number of existing PS1 games...meaning Sony could have easily released many more downloadable PS1 games at the drop of a hat (not accounting for licensing issues, of course). Kind of sad, if you think about it.

I haven't bothered with any of the downloadable PS1 games yet, but I'd be willing to give it a shot if some games I really wanted came along, and this emulator "release" doesn't end up agitating Sony to the point that they put a premature end to the concept. If that's what happens, though, then maybe Sony should consider taking this to its logical conclusion, and make an official release of the free-form PS1 emulator for PSP. They could enable users to stick a legitimate PS1 disc in their PS3 or PC, then have a program run on the PS3 or PC that would rip the data and transfer it to the PSP. This would become a great new selling point, and probably convince a lot more people to buy the PSP.

I'm still wondering how the emulated PS1 games on PSP (the user-ripped ISOs, not the official releases) cope with the lack of buttons, since system only has one pair of triggers rather than two. Are they mapped elsewhere on the PSP, such as to the analog nub? Can the user remap them freely through the emulator? Again, I had thought previously that the games needed to be tweaked for this emulator (because various games use the buttons differently), but if so many games are allegedly working "perfectly" then there must be some way around it.
 
There's a little glitch in the text when you choose attack in FF7 for me (shows part of the screen cropped in the little window but it runs like a dream :D :)

EDIT: using the analog nub to move instead of the dpad feels much better too.
 
I know what im gonna do.

(plz dont judge me)


I bought a psp which had a dead pixel one year ago.
Then i bought another one without, i gave the one with the DP to my GF.
Shes not even using it anymore (i bought here an ipod video)
I think i might take the psp back , by saying "i lost mine" (didnt said i sold it thats why) "plz lend me your"

i think she will forget it
im sure its a 1.5 and i think i wont care about a single dead pixel (blue i remember) if i can play psx :o

*going to see GF tomorrow*
 
Agent X said:
This is certainly some good news for those with older PSPs that haven't upgraded their firmware yet (not for me, I'm on 3.02). However, I'm concerned that events like this--and the rampant sharing or downloading of ISOs that follow--might kill off any future prospects for downloadable PS1 games from the PlayStation Store.

From what I gather, it looks like they've isolated the PS1 emulator from a larger file (probably a combination of the emulator and the game data). It also looks like this emulator is compatible with straight rips of a large number of existing PS1 games...meaning Sony could have easily released many more downloadable PS1 games at the drop of a hat (not accounting for licensing issues, of course). Kind of sad, if you think about it.

I haven't bothered with any of the downloadable PS1 games yet, but I'd be willing to give it a shot if some games I really wanted came along, and this emulator "release" doesn't end up agitating Sony to the point that they put a premature end to the concept. If that's what happens, though, then maybe Sony should consider taking this to its logical conclusion, and make an official release of the free-form PS1 emulator for PSP. They could enable users to stick a legitimate PS1 disc in their PS3 or PC, then have a program run on the PS3 or PC that would rip the data and transfer it to the PSP. This would become a great new selling point, and probably convince a lot more people to buy the PSP.

I'm still wondering how the emulated PS1 games on PSP (the user-ripped ISOs, not the official releases) cope with the lack of buttons, since system only has one pair of triggers rather than two. Are they mapped elsewhere on the PSP, such as to the analog nub? Can the user remap them freely through the emulator? Again, I had thought previously that the games needed to be tweaked for this emulator (because various games use the buttons differently), but if so many games are allegedly working "perfectly" then there must be some way around it.

If Sony would release FF VII-IX, as well as Tactics and some RE games, I would gladly update and support the store. After all, $5 isn't a bad price point.
 
There are two things with swapping discs. Basically at the moment it's impossible, but most games (all Square games except Chrono Cross) let you save between discs. So you would just save at the end of the disc, close the game and load the next disc.

With Chrono Cross I don't know what could be done. Perhaps the last area of Disc 1 is present in the data of Disc 2 like Parasite Eve 2 was (if you died right after the disc swap the game continued from an area in disc 1 but there was no need to change discs).

Does anyone remember if MGS asked you to save between discs? On the top of my head I'll say no, but I hope I'm wrong.
 
