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Resident Evil 7 Spoiler Thread

Saw a bit of the banned footage DLC. The bedroom one I think. Looks cool. Only saw like 2 minutes of it and decided not to spoil myself any further. They are all releasing tomorrow right?
 
Maybe Jack stole it somehow, his manages to ramp up ten-fold.

GIT YER ASS BACK TO THE HOUSE!

Honestly, it would've be great if when after you released Mia and Zoe, Zoe tells Ethan that she didn't know what he was talking about regarding a serum and that she never once called him.

The voice on the phone just seems to have a different personality than this Zoe, although I guess it could just be the feeling of hopeless defeat finally kicking in for good.
 
The stalker stuff in general is weak. For one, they're slow. And they're not really dangerous. Jack is ok, but Marge is a total wacko. You can't compare these to Nemesis, who was brutal, who ran fast, who was actually tough to put down, and who genuinely surprised you when he appeared. He felt organic and alive. And he was ugly.

I actually really liked the old house b/c the atmosphere is just ridiculous in VR but both stalking encounters were very weak.

Yeah, Marge was basically just an annoyance once I realized that she would barely follow you after you left line of sight. A moving roadblock that I just had to wait for her to get out of the way a few times. Jack was much better, he has a few legit surprise moments (like the bathroom and him busting through the wall) and while never really dangerous it always felt like he could be around any given corner.

I was honestly kinda bummed after I killed him because it meant he wouldn't be coming back. Figured they wouldn't pull the whole "ha ha got you wasn't dead" thing twice in a row.
Yes I know they totally do this but its not the same
. I would have loved a scene where you open a door and his legs are standing there in the hallway trying to get to you.

I gotta say though, Nemesis rarely got a good surprise in if only because his music would start playing even before he'd shown up in the room a lot of times. His only real "surprise!" moments are scripted like in this game. He was a lot harder to kill though, I agree, and had a lot more incentive to run away than the Bakers.
 
Honestly, it would've be great if when after you released Mia and Zoe, Zoe tells Ethan that she didn't know what he was talking about regarding a serum and that she never once called him.

The voice on the phone just seems to have a different personality than this Zoe, although I guess it could just be the feeling of hopeless defeat finally kicking in for good.

That would have been a neat twist but really awkward the way the story is right now.

"I never called you and don't know who you are but HEY IS THAT A D-SERIES ARM I TOTALLY NEED ONE OF THOSE!"

Like the resolution to a Mass Effect 3 sidequest.
 
Jack's role at the beginning of Madhouse should have been the default in the normal game where he can roam around anywhere up until you face him in the morgue. That would have worked so much better. Plus he's a lot faster so it really is tense. Far better than in Easy/Normal.

Anywho, I beat him in the morgue and about to leave the house now. This is definitely a lot more challenging than the other modes.
 
The only think I can really think of is that somehow the BSAA/Terra Save/SOMEBODY decent got in control of old Umbrella assets and are now using them for good rather than evil. It's meant to be a kinda "bwaaaaaah?!" moment for the player though, that's for sure.

But yeah it really should have just been the BSAA, or not have Chris at all and instead have it be Umbrella back to their old tricks.
It still might be a trick. I think Capcom wanted to evoke confusion with the ending, and they've succeeded. We just don't know which way they're going with it yet.

In my mind it'll rather be a very interesting twist (HUNK showing up to steal Ethan and co. away to Umbrella for more shenanigans), or Capcom committing pretty egregious character assassination, on both a visual and personal scale.
 
Meh, the complaints about the stalker stuff don't really resonate with me. I was genuinely concerned that the vast majority of the game would be running/hiding from the Baker's, and that just wasn't really what I was looking for from RE. I'm really glad with how little stalking is actually in the game, and how easy the Bakers were to avoid. I'm not sure I would've enjoyed the game as much if it were otherwise.

