BattleMonkey said:who puts a psp in their pocket?
Shadow780 said:PSPGo was small enough.
Willy105 said:Where do you put it?
shintoki said:I'm disappointed I didn't see any news on BC for PSP, but since they are going with Flash memory instead. It's understandable and preferred. The cards are really that much better for portable gaming. It also doesn't look like it made tremendous strides from the PSPVer 3, but again, it's still a vast improvement over what could have been. I can get over the lack of improve portability and no BC. But that software list is criminally bad. It was everything wrong with the PSP's line-up and it seems to be repeating once more.
longdi said:The spirit of Kutaragi lives, this thing is loaded with power!
BattleMonkey said:who puts a psp in their pocket?
Baki said:The most impressive thing is the BC. I really did think they'd drop it. This is one of the few times were Sony has surpassed my expectations.
BattleMonkey said:And no one bought it
gutterboy44 said:With the hardware specs it has and the extra storage most dev's leave on a PS3 blu ray, I can see 80$ PS3 games being sold that include the exact ported game for PSP2 so you can take your game on the go and then play it back on PS3 when home.
This is my ideal usage for this device. Would help me get back into RPG's. I would love to grind during my commutes then enjoy the story aspects when home. Hell this even works for GT5 hahah.
wsippel said:The problem with this idea is that by that time, developers and publishers don't need some odd "Playstation certificate" anymore and Sony won't get a share. Then what?
PSP1000 was small enough, this will be too.Shadow780 said:PSPGo was small enough.
But Nintendo won't sell at a loss like Sony, so that strategy alone prevents them from being as agressive on tech as Sony.RpgN said:NGP looks pretty, oval design looks slick and you could hold it more easily, we'll see. I'm really liking the new interface with background music behind it, the way the interface is designed reminds me of Nintendo's approach with the wii. More user friendly and inviting.
I'm surprised games will be stored on flashcard now, backwards compatibility with psp through psn, different SKU's without 3G. Sony commenting that the price will be affordable etc. It seems that Sony has learned some of its mistakes and is trying to give choice instead of forcing features on people and deciding wether to DD or retail is entirely up to you. If their management and implementation works out, then they might be able to hit the sweet spot and make it very attractive for all kinds of consumers.
Before reading the rumours a few days ago, I've never heard of OLED before or the use of touch screen through the back. With OLED I was interested but I wasn't sure if the rear touch screen was necessary. The demo with that little deviant (looking a bit like animal crossing kinda) made me more excited for the idea. And OLED looks sharp and gorgeous, this is absolutely worth going into that direction. I find OLED far more important than having 3D effect, from what we've seen so far, it only offer advantages and improvements. 3D is more like a gimmick to me and when I get a 3DS (whenever) it will be for games only.
Overall, I'm very excited from what I've seen of NGP today but I'm trying not to be hyped nor too excited. They're only going to show advantages and the bad reports will follow later (judging from what happened with the 3DS). The price is a big deal and it might become expensive, I hope they really mean it when they say they'll keep that in mind. And I hope Sony keeps its devices region free, that would be a big plus and big relieve. Also, from what we've all noticed, Sony is throwing a lot of features at you. It could work out great and awesome games with different input methods. But it could also go horribly wrong and throw complicated input methods on one game, or games not being taken advantage of. Lastly, the games seem to be tentitive titles (general killzone, wipeout etc). I hope they offcially announce those games and more. Gravity Daze (or something) looks very interesting, but I'm afraid it might be another one of those games that end up being cancelled like a certain ps3 game. When the ps3 was announced, there was one game that looked interesting to me with 2 girls that are agents and talking directly to the player, it's a shame it has been cancelled since. So, less hype and show the real thing please!
One thing is certain, Sony is very ambitious and going all out. I admire them for that and it makes me excited. Nintendo is holding back with technology on various things just because they're cheap and like to save costs. I was hoping they'd go more out.
We got a taste of the gyro functionality in the device as we shifted our aim by physically moving the device. The gyro support was very responsive and worked best when we used smooth, deliberate movements which offered us very precise aiming.
Control in the demo made use of most of the controls on the NGP, analog sticks, touchscreen, face and shoulder buttons pretty smoothly. Although the demo required us to hop between different control mechanics, buttons, touchscreen, gyro, everything worked well together and felt right.
The visuals in the demo were ridiculously close to the original Uncharted on the PlayStation 3. The environmental detail was very high, as was the detail on Nathan who animated smoothly. Texture quality was extremely sharp and further complemented by the NGP's screen which was stunning from any angle. Most impressive was the game's framerate and camera movement, both of which were very smooth. The most nitpicking we can do is call out some minor aliasing bits on some plants and an odd texture or two, which are things you'd have to be looking for. Other than that, the game looks like Uncharted on the PS3 which isn't too shabby for a first-generation showcase of the NGP's power.
The biggest and perhaps most surprising test for me was the demo's finale: using the gyroscope sensor to aim a rifle and shoot an enemy from afar. When I saw this on-stage, I thought it looked gimmicky and terrible. After trying it...well, it's definitely still gimmicky, but I was shocked at how well it worked.The gyroscopes are clearly extremely sensitive -- a slight tilt can send your view to the far left or right. It took a moment to get used to that sensitivity, but within seconds, I was able to successfully line up a shot.
If there's one series that's always brought out the graphics freak in me, it's Uncharted, and it seems like the NGP version will be no different in that regard. The demo took place in a gorgeous jungle setting similar to some of the areas from the first Uncharted. I wouldn't say it was quite on par with the visual quality of that game, but it didn't seem far off. In particular, I was very impressed by the animation. As with the console version, Drake moves through the environment realistically, breathing heavily as he pulls his weight onto cliffs and slouching impatiently if you let the game idle.
