Has anybody put one of these into a TE Fightstick (with HDMI out) as a Mame/FBA/Hyperspin machine? I'm tempted to give it a shot.
Did you end up trying this?
Something similar:
http://bencao74.blogspot.de/2013/11/arcadeforgede-pijamma-project-building.html
If you don't want the power cable coming out you can use a portable ujsb charger device, A small 3000 mah is enough for 3 hours of gameplay.
So I started plugging the thing and don't even manage to have display, that's a good start! :lol
Seriously, I got it out the box, plugged the HDMI, keyboard, and microUSB linked to a 5V/1.0A power supply and 2GB (for the moment, I need to find my 32Gb one tomorrowat my place) microSD card with the extracted Retropie image on it. Then I get two steady green and orange LEDs and no display.
I guess I have to install Raspbian first, right? I thought Retropie would work right out the box at first. Or maybe it is my microSD card's storage that is too small?
EDIT: Meh...Raspbian is like 3.2Gb so I guess it'll just wait for later tonight or tomorrow since I'm not home, too bad. :/
So got my retropi set up and got sound working (yay!). Only problem is I have my wired xbox 360 controller installed and it works fine in the menus, just when I go into any game, the dpad on the controller does not work (defaults to keyboard's arrows). All the other buttons work on the controller minus the d-pad.
Any ideas? Google wasnt much help or maybe i am just really dumb, haha
A few questions, how's the performance of PSone games on this and most importantly is there any way to get a version with SDTV output?
Nice, it's very difficult to find devices with such output any more.Raspberry Pi 2 Model B has a combined 3.5mm audio jack and composite video (https://www.raspberrypi.org/products/raspberry-pi-2-model-b/). Mine just shipped so I haven't had a chance to try it out yet, but you should be able to output to an SDTV with this cable/adapter:
http://www.amazon.com/dp/B00CIC9KW2/?tag=neogaf0e-20
Nice, it's very difficult to find devices with such output any more.
I do t have a pc with micro SD slots. How can I get setup like in the OP by using WiFi on my Pi and just using the cli to download packages?
Ed
Or is the Pi wired net only?
You can get USB adapters for micro sd cards if you want to connect the micro sd directly to a PC. The Raspberry Pi 2 model B doesn't have wifi built in, but you can connect a USB wifi adapter (they cost a few dollars, but some of the "kits" have an adapter sold as part of it).
You can get USB adapters for micro sd cards if you want to connect the micro sd directly to a PC. The Raspberry Pi 2 model B doesn't have wifi built in, but you can connect a USB wifi adapter (they cost a few dollars, but some of the "kits" have an adapter sold as part of it).
Will a Logitech F310 USB controller work with a Raspberry Pi? Just want to be sure before I go get one.
My work just gave me one yesterday. Booted to a default menu with some setup options I booted it directly to cli and it asks for a un/wp. Is there a default?
As far as I know defaults should be:
Username: pi
Password: raspberry
You do not need Raspbian to get RetroPie working, you need. A minimum of 4gb micro sd card to install it, remember to extract the image to the sd using a imaging software, just don't drop the file into the sd.
Raspberry Pi 2 Model B has a combined 3.5mm audio jack and composite video (https://www.raspberrypi.org/products/raspberry-pi-2-model-b/). Mine just shipped so I haven't had a chance to try it out yet, but you should be able to output to an SDTV with this cable/adapter:
Ok so 2 things.
1.) Where do i set the controls up for FBA. I have edited the fba.cfg thing and changed the number of the buttons to what i think it is, but nothing. The controller doesn't respond.
2.) Anyone know a place to see some good N64 tweaks? I just want the games to run like they did on the console, i don;t want visual enhancements. I feel that it slows dow because it's trying to smooth it all out. I just want scanlines and original rendering
Well then, this is interesting... After playing Chrono Trigger for a bit I save my game, turn off the Pi, then get some sleep. This morning I'm trying to play my save but it hasn't loaded anything? It's just going as if I hadn't saved at all. Any ideas what's wrong?
Using anything but the bog standard scanline filter cause the fps to plummet
If you try to save an emulator state do you get yellow text that said it failed? Mine did this to me a while back and I fixed it with: chown -R pi /home/pi/RetroPie
Any way to do a password recovery?
If there's composite is there a way to get analog rgb out, maybe by running jumper wires off the IC legs or something? Could add an amp or whatever as needed. I've had a similar interest as grendelrt in getting it to run on an arcade monitor and I'd like to try avoiding all the adapters if possible.
As well as just allowing you to connect a VGA monitor natively, it also means you can use it as a secondary monitor alongside HDMI.
