lol wtf am I talking about I don't even have a ps4.
I fucking suck lol.
Does it have upgradeable weapons?
If i remember correctly the first didn't have this and it wasn't introduced until going commando so if this is a remake of the first i wonder if it'll be included
I feel like this could be captioned
Looks great.
Might be my first Ratchet and Clank game.
I really don't see why 60 fps is a necessity with R&C of all things if I'm being honest
They have "no plans for anything Resistance!",that's what Jstevenson said on the PSBlog.
I like that the Groovitron works on the boss here, but its breakdancing looks deadly.
Yep, I love this franchise so much. This is probably going to sell a ton too, so more R&C's will be hitting PS4 all generationThe visuals look incredible.
Trailer made me realize how much I have missed R&C.
Yeah,a Fall of Man re-imagining could blow minds.I know, notice my sad smiley.
Thank you and everyone at Insomniac for this! If I could have it Day -500 I would but Day 1 will just have to doWhile it follows the same bones of story (ie Ratchet meets Clank, they have to stop Drek) and visits many familiar locations, almost everything in R&C PS4 has been touched, updated, or is new.
All of the art is new and from scratch, the weapons arsenal is completely different, the controls are modern, the RPG systems are in there now, the AI and enemy set-ups are now built to accomodate for those facts, most areas have completely re-done or brand new gameplay sequences, Clank's gameplay is brand new, flight gameplay is new, James Arnold Taylor plays Ratchet in this game, all of the cinematics and cutscenes are new.
Two very different experiences.
I know this might sound mind blogging to you, but what if the game was still really fun at 30 fps?
Game looks amazing.
Devs could at least confirm a photomode for this, please. That's something that shouldn't be held secret...
Queueing the insomniac employee gaffer
Also TLOU is not the only game where you can make a direct comparison, there are plenty.
Blarg Station
While it follows the same bones of story (ie Ratchet meets Clank, they have to stop Drek) and visits many familiar locations, almost everything in R&C PS4 has been touched, updated, or is new.
All of the art is new and from scratch, the weapons arsenal is completely different, the controls are modern, the RPG systems are in there now, the AI and enemy set-ups are now built to accomodate for those facts, most areas have completely re-done or brand new gameplay sequences, Clank's gameplay is brand new, flight gameplay is new, James Arnold Taylor plays Ratchet in this game, all of the cinematics and cutscenes are new.
Two very different experiences.
i already said that i'm not a fan of the series.
i already said that i'm not a fan of the series.
I will say without the pre-order wall, the Bouncer wouldn't be in at all. We added it specifically as a pre-order bonus fairly recently! I was so happy we managed to find a way to squeeze it in thanks to that
While it follows the same bones of story (ie Ratchet meets Clank, they have to stop Drek) and visits many familiar locations, almost everything in R&C PS4 has been touched, updated, or is new.
All of the art is new and from scratch, the weapons arsenal is completely different, the controls are modern, the RPG systems are in there now, the AI and enemy set-ups are now built to accomodate for those facts, most areas have completely re-done or brand new gameplay sequences, Clank's gameplay is brand new, flight gameplay is new, James Arnold Taylor plays Ratchet in this game, all of the cinematics and cutscenes are new.
Two very different experiences.
I'm glad Nintendo didn't get Insomniac's memo about why 60fps is unnecessary, especially for a platformer.
But I'm not that kind of gamer going after the twitchy nature, a stable frame-rate is enough for me to deal with the latency control-wise. But 60fps gives anything an extremely nice presentation. That includes turn based games. And having been spoiled by 60fps first Ratchet on PS3, I find this a step back on a PS4. (The graphical advancements of the sub 60fps Ratchets were not really impactful.)
Sure, this looks killer, but it could look killer at 60fps too.
Gamers "$60 is too much for new releases!"
Dev "Here's a game for $40"
Gamers "Must be a b-tier game. Pass."
So many have been brainwashed...
Show me Pokitaru!!!
Sure hope Pokitaru is still in the game...
Gun behind a pre-order...it's like developers don't even care anymore. I'm glad the game gets a reboot, it looks amazing, but you can't justify poor decisions like that. I'll wait for the complete game once again, thanks.
I will say without the pre-order wall, the Bouncer wouldn't be in at all. We added it specifically as a pre-order bonus fairly recently! I was so happy we managed to find a way to squeeze it in thanks to that
Well this i disagree with. I've played a few hours of Nexus and feel like the framerate hurts the experience. It wasn't a solid 30fps though. It frequently dropped and hitched. Despite really amazing visuals the presentation suffered and shooting simply wasn't as responsive or fun.It really isn't. As proven by Nexus which played and felt exactly the same as the others.
R&C has been my favorite series for a long time. I was apprehensive about the change but after playing Nexus. Realized there wasn't a single difference control wise.
Gun behind a pre-order...it's like developers don't even care anymore. I'm glad the game gets a reboot, it looks amazing, but you can't justify poor decisions like that. I'll wait for the complete game once again, thanks.
Are you okay?