Is Claire apart of any organization? She might be in BSAA, but I'm not sure.RE0 - STARS, RE1 - STARS, RE2 - Police rookie and some dude's sister, RE3 - STARS, RECV - Former STARS, RE4 - Secret Service, RE5 - Anti-BOW organization BSAA, RE6 - BSAA, Secret Service, and people who had been infected with virus strains, RE7 - BOW scientist/handler in Mia, Likely BOW scientist in Ethan
Amazingly, it checks out.
Beating madhouse unlocks infinite ammo on every gun--BUT if you are doing the 3 item box run you won't have access to infinite ammo until after Lucas' birthday room. Infinite ammo perk is in the box and you can't open it in the beginning. The only times you should open it are
1) before the birthday room
2) after birthday room
3). When you take control of Ethan again before the end.
Seems like it's just an additional antique coin you can use.Anybody ever figure out what the dirty coin was for? I never carried it because the description wasn't to the point like the defense coin was.
TERRA SAVE.Is Claire apart of any organization? She might be in BSAA, but I'm not sure.
You play as both Claire and Chris in CV. Chris is former STARS. Claire becomes part of anti-BOW NGO between CV and revelations 2.Is Claire apart of any organization? She might be in BSAA, but I'm not sure.
Beating madhouse unlocks infinite ammo on every gun--BUT if you are doing the 3 item box run you won't have access to infinite ammo until after Lucas' birthday room. Infinite ammo perk is in the box and you can't open it in the beginning. The only times you should open it are
1) before the birthday room
2) after birthday room
3). When you take control of Ethan again before the end.
Anybody ever figure out what the dirty coin was for? I never carried it because the description wasn't to the point like the defense coin was.
TERRA SAVE.
Though now that her boyfriend became a monster she might find something else
TERRA SAVE.
Because Terr doesn't have to end with ism
she's still part of terrasave in heavenly island, which is post RE6 and REV2
Also note the extremely high quality SSS on the skin, especially on the ears. You can easily spot the translucency that's missing in the final game. To be fair, these artwork models are significantly more impressive than anything in real time rendering, especially the hair as you said and give us a glimpse of what's possible with 14+TFlops hardware, aka next gen.Here ya'll go, found the guy (Riccardo Minervino) on Artstation with a bunch of high quality images, a few images, and links to the Famitsu article:
ArtStation Link
Photogrammerty Youtube vids:
Real-time characters - CEDEC 2016
Hand motion test - CEDEC 2016
Facial capture - CEDEC 2016
Famitsu article (images are off a screen, but there's a lot of extra stuff, like body shots of some of these characters).
One thing that's clear from this, however, is that it was all work-in-progress workflow development as none of these characters look optimized enough to run in the game at 60+ hz for VR. The hair looks like it's either using some tessellated solution like the Nvidia hairworks (extremely expensive, needs a high end 2016+ graphics card to run well) or a boatload of alpha cards that would be way too expensive to run in realtime with everything else in the game. These would be the absolute highest quality source art, and these production methods were likely used and then optimized for the actual in-game characters.
EDIT: Extra page on some of the Mia development process that made it into the final game.
Beating madhouse unlocks infinite ammo on every gun--BUT if you are doing the 3 item box run you won't have access to infinite ammo until after Lucas' birthday room. Infinite ammo perk is in the box and you can't open it in the beginning. The only times you should open it are
1) before the birthday room
2) after birthday room
3). When you take control of Ethan again before the end.
Wow i had no idea about the manage items thing when you die on a boss--that would have made it much easier for the 3 item box run. I wish I had known that before I did it lol
I can't seem to get the slash slash slashity slash achievement. I cleared out doors and cabinets of spiders using only the pocket knife and it won't unlock.
Oh no! I pressed a button after the credits when the vibrating phone started. Did I miss something?
Oh no! I pressed a button after the credits when the vibrating phone started. Did I miss something?
An ad for the dlc coming up
That comes after the result screen/phone vibrating. all he missed was the credits.
Outside of the animated credit sequence (which was pretty cool, honestly), the only thing he missed would be credits, and one little easter egg in the credits that's easy to miss.
What's the easter egg?That comes after the result screen/phone vibrating. all he missed was the credits.
Outside of the animated credit sequence (which was pretty cool, honestly), the only thing he missed would be credits, and one little easter egg in the credits that's easy to miss.
Didn't capcom say that this method of rendering is also faster than what they used to do before?
Oh, was he referring to photogrammetry? LOL, I got confused by "method of rendering". Usually that term refers to forward or deferred rendering. Anyway, yes, photogrammetry is a technique to scan real life materials and insert them into the game. Some tweaking will still be required (like motion capture), though.Yea, they don't have to create nearly as many models or textures by hand.
What's the easter egg?
Oh, was he referring to photogrammetry? LOL, I got confused by "method of rendering". Usually that term refers to forward or deferred rendering. Anyway, yes, photogrammetry is a technique to scan real life materials and insert them into the game. Some tweaking will still be required (like motion capture), though.