I wasn't using a save state, just trying the save the game normally. Will keep this in mind if I do decide to use save states though, thanks! How would one go about binding a controller button to save a state? Or a keyboard key?
VGA Adapter
https://www.raspberrypi.org/gert-vga-adapter/
It was successfully Kickstarted - https://www.kickstarter.com/projects/pisupply/gert-vga-666-kit-hardware-vga-for-raspberry-pi
Right, I figured it might be a ownership issue in general which would mess up all kinds of saving. For hotkeys edit retroarch.cfg, mine looks like:
input_enable_hotkey_btn = 16
input_exit_emulator_btn = 3
input_save_state_btn = 10
input_load_state_btn = 11
Edit: you might also have to uncomment a line about enabling hotkeys.
Edit 2: did you expand your file system past 4gb?
Hmm, the description says it supports 640x480 and up, which means you'd still need an active converter.
The question is will the 240 output (as per the config.txt) work through this, and is it supported at 15khz or is it forced through some other rate.
The VGA output supports the same resolution as your HDMI one: from 640 x 480 up to 1920 x 1024 at 60fps.
From Dom's posts
hdmi_cvt=<width> <height> <framerate> <aspect> <margins> <interlace> <rb>
width width in pixels
height height in pixels
framerate framerate in Hz
aspect aspect ratio 1=4:3, 2=14:9, 3=16:9, 4=5:4, 5=16:10, 6=15:9
margins 0=margins disabled, 1=margins enabled
interlace 0=progressive, 1=interlaced
rb 0=normal, 1=reduced blanking
You can also play with the raw hdmi timings:
The hdmi_timings parameters are:
hdmi_timings=<h_active_pixels> <h_sync_polarity <h_front_porch> <h_sync_pulse> <h_back_porch> <v_active_lines> <v_sync_polarity> <v_front_porch> <v_sync_pulse> <v_back_porch> <v_sync_offset_a> <v_sync_offset_b> <pixel_rep> <frame_rate> <interlaced> <pixel_freq> <aspect_ratio>
Can I do the steps in the OP on a Mac?
I'm about to find out, but my guess is yes. I'll update to confirm.
Can I do the steps in the OP on a Mac?
My main interest is PSone emulation, how do the Linux versions of ePSXe and PCSX-r run (especially on the OpenGL2 plug-ins).
I've only been able to try out a small portion of my games so far on PCSX-rearmed. Silent Hill has pretty big audiovisual problems right out of the gate. Symphony of the Night also has A/V errors, although it's not all that bad and the game seems fully playable. I don't know what plugins I was using though as I got emulators working on Openelec rather than dedicated disk images.
Isn't it possible to use the newest RetroArch build for the Pi?
I really like the Mednafen PSX emulator, almost all games are working flawless with it.
Can't say. Perhaps it's included in the latest release of Retropie? Definitely going to see if I there's a Mednafen core for ARM so I can try it out. Thanks for the heads-up!
Using the rice graphics plugin helps, but other than that try to avoid N64 Retroarch cores all together (get the standalone versions).Love playing with this thing so far, I can now run NES/SNES/GEN/PSX/GB/GBA games without problem. I also have a PS3 controller via bluetooth, which is fantastic how all the emulators were automatically configured for it the moment I was done installing the driver.
N64 runs, but with problems, first one would be that there's some weird, useless lightings I noticed while playing Mario 64, MK64 sprites and menus are a complete mess too. So yeah, anyone knows how to fix this? I've been seaching in the retroarch config files for a while and didn't noticed some kind of graphic option to put ''false'' on. :/
Anyways, it took a lot of my time, but I love how this little thing just rocks PSX games.
I'm interested in getting one of these to emulate 2600/NES/SNES/Genesis/GB-C-A/ games. The question is, what do I put the Pi into? From what I understand the Pi is sold just as an open board. Is there a place to buy cases as well?
I'm interested in getting one of these to emulate 2600/NES/SNES/Genesis/GB-C-A/ games. The question is, what do I put the Pi into? From what I understand the Pi is sold just as an open board. Is there a place to buy cases as well?
My work just gave me one yesterday. Booted to a default menu with some setup options I booted it directly to cli and it asks for a un/wp. Is there a default?
I'm interested in getting one of these to emulate 2600/NES/SNES/Genesis/GB-C-A/ games. The question is, what do I put the Pi into? From what I understand the Pi is sold just as an open board. Is there a place to buy cases as well?
Any tutorials to obtain scanlines on all emulators on Retropie?
Amazon has a ton.
Using the pibow ninja case, it's pretty sweet.