I do wish there was something else to fight besides generic looking black goo monsters though (RE has seriously been doing this type of design since 5, so I guess somebody at Capcom must REALLY like Ouroboros), and I wish there were an actual final boss (the two fatties by the ladder are basically the final boss, more or less). Those were my main complaints with 7. Also, the story got kinda dumb and cliche towards the end, but that's pretty typical for RE, so whatever.
 
That would have been a neat twist but really awkward the way the story is right now.

"I never called you and don't know who you are but HEY IS THAT A D-SERIES ARM I TOTALLY NEED ONE OF THOSE!"

Like the resolution to a Mass Effect 3 sidequest.

What if Mia revealed herself to be the voice on the phone and swallowed the D-series whole to the horror of Ethan and Zoe and then turned into a giant platypus ouroboros
 
The phone stuff in the demo implied someone mysterious and when you play the game you know who it is very quickly. I guess the phone was their way to not break the fourth wall and to tell you what to do.

I wonder how much stuff what cut. The Lucas stuff obviously sounds like something they've inelegantly set aside for DLC (at least free). The logo to the game has a factory (and even the ending credits) and you don't really go in one in the game unless it becames the corridor mine. The credits has a bunch of slides with a bible and a newspaper with robed/hooded cultists and that isn't in the game either. I remember when people were expecting to go into the town pre-release and how that turned out. The Aunt Rhody song was pointless in the game too. So much wasted potential.

EDIT : And the tapes were hyped a lot. There's only 4 in the game and the last one is mandatory for the story.
 
Do they ever explain why Granny Eveline can teleport? I get why her kid form can, she's technically just in your head, but for a wheelchair bound geriatric she can really scoot. It's probably just for horror reasons and not actually "canon" but she does have superpowers, after all. You can't just take these things for granted.

It still might be a trick. I think Capcom wanted to evoke confusion with the ending, and they've succeeded. We just don't know which way they're going with it yet.

In my mind it'll rather be a very interesting twist (HUNK showing up to steal Ethan and co. away to Umbrella for more shenanigans), or Capcom committing pretty egregious character assassination, on both a visual and personal scale.

I think I can say with 99% certainty that it's probably not HUNK. Like, I think they'd be more likely to bring back Nikolai or someone in that context than HUNK. Given the credits list him by full name it's probably Chris, you'd think if it was meant to be more mysterious they'd just list him as "Redfield". It's not like the series has ever really made a point about being subtle before.

Given that the Umbrella Logo looks drastically different I'm gonna stand by my guns on it being some sort of reformed new "good guy Umbrella" but the entire idea is pretty dumb regardless.
 
Do they ever explain why Granny Eveline can teleport? I get why her kid form can, she's technically just in your head, but for a wheelchair bound geriatric she can really scoot. It's probably just for horror reasons and not actually "canon" but she does have superpowers, after all. You can't just take these things for granted.

Maybe she's not teleporting, but moving and manipulating the estate around her while she sits in place.
 
You can shoot the fat molded that Lucas sicks on you while it's still coming down the elevator. And neuro rounds aren't worth wasting on one unless you plan on running past (like in the final game stretch). You might get a few extra shotgun shots in, if that.
 
My decision was "Well, if Zoe isn't setting me up there is a shot she can help me make more serum later." so when Ethan effectively said that I was like, "hell yeah!" Then I was quite disappointed. :/

I agree with the sentimental Baker moment in cloud land. But I guess I'm torn on intent regarding the house's construction and how the family ended up there:

They throw us "Trevor" and Chamberlain Construction as a file in 1992. Spencer estate was from the 60's, correct? I don't even remember Antarctica and the ship dates (and whatever else he made). I was instantly like "Umbrella!" but honestly it could just as easily be a nostalgic name toss-in like the Albert (I truly hope that isn't the case). I mean, George made a lot of shit for Umbrella alone, so I'm assuming his company would live on post-mortem.

