Ugh, don't mean to derail this topic but all these talks about Nintendo being lazy are getting a bit ridiculous. Yes, they were a bit lazy with some of their decisions on the 3DS but nothing about it overall screams lack of effort. It's still a huge step up from the DS in terms of power, something that has been the staple of new iterations in consoles/handhelds since the start of gaming.
The DS and Wii, to a smaller extent, were experimental systems by Nintendo. They had strange input methods made to differentiate them from the competition and appeal to new markets. They truly were Nintendo trying to be different and innovative. Maybe that's my inner fanboy speaking but I honestly believe that. The PSP2 or NGP is not the same. Anyone who believes it's Sony trying to be innovative is fooling themselves.
After this gen Sony saw that pure power wasn't always the best answer. It let to situations like the PS3 vs the 360 where it simply came down to dev support because games between the two could easily be ported. So they decided, let's steal Nintendo's thunder. Let's make a device that covers everything theirs can do (within reason. they probably didn't anticipate 3D) and more. That's why the NGP has so many input methods and such.
Anyway, to end my rant, calling the 3DS a bad effort is a bit hypocritical, considering it's as much of a jump as nearly every system over it's predecessor has been.