Jive Turkey
Unconfirmed Member
When ever friends tell me they don't play mario games or that they are kiddie. I always reply with "you have no soul".
This guy must have no soul..
You do know who Michel Ancel is right?
When ever friends tell me they don't play mario games or that they are kiddie. I always reply with "you have no soul".
This guy must have no soul..
I don't understand why people keep on posting this. It's an exact qoute from the article and if you actually read the article i don't see why that would change your response. He does give his reasons for not liking it but ultimately i don't see how that makes the situation completely different to what is in the thread title.
Jumping up and down and acting like the thread says something completely different to the article is bizarre.
You do know who Michel Ancel is right?
It was nothing like donkey kong. :/
Wikipedia said:At the time, Nintendo was pursuing a license to make a game based on the Popeye comic strip. When this fell through, Nintendo decided that it would take the opportunity to create new characters that could then be marketed and used in later games. Miyamoto came up with many characters and plot concepts, but he eventually settled on a gorilla/carpenter/girlfriend love triangle that mirrored the rivalry between Bluto and Popeye for Olive Oyl. Bluto became an ape, which Miyamoto said was "nothing too evil or repulsive". He would be the pet of the main character, "a funny, hang-loose kind of guy." Miyamoto has also named "Beauty and the Beast" and the 1933 film King Kong as influences. Although its origin as a comic strip license played a major part, Donkey Kong marked the first time that the storyline for a video game preceded the game's programming rather than simply being appended as an afterthought. An unrelated Popeye game would eventually be released by Nintendo in 1982.
Yes he is the guy that teases us with a sequel to a great game that will never EVER be made at least not in our lifetime.
Yeah, not bad games in the slightest but I'm not interested, anymore.To thread title, neither do I. Not anymore anyways.
Ban everyone who didn't read the interview in question and replied to the thread title only.
Ban all of them.
Also, Rayman Origins is much closer to DKCR ( and apparently from this thread, very few people played it :/ )
Are people complaining about the controls owners of the full-game, or just the demo?
Are people complaining about the controls owners of the full-game, or just the demo?
I own the full game but the demo made me somewhat wary of the controls, I don't think it makes much of a difference if someone just played the demo in this case.
I think it's just a jumping thing for me, the controls themselves are very precise across the board and I can't knock them at all. Maybe it's that jump height is slightly lessened in favour of jump length which is different to most platform games i've played and it throws me off a bit, especially when wall jumping.I was very skeptical after the demo. The level design seemed poor, the controls weren't anything to write home about and the level progression felt stilted and weird.
But, then I played the full game. The demo was missing context -- the gradual ramp-up, the feeling of collecting lums and finding secrets for a purpose, for progressing in the world. The controls feel excellent in context, as does everything else about the game, as far as I'm concerned. It's a gem.
Do you think this guy has read the whole interview?
It does though. The title coupled with the OP's statement imply that Ancel is merely disparaging against Mario games when its more of a neutral "I dont like it, but I recognize its great even though its not for me" Its not warranting the level of negativity some of these posts have.
Its also ONE THOUGHT from a three page interview that has much more interesting content than his opinion on Mario. Why is no one talking about how Serge gets it with his 60fps mandate.
I know he didn't directly say he's tired of playing Mario games, I just assumed he'd worn out his feel on them by this point. I think that's an understandable position when it comes to such a long running series that generally feels the same.But that's the thing...
He didn't said that he's tired of it, or that doesn't' like it; he said that he doesn't play them (recently one might assume) because of the controls, no gliding, no hitting (slapping) opponents, etc.
But most people are just replying to the title of the thread and the quick remark in the main post when:
-The original quote was taken out of context
-The interview is a month old (and was posted already)
-People are not reading the entire interview (and didn't read it back then)
Same way the full interview talks about Miyamoto not liking the camera in BG&E but liked Pey'j; or how he recognizes the importance of Mario and Miyamoto. A good chunk of the interview is based on the comparison between Ancel and Miyamoto; which explains the mentions of Mario and Miyamoto.
i read that as "rayman's ankle"
*shrug*I think that guy is just making a dumb post and reading the article isn't going to cure that kind of stupid.
