I saw before the edit! Those letters aren't even close to each other!
I saw before the edit! Those letters aren't even close to each other!
My apologies, but I don't think that's at all obvious. You also said 'wars', not war, implying more than one, and only one Gears had been released at that time, where as you could have been playing God of War 1 and 2 with an emulator I imagine.Shit, I just realized the mistake. I clearly meant Gears of War.
I really don't care, if you want really to put it in these terms.
This is what I mean:
That's a frame taken from that GIF up there. Almost all of the 186 frames look similar.
I just thought that was very strange, and wanted to know if it's common for a GIF of a video to do that.
Bad luck for you because you're wrong, then.
I bought that PC in december 2004 to play World of Warcraft and I kept it until December 2007 (when I bought the one I'm using now and that I'm planning to change this autumn).
I used it to play God of Wars, Oblivion, etc as soon as they came out for PC, and I used to play at 1680x1050.
I wasn't maxing the shit out of these games, sure, but it was more than enough to leave a 360 behind.
This is what I mean:
That's a frame taken from that GIF up there. Almost all of the 186 frames look similar.
I just thought that was very strange, and wanted to know if it's common for a GIF of a video to do that.
Well, it was reading the previous message where I named it right, but still, my mistake, not yours.My apologies, but I don't think that's at all obvious.
Well, that's *almost* true, yes.God of war is not on PC.
This is indeed great. I have my gaming PC hooked to my living room TV as well and enjoy many games that way.
I'm just not fond of the "it's not going to be better than PC so nobody is allowed to care how powerful it is" attitude.
Dude, what case is that? I want that.
BlackJace said:Sexy case.
One form of compression that animated GIFs can (and often do) use is to omit redundant data and only store the pixels that actually changed in the new frame. What you are seeing is the non-redundant data for a single frame, removed from the context of the redundant data from the previous frame.This is what I mean:
That's a frame taken from that GIF up there. Almost all of the 186 frames look similar.
I just thought that was very strange, and wanted to know if it's common for a GIF of a video to do that.
God of Wars?
Oblivion on 360 sucked, is not a surprise a mid-end 2005 pc running better than on the 360
What was the graphic card?
ATI RADEON 9800 XT or a NVIDIA GeForce FX 5950 Ultra I think.
Or you can just watch the footage. I don't think SunhiLegend is in the business of touching up .gifs.
http://www.neogaf.com/forum/showthread.php?t=487266&highlight=two+souls
It's at 0:55
No man, it was 2004, he even knows the month.9800 Xt wasnt even close to out in 2005...was 8800gtx.
There was not graphics cards more powerful than Xenos in mid 2005. By end 2005 yes, but it was close (mostly higher clocks)
You guys must mean 2006.
One form of compression that animated GIFs can (and often do) use is to omit redundant data and only store the pixels that actually changed in the new frame. What you are seeing is the non-redundant data for a single frame, removed from the context of the redundant data from the previous frame.
9800 Xt wasnt even close to out in 2005...was 8800gtx.
There was not graphics cards more powerful than Xenos in mid 2005. By end 2005 yes, but it was close (mostly higher clocks)
You guys must mean 2006.
Edit: 8800GTX was in Nov 2006. end of 2005 best Nvidia card was 7800GTX. For AMD X1800XT off the top of my head.
Good luck withe budgets to support a "quantum leap" If people thought this gen was bad for studios, just wait.
lol, the cat is out of the bag.
Notice it's rendering nothing in the background.
Dreamcast did the same with Shenmue face demos.
http://www.youtube.com/watch?v=yE2gPFEXIvA
lol, that's just a small section, there's an entire city area behind her.
From your link...
"Although changes of quantum state occur on the submicroscopic level, in popular discourse, the term "quantum leap" refers to a large increase."
And you think her character model is as detailed when also rendering the city? I'm not sure about that specific video, but in other videos I've seen, the swap to lower LOD models was very apparent when there was more than one model in the scene.
I'm so happy someone realizes this. Posting that gif is really pointless since it's one impressive model.....and that's it. Those Shenmue tech demos are a perfect example to how these controlled environments do little to show the general capabilities of a system.
And you think her character model is as detailed when also rendering the city? I'm not sure about that specific video, but in other videos I've seen, the swap to lower LOD models was very apparent when there was more than one model in the scene.
Clever pun, if intentional .
Console gamers are fine, about 90%(probably more) of games that appear on PC and console are designed with the console in mind. PC ports are generally, more AA options, some texture upgrades here or there, Resolution options,etc.. Basically up-rezed.
I never really got the whole "Don't talk about graphics if you don't game on PC crowd". The majority of the things that High-End PC gaming can net you(graphics-wise)are things that the majority of gamers don't give a crap about.
