theinfinityissue
Member
Wow, that is one sexually attractive piece of technology.
Salz01 said:This just looks disappointing to me. Just talking about a design perspective, it looks uncomfortable. I think some other concept art ive seen looks better. I always hate long term game play on these things because people who have big hands just have an uncomfortable experience. Just looking at the guy playing uncharted with his small hands, he doesnt look comfortable. I think I just hate anyting that uses shoulder buttons on hand helds thats why I avoid them like the plague. If uncharted uses those damn shoulder buttons, (and it looks like it for sniping) than I just might pass.
iceatcs said:Wow. Hot Shot Golf POV looks really smooth.
Low level APIs will allow the Sony NGP to perform about a generation beyond smart phones with comparable specs.
The upcoming device is actually surprisingly light with the dazzling screen taking up a fair amount of real estate on it. The button and analog stick layout feels familiar and comfortable. The sticks themselves feel good; Sony used the term micro analog sticks and it seems pretty apt. They have the give that's comparable to the sticks on the PS3's Dualshock controllers which make them comfortable to use. The shoulder buttons feel a bit thinner than the original PSP's, but work out well.
The touch functionality takes some getting used to but works well. We found that the front facing touchscreen was responsive and not as much of a smudge magnet as we expected. While there were Sony staff members on hand with microfiber cloths at the ready, we noticed that the screen didn't look so bad after we played with the system for a bit. The back facing touchscreen took some getting used to and seemed to respond best to a light touch as opposed to our initial Frankenstein-like mashing.
Control in the demo broke down between morphing the world with the back touch pad, which let you raise the ground around and under the deviants to move them, moving the camera with the front touch pad, and flinging deviants by combining the front and back touchscreen. Using the backscreen let you raise the ground under and around the deviants, which let you roll them around in different directions. When the need to change the games view would come up, a sliding motion on the front facing touchscreen would shift the view with a swipe. The most interesting use of touch required use of both the front and back touchscreen to pinch the deviants and pull back, stretching them like a rubber band allowing you to shoot them in any direction as you release your virtual grip. The only odd thing we encountered was moving the camera which was a little tricky to get used to.
The preview of Little Deviants worked well as a tech demo for how players will make use of the newly-announced hardwares touch functionality. The intuitive and responsive system for morphing the world and moving the deviants around is interesting and certainly shows the potential for what can be done on the NGP. Well be curious to see just what kind of game Little Deviants turns out to be, but it certainly makes for a neat tech demo. Look for more on the game in the months to come.
-Amon- said:Well, from a consumer's perspective it's always better to buy from the one who sell at a loss than from one who makes a profit i guess.
DMPrince said:i would like a different theme. instead of bubbles give it to me in list form on the left side. when you click on the name it shows the image and information on the right. double tap or whatever and it goes to launch the game or whatever. Unless they brought in the killzone kill sound when you tap on bubble then im fine with that.
iceatcs said:Wow. Hot Shot Golf POV looks really smooth.
yea im not sure about this eitherBaron said:Also - no memory stick slot? Is this Sony's attempt to fight piracy? USB port included too?
kallisto76 said:will buy day1, if price not > 350
awesome tech
Durante said:I don't really think so. Power? The difference is similar magnituse, maybe slightly less pronounced on the GPU side (maybe actually more pronounced on the CPU!). Input methods? NGP has all that 3DS plus tons more -- really an enormous variety. 3D? 3DS has it, NGP doesn't. They do use a similar physical distribution mechanism, I guess there's that.
Deku said:Feature for feature, NGP and 3DS are probably closer than DS to PSP.
Panajev2001a said:I do not think so... the gap seems to be quite wide. We are talking about a GPU that, clock per clock, is probably more than 4x faster than what you can find in current top range smartphones today and it is a OpenGL ES 2.0 based GPU compared to the ES 1.1+ one that the 3DS uses (still a bold move by DMP, I like their ideas ). The SGX543MP is also a more efficient and versatile core compared to the common SGX535 you can find in a lot of smartphones, we are talking about OpenCL support too (it can help offload some tasks from the CPU).
CPU wise we are jumping so much farther ahead than what Apple is using with the A4 or what nVIDIA is pushing with Tegra 2. If they pack NEON SIMD units with the A9 cores (which seems it could be a smart thing to do if you plan to emulate PSP1 titles... Allegrex has a "similar" SIMD VFPU) they have about 4x the FP performance per clock as Tegra 2 based designs.
