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PSVR2 hardware authentication has been cracked on PC

You seem like the king of bad takes.

If the PSVR2 isn't making money on hardware sales (including R&D), releasing on PC right off the bat would have generated pure loss.

Sony needs more than an app on PC, they need content.

To make significant money off of PSVR2 they need to reach economies of scale AND have a PC storefront.

Likely, PSVR2 is in a phase at the moment where it needs to recoup R&D costs and then they'll drop the price to where they're maybe taking a slight loss on the hardware or a small operating profit. This is when they can mature their PC strategy and consider adding support for PSVR2 in a Sony PC Storefront, but they have to have enough titles that they can fill that VR storefront, otherwise, they're just taking a loss on the hardware they're selling to PC consumers with no promise of perpetual income.
And that was a joke.....

I mean, I literally said they should have and sell the pornhub app on the PS store... if that didn't te you that was a joke then you need to get off the internet for a while.
 
I really don't understand why Sony wouldn't just stay ahead of the curve and simply make it compatible themselves. But I guess they subsidize it quite a bit by tying it to PS5. Still, it could easily become one of the more popular headsets.
Look how much screeching you have over low cost 4-5 million dollar ports making 60 million on PC, if they made it compatible with PC you'd have an audience screaming how it isn't fair that PC users get more out of the headset then they do.
 
Not only do you have bad takes, no one laughed at your "apparent" joke.
Dude, please leave me alone.

You really shouldn't be going around saying anyone has bad takes with the kinda shit you say.

If you don't know what mindgeek is, and how what I said couldn't possibly be serious, then that's on you. Porn app on the PS store????????

Or you are just bringing that shit from your other thread into this one?
 
And that was a joke.....

I mean, I literally said they should have and sell the pornhub app on the PS store... if that didn't te you that was a joke then you need to get off the internet for a while.

Doesn't come across as a joke to me either.
 
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Don't come across as a joke to me either.
Ever heard of this popular theory of why Betamax lost to VHS? The story has it that sony lost because they didn't support porn on Betamax. (wasn't the reason, but its a running joke)

I would have thought, that after mentioning Betamax, and Mindgeek (parent company of pornhub) and having that app on the PS store for sale... that would have been enough to cue in that it was a joke.

Guess I should have added /jk to my post... Then again, dint think anyone would take someone saying a porn app should be on the PS store seriously.
 
Ever heard of this popular theory of why Betamax lost to VHS? The story has it that sony lost because they didn't support porn on Betamax. (wasn't the reason, but its a running joke)

I would have thought, that after mentioning Betamax, and Mindgeek (parent company of pornhub) and having that app on the PS store for sale... that would have been enough to cue in that it was a joke.

Guess I should have added /jk to my post... Then again, dint think anyone would take someone saying a porn app should be on the PS store seriously.
didnt read GIF
 
Quest 2 exists, though. For cheaper.


Yes but both Airlink and Virtual desktop are not good enough... The compression artifacts + the micro latency are rather annoying....

I don't think wireless PC VR is there yet, maybe when stand alone arrivers, but Wifi 6 wireless is not good enough.
 
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Look how much screeching you have over low cost 4-5 million dollar ports making 60 million on PC, if they made it compatible with PC you'd have an audience screaming how it isn't fair that PC users get more out of the headset then they do.
Those are in the minority though, I think most reasonable people understand that extending into PC will only have a positive effect on Playstation as a whole as long as it doesn't become detrimental to their console business.
 
Ever heard of this popular theory of why Betamax lost to VHS? The story has it that sony lost because they didn't support porn on Betamax. (wasn't the reason, but its a running joke)

I would have thought, that after mentioning Betamax, and Mindgeek (parent company of pornhub) and having that app on the PS store for sale... that would have been enough to cue in that it was a joke.

Guess I should have added /jk to my post... Then again, dint think anyone would take someone saying a porn app should be on the PS store seriously.
This story is fucking bullshit
 
Another thread here with official numbers shows, if I recall correctly, cost per psvr2 unit to produce is around 200. So they're not selling at a loss. Not even close.
You have to consider R&D cost and everything that goes form materials to Final product in consumer hands.

I don't think Sony is login money, but they definitely want to make some money back and the easiest way is by selling it to people who will buy PSVR2 games on the store.

I think the support might come if/when Sony starts making PSVR2 games for PC.

Fingers crossed it's soon.
 
Kind reminder that until someone makes a DisplayPort+USB -> VirtuaLink converter, only the reference RX6800/6900, RX7900 and RTX 2070/2080 cards are going to work with PSVR2.
It might work on laptops that have displayport through USB-C as well.
 
Look how much screeching you have over low cost 4-5 million dollar ports making 60 million on PC, if they made it compatible with PC you'd have an audience screaming how it isn't fair that PC users get more out of the headset then they do.
Sony simply intends to make money from players on their store. That won't happen on PC.
 
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Thanks gamurz.


Post came right after sites posted how it could "soon" be working on PC out of the blue just based on the authentication getting cracked and wanting some clickbait.


And these concern trolls after he posted about costs and stuff (pretty sure in a deleted post he said he's put like 9k from his own pocket into the project and donations were but a fraction).
 
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Yep. It's dead in the water at this point from this dev. Shame that Sony put in so many hardware locks.
 
Yep. It's dead in the water at this point from this dev. Shame that Sony put in so many hardware locks.
I get it but you need to have a decent idea of how many headsets are going to be buying games for ps5's. If it just works on PC out of the box what good are sell through numbers? How can developers rely on those numbers?
 
This is why open source is so important, multiple people working on this would mitigate some of the pressure this guy was having.

Based on what he said on his last twitt I presume he's going to keep working on this but just from the shadows without announcing his progress...

Even tho I really hope more people were working on it asopen source project...
 