Aristotlekh said:
1) Upgrade to 3.02OE-A, then to 3.02OE-B. Takes about 10 minutes. Read up about it at psp-hacks (they're better than maxconsole, I find).

2) Use Alcohol 120 to make a disc image out of one of your PS1 games. EDIT: And ISObuster. I've only done this once. There's probably a catch-all solution but I don't know what it is yet.

3) Put disc image in ISO folder in root of memory stick.

4) Play game.


Thank you..sound so much easier. Im going to give it a shot.
 
Agent X said:
This is certainly some good news for those with older PSPs that haven't upgraded their firmware yet (not for me, I'm on 3.02). However, I'm concerned that events like this--and the rampant sharing or downloading of ISOs that follow--might kill off any future prospects for downloadable PS1 games from the PlayStation Store.

I concur, I'm hoping for a lot of PS1 games that I've missed, and being that most games are only $6 I'm still hoping the PS1 download service will still be successful. The whole process to make this hack work is still a tad-cumbersome (ISOs, CLI, cygwin, etc.), while I doubt it won't be hard for many here at GAF, other less technically-capable may have some difficulties (though I'm sure it'll get easier as better tools are released). Also, multi-CD games and the PS3 version of the emulator may add value to the $6 purchase of the download once Sony updates the emulator.
 
Doctor_No said:
I concur, I'm hoping for a lot of PS1 games that I've missed, and being that most games are only $6 I'm still hoping the PS1 download service will still be successful. The whole process to make this hack work is still a tad-cumbersome (ISOs, CLI, cygwin, etc.), while I doubt it won't be hard for many here at GAF, other less technically-capable may have some difficulties (though I'm sure it'll get easier as better tools are released). Also, multi-CD games and the PS3 version of the emulator may add value to the $6 purchase of the download once Sony updates the emulator.

It'll be a matter of days, if not hours, before someone whips up a GUI version of DA's command line PSOne ISO->PSP EBOOT converter.
 
Divine news.


Portable Diablo
Portable GT 2
Portable Quake 2
Portable Theme Park
Portable Rage Racer
Portable Ridge Racer 4
Portable SOTN
Portable Silent hill
Portable Resi 2

The list goes on and on.
 
chinmonster said:
If Sony would release FF VII-IX, as well as Tactics and some RE games, I would gladly update and support the store. After all, $5 isn't a bad price point.

Seeing how Square-Enix is handling their games in re-releases like GBA, DS, and PSP games instead, I don't think we would have easily gotten the Final Fantasy games for the Playstation store....but with this happening, I'm thinking they might want to re-evaluate their current trend a lot quicker.
 
Is there any way to import a save? I'd like to whip out my old DexDrive and finally get around to finishing Persona 2.
 
I don't know if this is the right place to ask. But I need some help with this...

So I have the popstation folder...I renamed the Hotshotgolf EBOOT to BASE.PBP and copied it to the popstation folder. I also copied the KEYS bin file to that folder + the DOCUMENT file. I also placed the needed ddl in the popstation folder. And the castlevania iso ofcourse...

But when I want to run "popstation castlevania.iso" through the cmd command...nothing happens.

What am I doing wrong?
 
SSGMUN10000 said:
Thank you..sound so much easier. Im going to give it a shot.
His instructions are wrong, you need to run a program that converts your disc images into eboots that the PSP can read. To do this you will need a copy of Hot Shots Golf from the Playstation Store.
 
Yeah the emulator seems to be pretty damn amazing so far, even more so when you consider that its still running with the PSP underclocked at 222 MHz. Makes you wonder why the hell MS can't have better quality Xbox emulation on the 360.
 
f@luS said:

GOD ****ING DAMNIT /cartman

*punches a wall*

I'm trying to console myself with the thought that this development will put a TON of nerds on the task of cracking 3.0 like ASAP, but I'm just so...SO LONELY.
 
I'm working on my third game now:

01) Use Alcohol 120% / CloneCD to turn your PSOne game into .MDS / .CCD image files. (I recommend Alcohol 120% using the Playstation option).