The game is being developed internally by Sony's Bend Studio -- the same team that made Resistance: Retribution and the PSP Syphon Filter games -- and Naughty Dog is overseeing the project to make sure that the gameplay and plot stay true to the series' high quality.
Maleficence said:If this gives me the opportunity to leave my PS3 game and play it on NGP and continue my progress, that would be awesome. It's what people wanted from the original, and Portal 2 is kinda doing it with PC and PS3. Come on Sony, make this a feature and do it well!
Sony have used off the shelf mobile components that taped out and full 2 years before launch. The core makeup of the system is a million miles away from anything Kutaragi ever designed.brotkasten said:Loaded with power? Yes. But does it have the spirit of Kutaragi? Not really. This is probably the most conservative approach possible. It's not a bad thing, but Kutaragi's first reaction was probably "No Cell mobile? Kaz, I am disappoint.
Who on earth would put a PSP in their pocket? It's like a brick.Willy105 said:Where do you put it?
Shig said:And it has some form of it.
Expecting it to magically do something with a physical format it clearly won't be able to even accept is sort of unreasonable, yeah.
That's a bad analogy; DVDs work just fine on Blu-ray players. It's more like expecting VHSes to work with DVD players. By what, osmosis?
You're both right, it is a bad analogy as it's my own videophiledom (is that even a word?) that is compelling me to rebuy my favorite movies on Bluray but let's not pretend that this is fantastic news. Yes, UMDs are obsolete and terrible media for portables but Sony is the one who decided to down that road and I would have been nice if there were some way for them to extend support to those of us who were actually buying UMDs for all these years.Castor Krieg said:Blu-Ray drives can play DVDs just fine. Or did you want them to magically upscale your DVDs to 1080p with no quality loss?
ViolentP said:People who don't need to use the word "fuck" in every sentence tend to have jobs that allow them to afford a $300 device.
brotkasten said:Loaded with power? Yes. But does it have the spirit of Kutaragi? Not really. This is probably the most conservative approach possible. It's not a bad thing, but Kutaragi's first reaction was probably "No Cell mobile? Kaz, I am disappoint.
Yoboman said:How sold would you be on PSP2 if Sony took a hint from Steam and made it so if you buy the game on one system you have it on both?
DennisK4 said:But Nintendo won't sell at a loss like Sony, so that strategy alone prevents them from being as agressive on tech as Sony.
Personally, I am happy that the 3DS and the NGP turned out so different. It would have been very boring otherwise.
That would be incredible.AranhaHunter said:I've said before this is my system seller and from Kojima's words, it looks like it'll happen (I might be reading too much into it though).
Well I'm not the one to ask since I wouldn't be caught dead playing a DS or PSP outside of the house.BattleMonkey said:who puts a psp in their pocket?
-viper- said:Who on earth would put a PSP in their pocket? It's like a brick.
Unless you want to achieve this look
Maleficence said:Nintendo make cheap outdated shit so they can iterate on it slightly constantly to make big bucks. People buy into it so easily too, still the 3DS is probably the biggest change so far, and does look decent, but the draw of 3D is outdone by all the features in the NGP. The games are looking good so far too.
I expect some games to offer it, but I can't see it being standardized for all games that are on both platforms.AranhaHunter said:I've said before this is my system seller and from Kojima's words, it looks like it'll happen (I might be reading too much into it though).
santi_yo said:A SCEE guy just told me about the price. They are trying to make a 250-300$/ miracle. Good news.
RuneFactoryFanboy said:Well I'm not the one to ask since I wouldn't be caught dead playing a DS or PSP outside of the house.
If people don't put these in their pockets then how do they travel with them?
Pocket of a jacket: everyone?-viper- said:Who on earth would put a PSP in their pocket? It's like a brick.
AranhaHunter said:I've said before this is my system seller and from Kojima's words, it looks like it'll happen (I might be reading too much into it though).
The screen will be fantastic for 2d games.Brera said:I'm hyped for the psp but what I always loved about handhelds was that they were the last bastion of 2D.
A portable PS3 isn't as appealing as a portable PS2 was 6 years ago. Same goes for the 3DS, I'm not too interested in any of the games presented by either side.
I'm definantly going to wait this one out and just get a 3DSi and a PSP2go in 18-24 months!
Both are clearly rushed! Sony probably saw the 3DS and thought sod spending cash on a redesign just like nintendo.
I like new toys that look cutting edge. Both nintendo and Sony have failed in that respect!
Callibretto said:it'll be case by case depending on the game. not all developer will want to do this because they have to basically make 2 version of the game. Kojima have the vision for it, even then he may be forced to sell the ps3 version and psp2 version separately.
Deku said:Feature for feature, NGP and 3DS are probably closer than DS to PSP.
But it's hard to have a rational discussion about things that are good enough vs. things that absolutely breaks the bank when it comes to Nintendo v Sony. People will take sides.
Degen said:I want it but I'm still not sold on the rear touchpad thing.
I don't really think so. Power? The difference is similar magnituse, maybe slightly less pronounced on the GPU side (maybe actually more pronounced on the CPU!). Input methods? NGP has all that 3DS plus tons more -- really an enormous variety. 3D? 3DS has it, NGP doesn't. They do use a similar physical distribution mechanism, I guess there's that.Deku said:Feature for feature, NGP and 3DS are probably closer than DS to PSP.
Fixed. (Well, except reading if it's a PenTile layout)brain_stew said:The screen will be fantastic for everything.