Which is why they can't wait to have them for next generation consoles.
I don't think what he said was "nobody is allowed to care" - because that's obviously not the case. Hell even myself, who does most of my gaming on PC, will welcome a boost to the baseline. He even used the Wii U as an example, which as of this fall will be the most (overall) powerful console on the market, hilariously. I don't speak for him, but I think what he was trying to get at was that these arguments on "omg console power - i want the most powerful box at 800 bucks with 90 dollar games for extra power, power power gimme more, wait till 2017 to release it so we don't have to stick with less/slow ram and pitcairnnzzz and shit" are ridiculous. And to be honest, I agree with that. If you want the most powerful and visually appealing gaming experience you're not going to have it on a console. Most of the people who buy the consoles do so for vastly different reasons and as a mass-market device. As mass-market devices, it would actually be stupid of a console manufacturer to go overboard with size/power/cost/etc and there are plenty of examples in the past that demonstrate this.
http://www.thermaltakeusa.com/Product.aspx?C=1319&ID=1426
Thermaltake DH 101
That it is. And that's the lower end model of that line. There are some with crazy touch screen displays, extra silence padding/size and all that, but after the $200 mark (which is what I paid for this one on sale) it gets to a point where you'd rather spend the money on the internal components lol.
Can´t wait for all those tears on 2013. Not talking about tears of joy here...
Not going to happen since we're going back to square one with made from the ground up DX11 games. Advantage PC.
$300!? I can't afford
Just because their consoles of choice will have nowhere near the effective power of a PC, doesn't mean they won't be impressed by what they see.Can´t wait for all those tears on 2013. Not talking about tears of joy here...
Don't you expect next-gen games to fully take advantage of DX11 ? I don't understand your "advantage PC" here.
DX11 as it is used nowadays is very interesting but not "mind-blowing" aside from a few exceptions (Crysis 2/3, Metro 2033..).
I want the next wave of console games to really push the DX11 architecture in a more efficient way (because of the console architecture).
Some of the higher end HTPC cases can cost as much as a console itself... but you pay for the form factor, the cooling, and the design (just as Sony/MS/Nintendo do)
With that said, you can build a gaming rig/HTPC hybrid with much less cost and lower end cases as well and still look almost as nice as that. It's all a matter of tolerance in regards to money you spend, silence you desire, features, looks, etc.
These are all things the console manufacturers (especially MS) are looking at in regards to size/silence/etc vs power as well.
There is a saying in the computing world:
Small, affordable, powerful. Pick 2.
Still, DX11 on PC today provides an interesting visual update, it's nowhere near as significant as one could expect but it's definitely there. Personnally I'm very happy that some upcoming high profile PC games support DX11.Oh next gen consoles will fully take advantage of DX11. But we won't be seeing lots of 60fps games as a result.
PC gaming has not fully taken advantage of DX11 at all.
Not interested if it's a F2P title.Fortnite will be one of those games that will. Do not let the art style fool you.
LOD changes are nothing new in gaming but I was just saying how that was actually part of the game and not some tech demo where they were only rending her face like say... Heavy Rain load screens. Tbh I don't notice a difference when the camera zooms out and you see more stuff.
If they are using lod transitions, they're doing it well.
Just because their consoles of choice will have nowhere near the effective power of a PC, doesn't mean they won't be impressed by what they see.
You are talking hardware more than a generation removed. Even with the limitations present. Just in GPU power with Orbis for instance you are talking about 5-6x the effective power of the WiiU. Of which Orbis will be anywhere from 5-6x weaker than a high-end GPU for the PC.
Orbis and Durango might be a lot weaker than a comparative PC on a level "powerhouse" consoles have never been, but you can be certain they hit at least the minimum for Epics UE4 lighting tech. Something the WiiU is likely to miss by a lot.
The power of a console is not only determined with the GPU. Its multiple facors.
But hey Sony is in deep shit financally but who cares! 599 v2 needs to happen! We need as much graphics power as possible!
Gaming on NeoGAF is NOT about having a good time. Its all about who can display the most particles/effects whatsoever. I start to believe people complain and bitch about consoles alot more than actually play on them. Because that seems the thing to do when you are into videogames!
Calling a console shit/crap whatsoever just because it dosen´t pull off UE4 elemental demo at 1080p60 is pure nonsense.
I had a blast playing with the Wii this gen even if it ws "just" an overclocked gamecube.
I realize that, but for the sake of clarity, and to make it easy to understand I just compared with a multiplier the floppage of two like parts. Orbis and WiiU GPU's. Effectively their GPU's are a half-generational difference in brute force. Featureset is likely similar, use of transistors (not amount) likely similar. Just one with 5-6x the brute force capability.The power of a console is not only determined with the GPU. Its multiple facors.