02) Use ISOBuster to open up the .MDS or .CCD file and extract is as a raw .BIN.

03) Rename the .BIN to .ISO.

04) Acquire Hot Shots Golf 2, such as purchasing it from the PSN store with your PS3.

05) Copy the HSG2 EBOOT.PBP and KEYS.BIN into your popstation folder, renaming the HSG2 file BASE.PBP.

06) Drop the .ISO file of the game you extracted into the popstation folder, along with the HSG2 stuff.

**) OPTIONAL - Whip up custom icon and background graphics (or use generics) and include them in with the rest of the files in the popstation folder, named accordingly (PIC0.PNG, PIC1.PNG, ICON1.PNG).

07) Using the command line prompt (Start -> Run -> CMD in WinXP), run the popstation executable as so:

popstation.exe <name>.iso

(where <name> is whatever you called your extracted ISO).

08) Popstation will take a few minutes to do its thing. You'll know when it's done.

09) The resulting EBOOT.PBP is your PSP ready PSOne executable. (If you did not include your own .PNG graphics, then it will have adopted those of HSG2). Dump this (and KEYS.BIN) into a subfolder of your making in your PSP's GAME folder (not GAME150).

10) Run it from the XMB like any other homebrew EBOOT. You can delete the .MDS, .CCD, and .ISO files you have left over, if you'd like.
 
How do saves work, Meijlan? I'm guessing each game will save under the same SCUS number since we're using the HSG2 key to generate the eboots.
 
Mejilan said:
It'll be a matter of days, if not hours, before someone whips up a GUI version of DA's command line PSOne ISO->PSP EBOOT converter.
As in, you could just rip the games to your PC, convert them to a PSP-friendly format and just run them in 3.01 as if it were HSG or something?

I wish.
 
Aristotlekh said:
1) Upgrade to 3.02OE-A, then to 3.02OE-B. Takes about 10 minutes. Read up about it at psp-hacks (they're better than maxconsole, I find).

2) Use Alcohol 120 to make a disc image out of one of your PS1 games. EDIT: And ISObuster. I've only done this once. There's probably a catch-all solution but I don't know what it is yet.

3) Put disc image in ISO folder in root of memory stick.

4) Play game.


*confused*

The one game I got to play successfully (one not prepared by me), was changed to a EBOOT.PBP via Popstation and placed in any folder off of PSP/GAME... It worked.

Your method is totally different.
 
DaCocoBrova said:
*confused*

The one game I got to play successfully (one not prepared by me), was changed to a EBOOT.PBP via Popstation and placed in any folder off of PSP/GAME... It worked.

Your method is totally different.

His method = wrong.
 
dream: Don't know about saves yet. I'm too busy ripping and converting to actually play. I just load them up, fiddle about to test them, then close out. Worst case scenario, you'll have to save to multiple slots for different games, I'd guess.

chin: Not sure what you're saying. If you want this to work, you'll have to get your hands dirty a bit and rip some ISOs. The actual conversion process (that turns the ISOs into PSP-friendly EBOOT executables) is handled currently by a command line program. I'm sure THAT will get a GUI sooner rather than later.

Brova: Aristotlekh is wrong. His process is insanely incomplete.
 
why do they have to release stuff like this on christmas day - had to go up into the loft to find some of my psx games to try it out with. Fairly easy to use - the converter is probably the hardest bit (rip your psx cd to iso or bin then convert it to eboot psp file) but 10 mins and you should be all set.

Tried out Eindander (Jpn) and Castlevania Symphony of the Night (US) upto now and the results are:

Einhander (Jpn) - perfect sound and speed. You have 3 screen options (Original, Normal and Full-screen) - Original is a small box in the center of the screen, Normal keeps it 4:3 aspect and Full-screen stretches it out. Only problem was the lack of R2 and L2 buttons - you use the analog stick left and right to emulate these.

Castlevania SotN (US) - perfect sound and speed.

Only grabbed a few games from the loft which I will be testing out today and tomorrow - Wipeout 3, Rage Racer, RR4, R-types, R-type Delta and Nuclear Strike (a game i absolutely love) - will post up the results as and when I test them
 
Top Bottom