seriously I've seen high stupidity levels on GAF, but that takes the cake.jay said:I don't like game x so it's complete shit and you're lucky to not have the option to play it.
seriously I've seen high stupidity levels on GAF, but that takes the cake.jay said:I don't like game x so it's complete shit and you're lucky to not have the option to play it.
Trilogy is a compliation of 3 three games aimed at a niche fanbase. It got the marketing and sales it deserved.VerTiGo said:I said Metroid Prime Trilogy, not Corruption. Corruption sold modestly well but it deserved more in comparison to the quality of other releases for the platform at the time, and its brand still had some strength in the market place. Trilogy was an amazing package and was sent to die.
Sean said:I have no idea what goes on behind the scenes at NOA, but I really hate Reggie's public figure. His "badass" shtick got old years ago.
Sean said:I have no idea what goes on behind the scenes at NOA, but I really hate Reggie's public figure. His "badass" shtick got old years ago.
Don't know about MP Trilogy... but ExciteBots yes. It's very hard to discuss NoA's marketing tactics because we don't know what they can do and whay they can't.VerTiGo said:I'm not only arguing about NOA sitting on titles but as well as their failure to correct NCL's marketing of great software as well. Excitebots and Metroid Prime Trilogy were sent to die.
avatar299 said:Trilogy is a compliation of 3 three games aimed at a niche fanbase. It got the marketing and sales it deserved.
If you care that much you can play any game. Nintendo isn't a nonprofit, yet the people with theTunaLover said:seriously I've seen high stupidity levels on GAF, but that takes the cake.
The driving force behind this failure of a threadI have no idea what goes on behind the scenes at NOA,
avatar299 said:If you care that much you can play any game. Nintendo isn't a nonprofit, yet the people with the
"Nintendo must localize everything, profit be damned"
attitude act as such.
avatar299 said:If you care that much you can play any game. Nintendo isn't a nonprofit, yet the people with the
"Nintendo must localize everything, profit be damned"
attitude act as such.
avatar299 said:MP3 didn't die.
Did the IQ of sales age plummet recently
The Metroid franchise, with a new release is lucky to top 3 mil lifetime. The fanbase is dedicated and already own the games. Hell the product exists becuase a small, yet vocal crowd of fans wanted wiimote remakes. This was never to go big mainstream.VerTiGo said:That's bull shit. It offered retailored classics at an incredible value, and when the whole schtick of the Wii is value to the consumer Nintendo dropped the ball altogether. There was no marketing except for trivial news reports previews on gaming websites and print mags.
avatar299 said:The Metroid franchise, with a new release is lucky to top 3 mil lifetime. The fanbase is dedicated and already own the games. Hell the product exists becuase a small, yet vocal crowd of fans wanted wiimote remakes. This was never to go big mainstream.
You don't market compliiations like a new release. Not even Valve does that. Nintendo did nothing wrong with the promotion. Those who cared knew.
Maybe, just maybe playing Prime/Prime 2 with the wiimote for 50 bucks isn't that exciting for most people.
iamcool388 said:
Sean said:I have no idea what goes on behind the scenes at NOA, but I really hate Reggie's public figure. His "badass" shtick got old years ago.
Does your first question have a point?Publishers have released broken games for years.jay said:Basically anything can be justified if you expect a consumer to be content with the idea that a company should make more money. Do you justify broken games with this idea that corporations are for profit?
If you are a gamer and not a stock holder I see nothing wrong with the position, "I want more games." I am capable of understanding their actions and at the same time holding a contradictory opinion.
avatar299 said:You don't market compliiations like a new release. Not even Valve does that. Nintendo did nothing wrong with the promotion. Those who cared knew. Maybe, just maybe playing Prime/Prime 2 with the wiimote for 50 bucks isn't that exciting for most people.
ChoklitReign said:Does his company position have term limits or does he step down only when he consents? I'd love to have those niche titles too. When is Fragile coming to America?
avatar299 said:If you care that much you can play any game. Nintendo isn't a nonprofit, yet the people with the
"Nintendo must localize everything, profit be damned"
attitude act as such.
If the new consumers wanted Metroid, wouldn't they buy the cheaper, more recent version? It still hasn't topped Prime 1. The Metroid franchise isn't that large or appealing. That the reality and putting Samus Aran on billboards or smoothie cups isn't going to change that.VerTiGo said:The fanbase? The whole concept behind the Wii's success is to cater to new consumers and game players and by offering three critically acclaimed games at a great value could've been a modest success with some well placed ads. You are not releasing these games to just previous GameCube owners, but a user base with close to 40 million more users. MPT could've been far more succesful than Corruption
"Those who cared knew" ? Unfortunately, that is the same piss poor marketing attitude that Nintendo has. Fortunately, I don't think Sony will be as retarded as Nintendo when marketing their God of War re-releases.
avatar299 said:If the new consumers wanted Metroid, wouldn't they buy the cheaper, more recent version? It still hasn't topped Prime 1. The Metroid franchise isn't that large or appealing. That the reality and putting Samus Aran on billboards or smoothie cups isn't going to change that.