But hey Sony is in deep shit financally but who cares! 599 v2 needs to happen! We need as much graphics power as possible!
Gaming on NeoGAF is NOT about having a good time. Its all about who can display the most particles/effects whatsoever. I start to believe people complain and bit about consoles alot more than actually play on them. Because that seems the thing to do when you are into videogames!
Calling a console shit/crap whatsoever just because it dosen´t pull off UE4 elemental demo at 1080p60 is pure nonsense.
I had a blast playing with the Wii this gen even if it ws "just" an overclocked gamecube.
There is more to the design of a console than the API the GPU is designed around. How many ROP units does it have? How many transistors are packed into the hardware? How much of the memory is used by the OS? What type of memory is used and what kind of bandwidth are we looking at here? What generation is the tessellation unit? These, and more, are all questions you need to find out in order to really grasp how the system stacks up. IMO judging by the size of the console alone, it's not going to be the leap over the PS360 that you think it is. There will likely be improvements to some buffers, better textures, and possibly an extra effect or two thrown in. However the system could be severely bottlenecked in many ways to accommodate their design goals.
Also, care to post this reliable source who says the Wii-U/PS4/720 use similar architecture? Context is key with comments like that.
No, the same cannot be said for the PS4 or 720. You're going to have to explain your point there instead of making such a blank statement.
Also I didn't see anything in the Zelda or Bird tech demo that hasn't been done already on the PS360.
The power of a console is not only determined with the GPU. Its multiple facors.
But hey Sony is in deep shit financally but who cares! 599 v2 needs to happen! We need as much graphics power as possible!
Gaming on NeoGAF is NOT about having a good time. Its all about who can display the most particles/effects whatsoever. I start to believe people complain and bitch about consoles alot more than actually play on them. Because that seems the thing to do when you are into videogames!
Calling a console shit/crap whatsoever just because it dosen´t pull off UE4 elemental demo at 1080p60 is pure nonsense.
I had a blast playing with the Wii this gen even if it ws "just" an overclocked gamecube.
Not going to happen since we're going back to square one with made from the ground up DX11 games. Advantage PC.
Or yeah... Quick and Dirty Maxed out Direct X9/10 games should be no problem.
That's one of the most random post replies I've read in this thread.
I really don't know what you are implying with the "back to square one" comment. The D3D API is pretty much the same as its every been.
You build a DX11 game the same way you build a DX10 game. I guess if you are on the tessellation train then DX11 gives you new toys but still...
MS is the only one who will use DX anyway....
That's one of the most random post replies I've read in this thread.
Which is quite true for many <_<
WII despite a weak hardware is quite a fantastic console as well.
A weak console can still be a great console. I guess that was his point.
That's one of the most random post replies I've read in this thread.
The software will propably not blow my mind...
How can you say this ?
You forgot rendered at a higher resolution.Really despite being much more powerful, no company is going to create games aimed at the high end GPUs...infact they probably aren't even going to optimize there engines thoroughly for them. People expecting PC games to look different to consoles games at the beginning of next gen (minus higher frame rates, extra particles, and some sharper effects) are in cloud cookoo...
The difference is going to be closer than the end of this gen...I exptect pretty much all intensive games in the first few years of next gen to be console ports.
The power of a console is not only determined with the GPU. Its multiple facors.
But hey Sony is in deep shit financally but who cares! 599 v2 needs to happen! We need as much graphics power as possible!
Gaming on NeoGAF is NOT about having a good time. Its all about who can display the most particles/effects whatsoever. I start to believe people complain and bitch about consoles alot more than actually play on them. Because that seems the thing to do when you are into videogames!
Calling a console shit/crap whatsoever just because it dosen´t pull off UE4 elemental demo at 1080p60 is pure nonsense.
I had a blast playing with the Wii this gen even if it ws "just" an overclocked gamecube.
We don't know all the details yet, and you can't say the size means anything, look at the GameCube, it's much smaller than the PS2 but it's more powerful and it's almost as powerful as the Xbox, so clearly size for Nintendo consoles don't matter.
Look at back on the Wii U thread.
It can though really, we have no idea how much more powerful the PS4/720 is to the Wii U, they can be 3x for all we know.
Can't 100% say about the Zelda tech demo but the Bird tech demo?, I haven't seen a game on the PS3/360 run real time that, and keep in mind that was on a weaker dev kit.
Ok, this is the lase post in this thread from me:
Because its NOT Nintendo. Wii U with no Nintendo games would be the least interesting console in history.
Wii U with Nintendo games makes it the best console ever software wise. BY FAR. Thats my opinion, wether anyone like it or not.
Quote me as much as you want, responses from me won´t come...