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Rainbow Six VEGA (Xbox 1.5 tango down)

snoopers said:
It's not about "counting" bullets, but just to have a quick look and get the approx. number of bullets remaining. As with a real gun. I don't think soldiers actually take the time to "count" their bullets when they're on a battlefield. It works in King Kong, why not in R6 ?

I agree, and it's not like a accurate bullet count display has to be elminated completly from the game for those that like it. Just like GRAW make stuff optional and let people decide how they want to play.

If you want to play realistic hardcore, have the option for a hardcore mode with a minimal HUD and no bullet count display along with iron sights only for pistols. If iron sights only for pistols is too extreme for you, disable the option and have a cross hair for when you fire your pistol.
 
When I was serving in the army, we were taught to count our bullets in the clip - there were even marker bullets with phosphorescent coating at three different set points in the clip marking that the clip was near full, half empty, and near empty. Anyway, no HUD for health and ammo is fine by me, as long as the game makes it possible to realistically judge such. That said, I also vouch for being able to enable the hud displays for health and ammo for playability's sake - not everyone is a hardcore gamer..
 
Funky Papa said:
tombstone4lm.jpg

:lol






mckmas8808 said:
Man Fuck this, why aren't you guys asking Hajiki about this statement!!!!

Probably because it was sarcasm.
 
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