It's just there are so few "old Umbrella" references that I don't know what to think about this BOW arms race in general. We have the Arklay mountains painting and a newspaper mentioning Raccoon City. They talk about rival companies yet strategically never mention a single name. Also, am I crazy or in the beta did the helicopter picture in the attic have the old Umbrella logo but now in game it's gone?

The architect firm was from New York as well, so seems a little out of the price-range for the Baker family plantation given what we know, so there involvement in some outside agency seems a given.

I just hope it's old Umbrella.

Given that the Umbrella Logo looks drastically different I'm gonna stand by my guns on it being some sort of reformed new "good guy Umbrella" but the entire idea is pretty dumb regardless.
Pretty sure it's in this thread but it's the Umbrella Corps shield font (yeah no one played that game) and how they write out their name so yeah, "goodish guy" Umbrella.
 
Do they ever explain why Granny Eveline can teleport? I get why her kid form can, she's technically just in your head, but for a wheelchair bound geriatric she can really scoot. It's probably just for horror reasons and not actually "canon" but she does have superpowers, after all. You can't just take these things for granted.



I think I can say with 99% certainty that it's probably not HUNK. Like, I think they'd be more likely to bring back Nikolai or someone in that context than HUNK. Given the credits list him by full name it's probably Chris, you'd think if it was meant to be more mysterious they'd just list him as "Redfield". It's not like the series has ever really made a point about being subtle before.

Given that the Umbrella Logo looks drastically different I'm gonna stand by my guns on it being some sort of reformed new "good guy Umbrella" but the entire idea is pretty dumb regardless.
Using the credits listing as a basis for saying it's Chris doesn't really hold water to me. If this is a twist, that Ethan is supposed to assume it's Chris, they aren't going to spoil it just minutes later. Literally every other part of the ending screams HUNK to me. The riot gear, the clean up of BOWs after an incident (HUNK's job), the fact that it's the Umbrella Corps, and the fact that this guy looks much closer to the one image we have of HUNK as opposed to Chris.

A good Umbrella makes no sense. Chris working for Umbrella, even "under cover" doesn't make sense. Or that Umbrella would trust Chris in any capacity. I think some people just want a completely disruptive twist like that purely for the sake of it, not because it actually propels the story in any sort of meaningful way. It's not to say that Capcom doesn't make horrible plot choices. They have, and most certainly will again. But this is too much for me personally, both visually and narratively. The alternative of a splinter cell of Umbrella being led by "Mr. Death" is a much more appealing and logical progression for the series, not that the stalwart hero of the series has suddenly gone rogue (and deflated), and that he that Umbrella are suddenly cool with each other, even with the possibility that someone is getting played.
 
If they make a movie based on this I want Peter Stormare as Jack Baker
z0oHOT4.jpg
 
It's just there are so few "old Umbrella" references that I don't know what to think about this BOW arms race in general. We have the Arklay mountains painting and a newspaper mentioning Raccoon City. They talk about rival companies yet strategically never mention a single name. Also, am I crazy or in the beta did the helicopter picture in the attic have the old Umbrella logo but now in game it's gone?

It did, but I'm not sure exactly how much of the demo is meant to be congruent with the main game. As for the rival companies I thought the point of RE4, 5 and 6 was that BOWs were becoming a world wide problem and not just localized to Umbrella? I guess any number of shady companies and groups would want to get their hands on them. The names I guess are kind of irrelevant, they could have made up some stuff like Revelations but its probably for the best that they keep it as simple as possible given the huge continuity snarl that is the RE timeline and backstory.
 
Using the credits listing as a basis for saying it's Chris doesn't really hold water to me. If this is a twist, that Ethan is supposed to assume it's Chris, they aren't going to spoil it just minutes later. Literally every other part of the ending screams HUNK to me. The riot gear, the clean up of BOWs after an incident (HUNK's job), the fact that it's the Umbrella Corps, and the fact that this guy looks much closer to the one image we have of HUNK as opposed to Chris.