This has nothing to do with not reading the article. I know it's a bit of a meme but this is neogaf dude. People overreact to just about anything and if they read the article they would still overreact.
People aren't talking about the 60fps mandate because it's not as easy to go over the top about something like that. Though i agree that the 60fps stuff is far more interesting than his comments about mario.
So again i don't think people are getting this negative because they didn't read the article but rather because so many people like to find something that they can lash out against.
Rayman Origins didn't do well? Haven't seen the sales threads recently, that's a real bummer.
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Other than Super Mario 64 I never have been too keen on the mario series myself. I find them too slow and lowbrow.
Rayman Origins is fun, has a cool soundtrack, and nice art style, but he should play Mario Galaxy 1 if he wants narrative in a Mario game.
Yeah. :/Is it really any surprise? they released it at the worst time possible. Seriously.. thhhheee wwworrrsst. Not only is it right smack in the middle of a bunch of goty contenders but also a Sonic game was released just a couple weeks before.
I havent picked it up myself because I have to much on my plat atm.. but I feel like if it would have been a spring/summer game it would have done a bit better.
Yeah. :/
Like every year, most of the games with low- to mid-tier marketing budgets get fucking shredded in the October-December onslaught.
All 3 of them? I can hardly think of any worth the time, Super Mario Sunshine, Rayman 3, Jak & Daxter 1, Sonic Adventure 1&2, Sonic Heroes. Other than that? Maybe Billy Hatcher? DC/PS2/GCN/Xbox was a horrible time to be a platformer fan. Out of those, Mario Sunshine is easily the best. Even comparing it to a greater selection of platformers it's till a great game. It does have those awful blue coins, but other than that, the game is superb.Sunshine isn't even better than the vast majority of platformers from that era. Its better than Rayman 3 though, but Rayman 3 is pretty average.
Rayman 2 > Sunshine
I do find it kind of funny that he prefers games with a narrative hook (which makes a whole lot of sense given most of his output), but Rayman Origins has about a barebones plot as Mario 3D Land.
Granted the first Galaxy and 3D Land have more narrative hooks than the average Mario game (its such a small thing but I greatly anticipated each new postcard in 3D land). I wonder what his thoughts are on those?
It's a $60 2D platformer with colorful graphics. Of course it did terribly.Rayman Origins didn't do well? Haven't seen the sales threads recently, that's a real bummer.
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All 3 of them? I can hardly think of any worth the time, Super Mario Sunshine, Rayman 3, Jak & Daxter 1, Sonic Adventure 1&2, Sonic Heroes. Other than that? Maybe Billy Hatcher? DC/PS2/GCN/Xbox was a horrible time to be a platformer fan. Out of those, Mario Sunshine is easily the best. Even comparing it to a greater selection of platformers it's till a great game. It does have those awful blue coins, but other than that, the game is superb.
EDIT: Sorry for bumping this, I've had the windows opened from the day it was posted and thought I'd just clicked on this thread. Also, on topic: I don't care if he likes Mario or not, as long as his games are great fun (and they are a lot of fun!), he may love or hate any game he wants to. He sure makes some of the best platformers not named Mario.
All 3 of them? I can hardly think of any worth the time, Super Mario Sunshine, Rayman 3, Jak & Daxter 1, Sonic Adventure 1&2, Sonic Heroes. Other than that? Maybe Billy Hatcher? DC/PS2/GCN/Xbox was a horrible time to be a platformer fan.
All 3 of them? I can hardly think of any worth the time, Super Mario Sunshine, Rayman 3, Jak & Daxter 1, Sonic Adventure 1&2, Sonic Heroes. Other than that? Maybe Billy Hatcher? DC/PS2/GCN/Xbox was a horrible time to be a platformer fan. Out of those, Mario Sunshine is easily the best. Even comparing it to a greater selection of platformers it's till a great game. It does have those awful blue coins, but other than that, the game is superb.
EDIT: Sorry for bumping this, I've had the windows opened from the day it was posted and thought I'd just clicked on this thread. Also, on topic: I don't care if he likes Mario or not, as long as his games are great fun (and they are a lot of fun!), he may love or hate any game he wants to. He sure makes some of the best platformers not named Mario.