The Cortex A9 (first OoOE CPU used by SCE in their PlayStation consoles too) is also on a different league compared to the ARM11 cores Nintendo is using even on a per clock basis.
VFPU aside, I do not think the R4000i CPU used as Allegrex core was that much faster, clock speed difference aside, from the ARM CPU's used by DS and DSi.
We are talking about 2x266 MHz ARM11 cores vs 4 Cortex-A9 cores (yes, we do not know the target frequency, but I think it will be quite a bit above the 300 MHz mark).
Still, even if the GPU's were closer than they actually seem to be in terms of performance and features... the gulf in terms of CPU power would be felt by developers and consumers alike IMHO.
That does look great, I especially love the part where he turned the entire device sideways and it was simply like doing the same with a cameraiceatcs said:Wow. Hot Shot Golf POV looks really smooth.
Cartman86 said:I saw someone this morning (oh god I didn't sleep!) ask if Remote Play was in. Looks like it is.
JoystiqEither there's a bit of confusion between regions, or Sony will offer NGP system variants with different communications capabilities in certain regions.
Europe will have the choice of 3G-equipped or Wi-Fi only models, SCEE president Andrew House told Eurogamer. "The first thing to clarify, which I'm not sure the presentation did a perfect job of doing today, is that all of the devices will have Wi-Fi capability; a separate SKU will have 3G," House said. The Kindle offers a similar choice, as does the iPad and even the iPhone/iPod Touch.
However, ITMedia reports through Twitter that all Japanese NGP systems will offer 3G. Whether there's a requirement to sign up for service with purchase, and what the available plans are, is currently "undetermined." No announcements have been made as of yet for North America.
shintoki said:I'm disappointed I didn't see any news on BC for PSP, but since they are going with Flash memory instead. It's understandable and preferred. The cards are really that much better for portable gaming. It also doesn't look like it made tremendous strides from the PSPVer 3, but again, it's still a vast improvement over what could have been. I can get over the lack of improve portability and no BC. But that software list is criminally bad. It was everything wrong with the PSP's line-up and it seems to be repeating once more.
Baki said:There is PSP BC.
Also the cards will hold addon content and save data for the games it ships on.
gluv65 said:Is it true EA is not supporting this product?
Baron said:I wonder how well remote play will be implemented. The games I've tried out on remote play have all been so laggy as to be completely unplayable. The PS3 was essentially running the game and just transmitting the image of the screen to the PSP, right? Now that the PSP2 is much more powerful than the PSP, maybe the game itself will just be, I don't know, transferred to the PSP2, or streamed somehow, not video-wise, but code-wise - I am not a software engineer, just a lowly editor, but my point is if the PSP2 can actually run the game then lag should be nil, right?
gluv65 said:Is it true EA is not supporting this product?
Deku said:PSPGO BC and redownloading games? Have they confirmed all titles are covered?
Huggers said:I'm a lookin and Ima likin.
This is probably answered somewhere in here but I can't find it. If I was playing say COD, how would it perform online over a stable 3g connection?
gluv65 said:Is it true EA is not supporting this product?
Blu_LED said:Have they talked about how memory works? Does this thing have a HDD, or is it all card like the regular PSP?
That is one thing that could make this a must have for me. If I could play all the games I have bought for my PS3 through PSN on the PSP2. I though remote play was a great idea but never really got used and just lead to PSN games being ported and sold for the PSP. If more games can implement a cross platform experience between the PS3 and PSP2 it would only make it better.Cartman86 said:I saw someone this morning (oh god I didn't sleep!) ask if Remote Play was in. Looks like it is.
gofreak said:Hmm. Interesting, and on the face of it a backward step IMO - Yoshida says in the Gamespot interview that the memory card will be proprietary. Not just the game card, but the second memory card for your own expanded storage. They had better compare well, price wise, to generic cards. Sounds like an anti-piracy measure perhaps, although that won't last long I'm sure...
Gamespot also asked him about the publisher/developer list, and it being very Japan orientated. He said that at E3 they'd be announcing more western publisher support.
Vinci said:You think EA is going to not have Madden on a device? Would be shocking if true.
Baron said:but my point is if the PSP2 can actually run the game then lag should be nil, right?
Kafel said:So why does the UI have all these game bubbles ? Can the games bought at retail be copied on the system and launched without having the game cart ?
gofreak said:He said that at E3 they'd be announcing more western publisher support.