This will not work out well for you, I promiseGet over it:
This will not work out well for you, I promiseGet over it:
I just compared the free ghosts weekend on my PS4 to ghosts on my X1 and I can barely see a difference
I just compared the free ghosts weekend on my PS4 to ghosts on my X1 and I can barely see a difference
Tbh I got Call of Duty Ghosts on the xbox one.
I wasn't fussed with the resolution, but I expect 1080p for this game for the xbox one.
I understand the first batch of games on Xbox one being 720-900p compared to 1080p on Ps4 due to the architecture (just as the ps3 struggled to begin with), but developers should be able to get around the dsram problem soon.
As long as it's 60fps, great single player and multiplayer I will purchase, but I hope resolution is 900p minimum.
I just compared the free ghosts weekend on my PS4 to ghosts on my X1 and I can barely see a difference
Which TV are you using?
LOL I love GAF, people are already calling Titanfall the swan song of the Xbone.
Dynex 4 life suckahDat Kellogg's 19 inch!
Positive for PS4 owners.
Dynex 4 life suckah
well X1 versions of games are displaying resolutions i didn't know existed
How so?
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I honestly think the resoultiongate uproar is a bit overblown especially if a title is hitting a fairly solid 60FPS, but these resolutions are a bit weird.
I honestly think the resoultiongate uproar is a bit overblown especially if a title is hitting a fairly solid 60FPS, but these resolutions are a bit weird.
Positive for PS4 owners.
It may have sold more in the US, but it certainly didn't worldwide. If you look at European charts you'll see that the PS4 version was always ahead of the Xbox One version. And Europe does account for a large amount of sales for that series.
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I honestly think the resoultiongate uproar is a bit overblown especially if a title is hitting a fairly solid 60FPS, but these resolutions are a bit weird.
Whats more important is a clean image. Thats where sony seems to be killing it ATM. no jaggies anywhere.
I'd take 720p 60 fps over 1080p 30 fps for CoD any day
I don't think many people are saying that sub-1080p is unplayable trash, only that considering Xbox One is $100 more than its competition but still can't apparently hit 1080p is an issue.
And frankly, it is.
Not a bit, a lot, as far as I'm concerned. The difference on paper is significant, the difference to my eyes (yes, they're perfectly fine, before someone asks) is negligible. But hey, some people are more bothered by those differences than others.
Okay, no point in XB1 or PS4 if we just settle for 720p 60fps then since PS3 and 360 should give that just fine...
I'd take 720p 60 fps over 1080p 30 fps for CoD any day
No they don't. CoD on PS3 and 360 has never been 720p and rarely does it sustain its 60fps target in heated battles. 600p and 60fps target with plenty of dips is what last gen gave us.
ghosts was in the 720p ballpark for Wii U/PS3/360 wasnt it?
(or whatever the hell 880x720 is)
http://news.softpedia.com/news/Call...ion-on-Wii-U-PS3-Xbox-360-Report-396497.shtml
They probably run benchmarks internally and find out which settings offer a sweet spot. Then they probably run more with each optimization to see if they can safely up the resolution while maintaining performance, or having an acceptable loss anyway.882p is one odd resolution. Why not bump it to 900p?
880x720 isn't "ball park" when it's only 2/3 of the horizontal pixel count. And that was just on Wii-U
PS360 was this:
"With Infinity Ward back at the helm, Xbox 360 owners are in familiar territory with an approximate 1024x600 framebuffer favoured by the developer's previous Call of Duty titles, while the PS3 version features a considerably murkier presentation more closely matching that of Black Ops 2, with native resolution coming in at just 860x600, resulting a soft-focused image. The use of 2xMSAA is present on both formats, and the technique tames some of the harsh edges that appear on-screen to a degree, at least on chunkier details. Sub-pixel crawling still is a common occurrence in both versions on distant objects, though, with artefacts appearing more prominently on the PS3 where the MSAA algorithm tends to break more often."
http://www.eurogamer.net/articles/digitalfoundry-call-of-duty-ghosts-face-off
I wish they could somehow invent TVs that could somehow have variable resolutions. 720p upscaled to 1080p is pretty noticeable on my screen and looks much worse than 1080p native. Or make a much better upscaler for both consoles.
Yeah, if only someone would invent some sort of analog tube technology that didn't rely on fixed digital pixel counts to display its image and presented a superior picture than upscaled lower resolution pictures on higher resolution fixed-pixel displays.
/sarcasm
(The old high definition analog heavy-ass picture tube technology we abandoned years ago displayed a cleaner image when upscaled than fixed-pixel displays and didn't require pixel matching to not look like crap. But we didn't like heavy and bulky.)
If that was the choice, it'd obviously be 1080p. We don't know what the final res of AW will be for the XBO, so I don't really care as long as they hit 60 fps. If they don't hit that...Yes. What if the choice was between 882p/60fps and 1080p/60fps?
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I honestly think the resoultiongate uproar is a bit overblown especially if a title is hitting a fairly solid 60FPS, but these resolutions are a bit weird.
Whats more important is a clean image. Thats where sony seems to be killing it ATM. no jaggies anywhere.
Damn you have 100 friends? How do you make the time bro!?so ive asked my 'normal' (casual if you will) friends what they think a game should have 1080p or 60fps 99% said, what are 60fps?....
Devs need stop refusing to accept the Xbox One's obvious limitations in comparison to PS4. Make it 720p, add better AA, stabilize the frame rate and stop trying to muddy the waters with completely stupid and odd resolutions.
so ive asked my 'normal' (casual if you will) friends what they think a game should have 1080p or 60fps 99% said, what are 60fps?....
900p is equally arbitrary. either you're native or you're not. if you're not, you're arbitrary.
I understand the first batch of games on Xbox one being 720-900p compared to 1080p on Ps4 due to the architecture (just as the ps3 struggled to begin with), but developers should be able to get around the dsram problem soon.
If that was the choice, it'd obviously be 1080p.
so ive asked my 'normal' (casual if you will) friends what they think a game should have 1080p or 60fps 99% said, what are 60fps?....
Devs need stop refusing to accept the Xbox One's obvious limitations in comparison to PS4. Make it 720p, add better AA, stabilize the frame rate and stop trying to muddy the waters with completely stupid and odd resolutions.
I just compared the free ghosts weekend on my PS4 to ghosts on my X1 and I can barely see a difference
I have a XBO, not a PS4, so that's why I said it that way.That WILL be the choice. Either 882p (or whatever sub 1080p resolution they settle on) for the xb1 or 1080p on the ps4.
I agree they look exactly the same...with the TV off.
Lol NahDamn you have 100 friends? How do you make the time bro!?
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I honestly think the resoultiongate uproar is a bit overblown especially if a title is hitting a fairly solid 60FPS, but these resolutions are a bit weird.
Whats more important is a clean image. Thats where sony seems to be killing it ATM. no jaggies anywhere.
No they don't. CoD on PS3 and 360 has never been 720p and rarely does it sustain its 60fps target in heated battles. 600p and 60fps target with plenty of dips is what last gen gave us.