Oh and the GoW compliation is coming out soon with nary a marketing blitz in sight.
The difference between those games and Trilogy is I have never played those games before. I've played all the Primes and many other are in the same boat. I love Metroid, why should I buy Trilogy? If MP:T had a halo 3 type campaign, it wouldn't change that I have played the games and there is very little reason to revisit it.Stumpokapow said:Assuming Nintendo's promotion of their products is not to blame, and it's strictly the case that Metroid Prime Trilogy doesn't have widespead market appeal, here are a list of games that had more market appeal than Metroid Prime Trilogy (Metacritic 91) in the last six months:
Terminator Salvation -- Publisher Warner Bros, Metacritic 48
Sacred 2 -- Publisher cdv Software (I have never heard of this company), Metacritic 71
Overlord 2 -- Publisher Codematers, Metacritic 75
BlazBlue Calamity Trigger -- Publisher Aksys, Metacritic 88
Prototype -- Publisher Activision, Metacritic 78
The Bigs 2 -- Publisher 2k, Metacritic 76
Wolfenstein -- Publisher Activision, Metacritic 72
Muramasa -- Publisher Ignition, Metacritic 80
Wet -- Publisher Bethesda, Metacritic 69
Ninja Gaiden Sigma 2 -- Publisher Tecmo, Metacritic 83
A range of titles from a range of publishers from a range of platforms from a range of Metacritic rankings, some licenced IP, some new IP, some sequels, one re-release... all have outperformed MPT in the last 6 months.
You really can't look at that list of titles and say that there's not a promotion/marketing problem.
It's also a game that doesn't need to be marketed as it barely has to sell anything to make profit; the only expenditures that came with the game are the new menu and achievement interfaces and having guys at Retro adapt the old code to work with the new engine (which is also repurposed technology). There's no point in giving that game a gigantic marketing push when that is exactly the type of game that can sell solely on word-of-mouth and as an extremely slow burn and still turn a easy profit for Nintendo. Say what you will about Nintendo sending certain games to die, MPT wasn't one of them.Stumpokapow said:You really can't look at that list of titles and say that there's not a promotion/marketing problem.
Koodo said:I have a feeling some on Gaf pretend marketing is simply slapping advertisement on tv and bam, sales. Oh, you very silly people.
All the titles mentioned here would've done shit nothing to help the Wii simply because they would've been ignored. They were ignored in all other regions, and there's little chance that would've changed here. "Bu but if they market it!" No company's going to use their marketing force to promote games that were perceived as average at best. So if these games are not going to sale worth a damn and are critically poorly received, why would they bother localizing?
"Bu but variety!" Variety means nothing when the product is going to be ignored by most everyone. You like it? That's fine. Just recognize that you're in a very minuscule minority.
I AM JOHN! said:It's also a game that doesn't need to be marketed as it barely has to sell anything to make profit; the only expenditures that came with the game are the new menu and achievement interfaces and having guys at Retro adapt the old code to work with the new engine (which is also repurposed technology). There's no point in giving that game a gigantic marketing push when that is exactly the type of game that can sell solely on word-of-mouth and as an extremely slow burn and still turn a easy profit for Nintendo. Say what you will about Nintendo sending certain games to die, MPT wasn't one of them.
Tunalover: Nintendo has outlived most companies by following profit.VerTiGo said:On the contrary, putting Samus Aran on billboards and smoothie cups, as well as some decent commercial advertising would've had a significant impact on sales of the game. Metroid Prime 3 mostly catered to existing fans of the franchise, but as the Wii userbase grew significantly larger since its release, as it started reaching more and newer consumers, it was an excellent opportunity to present an excellent value package of the best hardcore product Nintendo has yet to release on the platform. Nintendo dropped the ball and is continuing to drop the ball at making a healthy environment for the Wii to be a console that hardcore gamers can actually turn to.
The Metroid franchise isn't that large or appealing by Nintendo's own fault at failing to promote those products because the franchise is of the highest quality and could easily become a bigger player if Nintendo allowed it to, but unfortunately they put all their energy into capturing the female and family play environment as opposed to doing what they've already been great at.