  • The gun he throws down to Ethan is Wesker's Samurai Edge, modified to kill BOWs (the one you use in NG+ is called the "Albert-01R", with the "R" standing for "Replica").
  • The voice actor for Chris Redfield from Revelations onward (when the Japanese games started being dubbed) provides the voice.
  • Umbrella Corps doesn't create BOWs. They secure or destroy them. The original Umbrella went under in 2003.
  • Chris has been on the path to self-destruction for a long time, and discussed his disillusionment with the BSAA's operating procedures in RE6.
 
True (the worldwide phenomenon/production). I guess I'm just so used to when you're researching the files in-game of a new series/strain it ties to old faithful and I didn't get that so I'm left grasping for straws. Which in the long run might end up a good thing.
 
I'm disappointed in so many people using the saw in madhouse mode. You pick hard mode then use a cheater weapon, that defeats the purpose. Play it like a new run the way its meant to be played. Its rough but so good.
 
I'm disappointed in so many people using the saw in madhouse mode. You pick hard mode then use a cheater weapon, that defeats the purpose. Play it like a new run the way its meant to be played. Its rough but so good.

Yeah it's worth doing once vanilla. The Evil Within actually locks post-game items to the same difficulty you got them or lower.

The D-series you get after the Happy Birthday room is doing the "see no evil" pose. Apt, considering it's a Resident Evil and designed for VR...

resident-evil-7-chapter-7-image-10.jpg
 
This game has the worst flame-thrower I have ever used in a video game. Seriously, Capcom should've made it so it would atleast stagger enemies. Only thing it's good for are bugs and the Marg fight.
 
This game has the worst flame-thrower I have ever used in a video game. Seriously, Capcom should've made it so it would atleast stagger enemies. Only thing it's good for are bugs and the Marg fight.

On Madhouse, I was able to reliably stagger four-legged molded with the burner (well, enough that they didn't attack me). But on Normal, it didn't. I'm guessing it's the dynamic difficulty or just the luck of the draw.
 
Using the credits listing as a basis for saying it's Chris doesn't really hold water to me. If this is a twist, that Ethan is supposed to assume it's Chris, they aren't going to spoil it just minutes later. Literally every other part of the ending screams HUNK to me. The riot gear, the clean up of BOWs after an incident (HUNK's job), the fact that it's the Umbrella Corps, and the fact that this guy looks much closer to the one image we have of HUNK as opposed to Chris.

A good Umbrella makes no sense. Chris working for Umbrella, even "under cover" doesn't make sense. Or that Umbrella would trust Chris in any capacity. I think some people just want a completely disruptive twist like that purely for the sake of it, not because it actually propels the story in any sort of meaningful way. It's not to say that Capcom doesn't make horrible plot choices. They have, and most certainly will again. But this is too much for me personally, both visually and narratively. The alternative of a splinter cell of Umbrella being led by "Mr. Death" is a much more appealing and logical progression for the series, not that the stalwart hero of the series has suddenly gone rogue (and deflated), and that he that Umbrella are suddenly cool with each other, even with the possibility that someone is getting played.

I just don't think they'd do something as dramatic as a false identity twist in the very last moments of the game. Like, there would probably be SOME kind of build up if that was the case. The DLC might shed more light on it but if that is the case it really reeks of the Asura's Wrath "sell you the ending" Capcom we all know and love. Given how abrupt it all is I just think its meant to be a big fanservice moment in a game which, up until that point, didn't have much of a connection to the previous games at all.

Also there is the fact that as far as we know Umbrella has been dead and gone since RE4. (RE5 if you want to count Tri-Cell as their bastard spin-off). Since Wesker is also dead and there isn't really anyone else alive with his kinda clout I think it's safe to say that any of the bad guys who might want to resurrect Umbrella and have an issue with Chris aren't around anymore. I haven't played Umbrella Corps so I don't really know what it adds in that regard but I don't think them being reformed with more noble intentions is entirely out of the question when all of their antagonistic elements are out of the picture.
 
lol,Lucas was creepy crazy...