Thanks gamurz.


Post came right after sites posted how it could "soon" be working on PC out of the blue just based on the authentication getting cracked and wanting some clickbait.


And these concern trolls after he posted about costs and stuff (pretty sure in a deleted post he said he's put like 9k from his own pocket into the project and donations were but a fraction).


LOL @ "thankless", I guess buying the drivers separately on Steam for $20 - $40 each and running crowdfunded donations on top of it isn't thanks enough for this guy.
 
As someone who has a PSVR2 and uses a Quest 2 exclusively for PCVR on a higher end PC. The PSVR2 is not a massive step up vs using Quest 2 running high PC specs. Quest 2 is much cheaper, wireless and more user intuitive and actually supported for PCVR games. If you already have a PS5 and PSVR2 and nothing else, then that's fine. But otherwise, why would you choose this over something else PC supported and for cheaper.

Also, as far as PC, a lot would go into making a device like this compatible with another platform like PC. They would have to work with developers in PC space to ensure that they support the haptics, controllers, tracking and develop proper proprietary software to easily connect and configure it. It's obviously not worth the investment to them. A company as big as Sony has reasons, it's easier to stick to one ecosystem. They have analytical data, cost forecasting and metrics on all potential investments and exactly what is involved. It's not just a case of deciding to do it or not.
 
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Quest 2 exists, though. For cheaper.
the likelyhood of PS VR2 being made compatible with PC is greater than Quest suddenly magically working on PS5 though.
So a headset supporting two plattforms is eventually only the PS VR2.
Unless MS sees this as an oppurtunity to offer something for XSX and PC, maybe eben with a XSS built in for a no cable mode, but they are not interested for now at all.
Meta sucks anyway, Sony is overprotective and MS ignores this. Awesome.
 
the likelyhood of PS VR2 being made compatible with PC is greater than Quest suddenly magically working on PS5 though.
So a headset supporting two plattforms is eventually only the PS VR2.
Unless MS sees this as an oppurtunity to offer something for XSX and PC, maybe eben with a XSS built in for a no cable mode, but they are not interested for now at all.
Meta sucks anyway, Sony is overprotective and MS ignores this. Awesome.

To be honest if sony is loosing money on the hardware rn than this could end sonys vr if its about to work on pc. They dont have a store presennce like meta for it be worth it.
 
What exactly is cheaper?

Are you really suggesting that airlink/virtual desktop give a similar experience to psvr2?
Yes I really am. I have a high spec PC and a very fast 5ghz connection. I'm playing something like half life alyx, maximum resolution of the Quest 2, 120fps on ultra settings and comparing it to RE Village, Horizon, GT7, image quality is not much better on the PSVR2. I have a really good aftermarket strap on my Quest 2, its more comfortable, controllers more intuitive to use and it's better experience overall imo.
 
Yes I really am. I have a high spec PC and a very fast 5ghz connection. I'm playing something like half life alyx, maximum resolution of the Quest 2, 120fps on ultra settings and comparing it to RE Village, Horizon, GT7, image quality is not much better on the PSVR2. I have a really good aftermarket strap on my Quest 2, its more comfortable, controllers more intuitive to use and it's better experience overall imo.
Sorry but you're full of shit.

"very fast 5ghz" wtf that's even mean when you get max 200 mbs on airlink(can be increased in the quest software on pc but add a TON of latency) and 150mbs on virtual desktop?

Latency and compression artifacts ARE a thing stop saying bullcrap on the internet.

I don't own a thtered HMD by one of my friends do(Index) and the quality is day and night difference from my quest 2 in a lot of use cases, specially in fast games like beat saber.
 
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To be honest if sony is loosing money on the hardware rn than this could end sonys vr if its about to work on pc. They dont have a store presennce like meta for it be worth it.
If a PS5 with its pricy parts is sold with a profit, an enhanced smartphone display with a lot of plastic should also make a profit. Unless such a display is actually super expensive, which must be the only component in the higher triple digits.

The lack of a PC storefront is a problem, sure, but that's something they only have themselves to blame. Launching PC games is a rather new idea to them, but just make one already since everyone else has one too. And at least the VR-too games could then be exclusive to that store, while all else still dances on everyone's parties, or migrate to your own walled garden if it works. VR devs would probably welcome a plattform that is opening a market to PS and PC at the same time, which are niche for VR in either case. A shop is anyway something they should have worked hard on for years now. Licensing of the entire store feels like its build like a card house. Recently installed Spiderman. While the store said DLCs installed, ready to go, the game ignored their existence. Only after a license reset, the console realised the DLC was already unlocked. Redownloaded the entire 60+GB thrice before because that's fun but never triggered anything. One of their premier titles on a rather fresh new PS5. Since PS3 days such issues happen quite often. At least playing some Plus games quite regularly lock me out of buying a superior, complete version, which can't be intentional.
 
Sorry but you're full of shit.

"very fast 5ghz" wtf that's even mean when you get max 200 mbs on airlink(can be increased in the quest software on pc but add a TON of latency) and 150mbs on virtual desktop?

Latency and compression artifacts ARE a thing stop saying bullcrap on the internet.

I don't own a thtered HMD by one of my friends do(Index) and the quality is day and night difference from my quest 2 in a lot of use cases, specially in fast games like beat saber.
Very fast 5ghz connection means I have high speed 1000/50 with WIFI 6 5ghz router, plugged straight into my PC.

I've tested both tethered and airlink through VD and there is no discernible difference with my experience. It depends on your PC and setup.

I'm not sure if you are saying you are comparing your Quest 2 natively to the Index? If you are using the Quest 2 as HMD through PC then it should look better than the Index. The Quest 2 is higher image and resolution quality. There is seriously something wrong with your setup if the Quest 2 looks worse than the Index.
 
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