It's sad to see that Nintendo is taking this route, because they have the history, quality development studios, and continuing quality of games that can prove that they are still one of the best companies when it comes to hardcore gaming, but they're not giving those strengths any time to shine these days.
avatar299 said:Tunalover: Nintendo has outlived most companies by following profit.
But please remind us how well ignoring profit for popularity worked for Sega.
As far as Metroid goes...no. I'm sorry Vertigo but your argument just isn't true. Metroid is niche by design. Hell it's a FPS without multiplayer for fucks sake. What it has is the best it going to get and Nintendo can't change that without drastically changing the series into MW in space.
As far as the studios comment. Well what is there to say. I'm sure if Nintendo turned all their resources away from games people want to buy, they will eventually stumble into success.
The wii having less action games than the HD consoles is due to 3rd party. Not first party. Nintendo can't do anything about that, and that includes advertising MP:T to the moon.VerTiGo said:The Wii is not on the same landscape as the Xbox 360 and PlayStation 3. There aren't that many action games on the platform in regards to its competitors. The Wii has given the window for different genres to get noticed and you cannot do that without the marketing push. The NA hardcore gaming market is mostly catered to releasing FPS after FPS, I'm tired of this as well, because I am a hardcore gamer, but I barely play any shooters.
avatar299 said:Does your first question have a point?Publishers have released broken games for years.
As to the second point, being a gamer or stock holder doesn't matter. It's being realistic. You localize and release games to make money. I understand that. Releasing games like FF probably wouldn't have done that.
You seem to be unaware of what marketing actually is. There is something called market research. Are you pretending to know more than a company that spends millions on this? They probably have significant data to back up their decision to not market certain titles.VerTiGo said:Marketing means everything. Quality is insignifact to an extent in comparison to a marketing campaign. They didnt' do well in other territories because of quality, but because Nintendo's marketing machine for its hardcore titles is shit across the board.
It's obvious that you don't know what "sent to die" means if you think that because the game is not a five-million seller and Nintendo is not trying to make it one, it's an utter failure. Again: this collection cost them practically nothing to make and needs to sell practically nothing to break even. They can sell 15,000 copies a month solely on word-of-mouth sales or impulse buys and still make good bank off that game. Why spend the millions of dollars to try and get the Metroid name out there if that's the case, especially when the games are three old games that require a "gaming literacy" far beyond that of the immediate accessibility of NSMB to be able to play, let alone enjoy, and the fact that they're three old games automatically diminishes some of the game's potential selling power? You're arguing that they should spend way more money to possibly (and only possibly) make more money despite the fact that they're already making money on the game; that just makes no sense.VerTiGo said:It was sent to die. The whole idea behind the Wii is to market to new consumers. Take New Super Mario Bros. Wii for instance. Does it necessarily need the huge marketing push that Nintendo is giving it? Of course, not. Super Mario is the strongest brand in gaming history but Nintendo is hyping the shit out of this game in order to attract new consumers as well. The same route, albeit, not necessarily to the same degree, should be applied to all their Wii products. The Wii is not catering to just previous Nintendo console owners.
Jesus, did I have to add "So what" for it to get through. It doesn't matter if they release something broken. It only matters how the market responded. Acting as if releasing a broken game is a problem is pointless and the question has no relevance in this thread. Nintendo not localizing something is not bad buisness practice.jay said:Yes, the point is understanding why a company does what it does in no way justifies what a company does. I thought I was pretty heavy handed but apparently not enough. Taken to a comedic extreme - a company that murders you for money is clearly doing it for profit. Understanding that does not make it ok.
jay said:Yes, the point is understanding why a company does what it does in no way justifies what a company does. I thought I was pretty heavy handed but apparently not enough. Taken to a comedic extreme - a company that murders you for money is clearly doing it for profit. Understanding that does not make it ok.
And as has been pointed out, some of these games were essentially already localized. The profit argument doesn't seem compelling in all cases.
avatar299 said:Jesus, did I have to add "So what" for it to get through. It doesn't matter if they release something broken. It only matters how the market responded. Acting as if releasing a broken game is a problem is pointless and the question has no relevance in this thread. Nintendo not localizing something is not bad buisness practice.
If anything them releasing FF, a broken game in NA is bad buiness practice.
orioto said:![]()
I just hope it's not racist to do that:lol
That's just an awful analogy. This isn't a perfect world. You honestly cannot expect to get what you want while the other side of the coin takes a hit. Both sides have to benefit.jay said:Yes, the point is understanding why a company does what it does in no way justifies what a company does. I thought I was pretty heavy handed but apparently not enough. Taken to a comedic extreme - a company that murders you for money is clearly doing it for profit. Understanding that does not make it ok.
And as has been pointed out, some of these games were essentially already localized. The profit argument doesn't seem compelling in all cases.