Just finished it and I will read the back pages tomorrow and I am sure its probably been asked, but is the difference between choosing Mia or Zoe for the serum a big one playwise or is it mainly the ending(got Ending 1)...? I chose Mia but I have a save just before I believe without having to fight the hardest Boss in the game,on normal anyway IMHO, Mutated Jack.

Great game.I will try Madhouse just for the hell of it but I know I wont be able,I struggld a few times on normal hehe...might try easy to get all the bobbleheads(does the count restart ?)
 
lol,Lucas was creepy crazy...

Just finished it and I will read the back pages tomorrow and I am sure its probably been asked, but is the difference between choosing Mia or Zoe for the serum a big difference playwise or is it mainly the ending(got Ending 1)...? I chose Mia but I have a save just before I believe without having to fight the hardest Boss in the game,on normal anyway IMHO, Mutated Jack.

Great game.I will try Madhouse just for the hell of it but I know I wont be able,I struggld a few times on normal hehe...might try easy to get all the bobbleheads(does the count restart ?)

As far as I know it doesn't change anything. Either way you still play through the part on the ship as Mia. The only big difference is that when you get out of the cocoon you get another Crazy Mia fight instead of just leaving the ship. Oh, and the ending is slightly different..
 
I just don't think they'd do something as dramatic as a false identity twist in the very last moments of the game. Like, there would probably be SOME kind of build up if that was the case. The DLC might shed more light on it but if that is the case it really reeks of the Asura's Wrath "sell you the ending" Capcom we all know and love. Given how abrupt it all is I just think its meant to be a big fanservice moment in a game which, up until that point, didn't have much of a connection to the previous games at all.

Also there is the fact that as far as we know Umbrella has been dead and gone since RE4. (RE5 if you want to count Tri-Cell as their bastard spin-off). Since Wesker is also dead and there isn't really anyone else alive with his kinda clout I think it's safe to say that any of the bad guys who might want to resurrect Umbrella and have an issue with Chris aren't around anymore. I haven't played Umbrella Corps so I don't really know what it adds in that regard but I don't think them being reformed with more noble intentions is entirely out of the question when all of their antagonistic elements are out of the picture.
It's not really fan service when it leaves a sour taste in most fans' mouths. And Chris as a potential Umbrella agent is a far more dramatic path to go down IMO.

Basically what this boils down to for me is that if that's the case, then something is wrong. Chris has been the #1 threat to Umbrella since the series' inception. And Umbrella has done all the can to ruin Chris's life, killed many of his friends and colleagues, including Piers, a man he cared very deeply for. They terrorized and hunter down his sister. Kidnapped and brainwashed Jill, another close colleague. Killed thousands of people. Destroyed large portions of the planet. And so on. (I know some of these events aren't directly from Umbrella, but it all traces back to them.) What scenario could possibly lead Chris to being able to put that aside and work with them? (Even if he's trying to infiltrate their ranks.) And why would Umbrella trust Chris in the first place? The incidents that put them at odds weren't some small scale trifles, these were global events. It just doesn't make sense. It's a kitchen sink twist that rubs me the wrong way, and I'm hoping for the far more appealing scenario (at least IMO) of HUNK coming in with a small Umbrella holdover, slowly trying to rebuild. (And this isn't even taking into account my issues with the design of "Redfield" if they intend it to be Chris.)

Anyway, we probably won't have a definitive answer to this for awhile so I guess we'll just have to wait and see.
 
I'm disappointed in so many people using the saw in madhouse mode. You pick hard mode then use a cheater weapon, that defeats the purpose. Play it like a new run the way its meant to be played. Its rough but so good.

You get the saw for beating it under 4 hours, don't you?
 
They really couldn't come up with new enemies for the last area? I would the forgive it for the
ship
section I guess, but for the
mines
the devs should have gotten creative using the
hallucination aspect
.
 
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