The artful mincer
Member
Flawness victory! Yet somehow gets a 97 on metacritic
Flawness victory! Yet somehow gets a 97 on metacritic
A subjective opinion that the majority of people in this thread agree with!What a coincident that the latter 5 criteria are totally subjective
But Howards triggers more
Why is comparing a 59euro product to another 59euro product unfair?This is hilarious, but comparing anything to RDR2 is just unfair, man.
Like the 50 million people who bought RDR2? Someone better go tell Rockstar the game is DoA.But RDR2 taught me to not preorder a R* game again and if GTA6 turns out to be as boring as RDR2 many people will pass.
The mission design really is questionable at times, though. The game flat out doesn’t allow you to do anything unless it’s exactly the way Rockstar wants you to do it, which is usually at odds with the freedom you get when playing it outside of missions. Most of them are fine, but some are just downright bizarre.Never understood the hate for mission design and movement in RDR2 when it accomplishes exactly the cowboy sim it set out to be. But then I stopped caring about the flood of tears about having to sit through animations. Game is and will forever be my GOTY.
Could‘ve been many more if it were as good as GTA. There‘s a reason why they gave up RDR online but still support GTA online or why they‘re not thinking about a RDR1 remake.Like the 50 million people who bought RDR2? Someone better go tell Rockstar the game is DoA.
To be fair a novel could be written about the amount pointless shit in RDR2!On today's episode of pointless gaming shit.....
to be fair i went there and observed a bit, at least one guy managed to pick some morcels and eat them
RDR 1 > RDR2
"Bingeus purgioso"I never realized how much food is there just lying around in Hogwarts. Took a trip from the common room to the stairs and had two cups of tea, three apples and some cake I found along the way. It's weird there aren't more fat wizards
I get why some people don't like not having the freedom and choice to complete a mission how they want. Personally I always thought of it as another layer of challenge by having special criteria to complete the missions a certain way. It seems like at least one of the reasons they did it was due to how they wanted the narration of the story to play out during it as well. Hopefully they can find a middle ground that better pleases everyone, it just never really bothered me.The mission design really is questionable at times, though. The game flat out doesn’t allow you to do anything unless it’s exactly the way Rockstar wants you to do it, which is usually at odds with the freedom you get when playing it outside of missions. Most of them are fine, but some are just downright bizarre.
That being said, I miss Red Dead Online. Can’t believe Rockstar gave up on it. So many fun moments with my best friend, I miss playing cowboy jousting and joyriding on stolen St. Denis carts.
I loved RDR2 in my first playthrough but damn that game has terrible replay value. I struggled to get through the beginning my second time around because I was so fucking bored. The gameplay loop in Rockstar games fucking sucks IMO.
I still think it's a top 10 game of all time but little details like this get overlooked so much that it isn't even worth comparing. I wish CD Projekt Red would have had that kind of dedication when they made Cyberpunk though.
I just like the nature, hunting, all the secret shit. Camping. Its so great.I loved RDR2 in my first playthrough but damn that game has terrible replay value. I struggled to get through the beginning my second time around because I was so fucking bored. The gameplay loop in Rockstar games fucking sucks IMO.
I still think it's a top 10 game of all time but little details like this get overlooked so much that it isn't even worth comparing. I wish CD Projekt Red would have had that kind of dedication when they made Cyberpunk though.
Tell me just 1 game that comes close in open world. You cant.
No, it's not.Exactly how i felt about the game.
People praise it for these small details, but it misses the ball horribly in what should be some of the most basic aspects of a game.