You can't skip anything. It says something like "If only you had the password..."silly question, maybe it's been answered but i did a cursory search and couldn't find any specific mention. if you happen to play through the happy birthday tape and skip everything, going straight for the valve, what happens? does he drop some dynamite again and you have nowhere to put it?
You can't skip anything. It says something like "If only you had the password..."
You can't open the loser door. He says he has no idea what the code issilly question, maybe it's been answered but i did a cursory search and couldn't find any specific mention. if you happen to play through the happy birthday tape and skip everything, going straight for the valve, what happens? does he drop some dynamite again and you have nowhere to put it?
Not true. I opened the item box in the beginning during my ambitious multi-trophy run.(played on easy/No infinite ammo)
1) 3 item box run
2) 3 health item uses
3) find all collectibles
4) beat under 4 hours
All in one run!
If you fuck up like me here are some tips.
1) Play on easy
2) Don't pick up any health items so they aren't accidentally used.
3) Find all the steroids, they increase your max health and completely heal you without counting as a health item use.
5)Don't get the grenade launcher in the house, it will show up towards the end without you having to access you box.
4) When you fight Jack in the boathouse and during the final boss fight with Eveline. if you die during battle you can select manage items from the menu which allows you access to all your crap without counting as item box use. This was useful for me because i had almost no ammo or weapons in the lead up to the boss fight so i just let myself die.
Anybody ever figure out what the dirty coin was for? I never carried it because the description wasn't to the point like the defense coin was.
ohhhh that makes sense. i thought for sure i was able to fiddle around with the lock the first go around but i must be misremembering.
The ending climb is super hard, was way more difficult for me than Mia even with the saw.So I did finally, out of boredom and determination, take on chainsaw Mia on Madhouse yet again and finally beat her. I probably was killed by her about 20 times in 4 attempts across two days.
Bitch.
However, as most have said, the game really isn't that difficult on Madhouse besides facing Mia at the start. Who would have thought that would be the hardest part of the game? I'm about to take on the fatty in the barn in Lucas' section on Madhouse and nothing has given me trouble yet. That circular saw is a Godsend, though. Jack and Marge were easy with that. Molded are 50/50 with regards to difficulty when using the saw... you need to still dodge them and make sure you're cutting their heads or they'll mess you up pretty nicely very quickly.
The ending climb is super hard, was way more difficult for me than Mia even with the saw.
Someone who speaks Japanese should straight up tweet at Capcom if it's actually Chris.
Just got the platinum trophyWanted to drop a few advice bombs.
Basically, do the 33 coin / Madhouse achievements first after a completed normal or easy run. The unlock is infinite ammo, which helps immeasurably for trivializing the early game, which in turn helps with 3 achievements (no health items / 3 item box usages / speedrun).
What I did was open the item box at the start, pulling out the Albert handgun. Also be sure to grab the infinite ammo item, *and* if you have it, the dirty coin from the demo (it's not super necessary, but it helps a bit with the route). Basically, the first part of the game (in the house) is simple with the Albert handgun (switch to the alternate ammo -- it has insane damage, and will work for all bosses). When you fight Jack the first time, don't grab the keys to the car -- wait for him to get in and peg him hard.
At that point, proceed as usual, but grab all the antique coins until you have 7 (the dirty coin counts as a +1, and the ninth coin is in the trailer). From there, buy the magnum. You can now destroy literally everything in just a shot or two (Margeritte takes only 4 shots!). You get to use the weapons all the way up until the forced item box usage. When you take your items out (the third usage allowed by the game) make sure to grab the d-head and arm, crank, and infinite ammo / magnum.
When you finish with the ship part, there is a hidden flame round in the water just before you climb up the ladder (it's off to the right of the ladder near the dirt). *Don't* grab your items! Pick up the grenade launcher lying on the desk (assuming you didn't get it earlier, which you shouldn't).
Just run through / bait all the enemies, using the grenade shot only when it's an obvious death otherwise. There is an adrenaline item hidden in the room with the laptop under some debris -- if you are playing no heals, then this part can be hard! Use the item for a full heal about halfway up the gauntlet as needed.
For the final two enemies, you ideally want to kill the smaller one with the grenade launcher, and then bait the bigger one all the way to behind the massive metal pillar on its side. Then make a break for it to the ladder.
When you fight the final boss, die on purpose. Then use manage inventory, which won't count as an item box usage, pull out the magnum / inf ammo and you're good. Doing all this should net you, potentially, a lot of different achievements, minimizing replays. Hopefully that helps.
(Alternatively, if you want, you can not use magnum, avoiding coin pickups. And frankly, you don't need the item box at the start, if you'd rather save that allowance for the end portion, but I found it pretty easy to kite those enemies).
100%'d it. I have conquered it.
When I'm trying to save ammo
Great tips. This will definitely come in handy tomorrow when I start my speed run with infinite ammo. I didn't know the magnum was stronger than the Albert. I assumed they had the same firepower.