I don't think any of those games are getting VR versions.
No, but Sony's price is above the current exchange rate. The dollar's gone up over seven cents in the past month and a half.
This doesn't use the $5 PS Eye camera, unfortunately. The PS4 camera is around $50.
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I still think the price is too high. The sweet spot for most consumers is $199 imo but I guess the market analyst know better. I know they have to get the early adopters on board as well but I worry about content shortage also.
Too much. All of it costs too much.
Which makes that earlier moronic post mentioning an 'inferior' screen even more laughable.It's a true RGB display instead of pentile.
I can understand the argument of people already having the camera, and you are right to not want to pay for it again. But the first bundle you announce is not the one without all the necessary hardware to make the experience work. Today is the day that's getting all the media coverage. Today is the day that's getting all the hype and when all the news articles will be written. You should come out upfront with the full bundle as your main SKU, then later announce options for people who already have Move controllers and a camera. Doing it this way just means that the general consumer will be confused when they hear all about "Playstation VR" and then buy it and get pissed off that it doesn't work. It seems like they willingly are opening themselves up to market confusion just so they could get on stage and say $399.
You're still on this ? You don't know that.And now for a flashback to E3, when Sony was masterful for cutting the camera to come in under the XB1.
You still haven't answered the question.
Stop avoiding it like you avoided spellcheck
Is the lower right cable just an extension cable?
How do they work for glasses wearers? I never followed an VR news.
Sony are investing money in software, but the fundamental difference this time is indie devs. As long as VR is doing well, the software produced for OR and Vive will be ported to PSVR, which will ensure continued support even if Sony doesn't back it with a ton of AAA first party games.
Sony isn't selling this thing at today's exchange rate, they are selling it in October.
For those asking. You do need the camera. It's on Amazon right now for $44. http://www.amazon.com/dp/B00BGAA3S2/?tag=neogaf0e-20
Move controllers are only if the game needs them. They are on amazon for $24. http://www.amazon.com/dp/B0072HYRNK/?tag=neogaf0e-20
I can understand the argument of people already having the camera, and you are right to not want to pay for it again. But the first bundle you announce is not the one without all the necessary hardware to make the experience work. Today is the day that's getting all the media coverage. Today is the day that's getting all the hype and when all the news articles will be written. You should come out upfront with the full bundle as your main SKU, then later announce options for people who already have Move controllers and a camera. Doing it this way just means that the general consumer will be confused when they hear all about "Playstation VR" and then buy it and get pissed off that it doesn't work. It seems like they willingly are opening themselves up to market confusion just so they could get on stage and say $399.
PSVR is designed to accommodate normal styles of glasses. So as long as you don't wear ridiculously large frames you should be fine.How do they work for glasses wearers? I never followed an VR news.
Camera is about $40-50, Move controller is close to $30 on Amazon.
I know, which is why I think the launch price is going to be cheaper.