I love it to but eh, to me atleast, the original trilogy is still better simple for the fact of atmosphere, tension, sense of progression, puzzle solving, reading notes that give hints/references to future puzzles or items that you picked up as you play, mood, SOUNDTRACK and how at any time you could be at the brink of danger even if you just thought you were out of it a minute ago.
I even prefer Code Veronica over RE4. Actually, Code veronica proved that Capcom was still able to keep RE's identity while it being fully 3D and while the other half of the game is backtracking, I thought they were creative in how you explored the same familiar ground yet everything looked/felt different as you went into new and old places where with Claire you didn't/couldn't. Which surprises me why Capcom's other game DMC4 has such lazy backtracking when you play with the other character with absolutely nothing new and the same fucking boss fights.
I think the best thing about the original RE's for me is that you start out in such a simple place or setting but it turns into a much bigger and complex thing. Mansion, Police Station, Jail Cell,Streets.etc after exploring and progressing you reminisce about the places you were in as you find/found the key that may take you someplace that is not something familiar and way outside where you spend most of your time playing, exploring and going through.
Like who would have thought in RE1, you'd go through a mansion that has a big ass underground lab? or how about in RE2, you go through a police station that ends up with you being in a sewer which leads to a secret lab that has a train station for an escape. I may sound crazy but the original style RE's always manages to make me miss the place where I was because I spent so much time exploring, unlocking doors, doing puzzles, going through notes, defeated bosses, listening to the fantastic score of that place.etc that when I finally reach to the point of progressing without returning to the place I was makes me sad but also gives such a sense of progression that no RE except the original style was able to capture.