With all the hype from E3 for the Vita and the general bagging of the 3DS, things seem to be finally going Sony's way.
But if I recall correctly, this was a similar situation to the one Sony and Nintendo found themselves in with the NDS and PSP.
i.e. the NDS released to lukewarm reception, and the PSP came into steal the thunder completely.
Of course not everything is the same... so with that in mind, lets figure out the differences of circumstances.
What's different this time where the situation won't repeat itself like last time?
And what are the things Sony might want to be cautious of in order to temper their expectations despite the reception for the PSV so far?
e.g.
what's different is that both handhelds are going to be in the same range cost wise. Games wise they sound like they're about the same price too.
What Sony might want to be cautious of is developmental costs; the graphics are great, but will developers be driven off because the cost to make their games look on par with the system will cost more than they'll be rewarded with?
Especially with reduced cost per unit of game sold? Have handheld games really sold truck loads on the basis of their graphics as well?
So... is history going to repeat itself? Or has Sony managed to tweak the details just right so they'll come out ahead this time?
But if I recall correctly, this was a similar situation to the one Sony and Nintendo found themselves in with the NDS and PSP.
i.e. the NDS released to lukewarm reception, and the PSP came into steal the thunder completely.
Of course not everything is the same... so with that in mind, lets figure out the differences of circumstances.
What's different this time where the situation won't repeat itself like last time?
And what are the things Sony might want to be cautious of in order to temper their expectations despite the reception for the PSV so far?
e.g.
what's different is that both handhelds are going to be in the same range cost wise. Games wise they sound like they're about the same price too.
What Sony might want to be cautious of is developmental costs; the graphics are great, but will developers be driven off because the cost to make their games look on par with the system will cost more than they'll be rewarded with?
Especially with reduced cost per unit of game sold? Have handheld games really sold truck loads on the basis of their graphics as well?
So... is history going to repeat itself? Or has Sony managed to tweak the details just right so they'll come out ahead this time?