Neutralfanboy
Banned
A cod dudebro is one who thinks Zelda is an XB1 launch game.
Then I'd recommend you perform said research with haste, and refrain from posting incredulous replies to others' assertions regarding the topic until the research is done. I've seen you ask the same shit in several threads, and it's now been explained to you several times. Hopefully you won't ask again next week.It's an interesting subject and I'm trying to do as much research on it as I can.
the fact that my 12 year old nephew notice the difference between 720P and 1080P is telling and the gaming media is full of shit.
That because the PS4 version run between 60FPS and 90FPS. IW needs to lock it at 60FPS. I don't notice notice it because my TV have a 240Hz refresh rate
Yeah, i'm so full of shit. Here is my TV http://reviews.cnet.com/flat-panel-tvs/sony-bravia-kdl-46xbr9/4505-6482_7-33485037.html
It's threads like these that make me sad that most TVs don't support 4:4:4 chroma subsampling. Videogames stand to benefit THE most.
No, not after the 1080p patch. It's dropping under.Just an FYI, the PS4 version does not have framerate drops but framerate spikes - it's frames going over 60fps causing the problem. Shitty none the less, but it is a spike rather than a drop.
Most of the new ones do.
Agreed. I'm a big COD fan and I switched from PS3 to 360.mid gen so I could play it with the better graphics and earlier access to the DLC.
However, it looks like I'm going to have to switch back to PlayStation unfortunately if I want the best experience.
Obviously it is not stuck at 720p but the Xbox One version will always have to make greater sacrifices to reach the developers intended baseline performance.
We are already seeing that in third party games:
AC4:
1080p30 on PS4
900p30 on Xbox One
CoD Ghosts:
1080p60 on PS4
720p30 on Xbox One
and those games that PS4 and Xbox One have the same resolution and FPS? The PS4 is pushing more affects as mentioned in the Anandtech article. This disparity is not caused by the ESRAM, it's caused by the lack of processing power.
It's 60fps, and it's a more consistant 60fps than the PS4 manages (not that that's very impressive given the resolution disparity).Call of Duty is 30fps? Really? I thought it was just the resolution that was different.
No, not after the 1080p patch. It's dropping under.
Digital Foundry said:One of the main issues surrounding the PS4 version of Call of Duty: Ghosts is the somewhat erratic frame-rate reported by reviewers. On playing the unpatched version of the PS4 code for the first time, the difference in smoothness between the mostly solid 60fps of the 360 game and the more inconsistent PS4 release is quite obvious - in many scenes we see the appearance of judder and what appears to be slowdown on the PS4, perhaps surprisingly in areas where performance isn't impacted upon in either the PS3 or 360 versions.
Taking the affected clips and running them through our performance analysis tools, we expected the results to show clear frame-rate drops and small bouts of tearing, but surprisingly this wasn't the case at all, with the results showing us a largely locked 60fps bar one or two minor dips and a solitary torn frame. Furthermore, when seeking through the footage in performance-affected areas we were confronted with unique frames on a consistent basis, thus indicating a 60fps update that we just didn't feel when playing the game.
So just what is going on? Well, a close look at our captures reveals that Call of Duty: Ghosts actually runs at higher frame-rates than 60fps on a fairly frequent basis, despite the video output being limited to 60Hz. In scenes where we experienced judder and perceived frame-rate loss, what we are actually seeing is the appearance of skipped and incomplete frames - an effect that is arguably far more noticeable than a few prolonged drops down to 50fps or so seen the 360 version of the game.
Just an FYI, the PS4 version does not have framerate drops but framerate spikes - it's frames going over 60fps causing the problem. Shitty none the less, but it is a spike rather than a drop.
That is when it was running at 720p before the 1080p patch.
You know, people keep saying 'you're sitting too close to your TV' when talking about this kind of thing and if you can tell the difference.
What if you use a PC monitor for all your needs?
The PS4 version of this game has been treated very unfairly by the majority of the gaming press, particularly by that joke of an outfit over at polygon who gave it a lower score than the xbone version.
For a game to run over 2x the resolution on one system and also perform equally if not superior in every other aspect, only to be ignored or actually scored lower ... It just shows me which media outlets to ignore from here forward because they are either blind or pushing an agenda.
Then I'd recommend you perform said research with haste, and refrain from posting incredulous replies to others' assertions regarding the topic until the research is done. I've seen you ask the same shit in several threads, and it's now been explained to you several times. Hopefully you won't ask again next week..
Yeah, join a very large party. Microsoft absolutely lost tons of sales by cheaping out on that GPU. I look at Xbox buyers complaining about how Assassin's Creed 4 graphics look, and it's one of the best looking games on my PS4.
It is disappointing more than anything. I spent 95% of my gaming on a 360 last gen. Would have liked to have stayed in the ecosystem.
I can't believe how much discourse the resolution of this game has caused. The game is garbage who cares.
I can't believe how much discourse the resolution of this game has caused. The game is garbage who cares.
And they'll continue doing so. That's what they're paid to do, and until Sony has a significant lead, I doubt they'll stop their BS campaign. Heck weren't some of the press talking about how 1080p made Forza look amazing and playing that up? So it's important for just that one game, but any other game it doesn't matter. The bias is so clear.
Call of Duty is 30fps? Really? I thought it was just the resolution that was different.
Anecdotal and all that jazz but I was speaking with my cousin's 11 year old son and he broke it down why he asked his parents to get him a ps4 over the Xbox one. His main point was that "there aren't that many games but they both have the same games" and the ps4 has better graphics in those games. Now it is very surprising that these kids are that informed about graphical differences irregardless of the "small" differences.
NeoGAF is a forum for holding civil, evidence-based discussion as defined in the TOS. I'm using a sound scientific methods to try to determine the relationships between the output resolution of a console and the human eyes ability to resolve the information at any given viewing distance relative to the screen size and pixel density of the display device.
So thanks for your contribution. I see that you didn't actually add anything meaningful to the discussion which is quite ironic considering your username.
I agree...but I'm still gonn be shocked of the Xbone runs the next CoD game at the same resolution as the PS4 and shares all the same assets/performance...I'm not sure if Ghost should really be used to make any conclusions. Even the PC version runs like shit.
I remember most people here concluding that IW is incompetent after the PS4 frame rate issues showed up
You cant just "turn off" 120hz...it's the refresh rate of your TV...120-240hz HDTVs just do frame doubling and it introduces a LOT of input lag. You will end up turning it off very quickly just like I did.
Thanks for stopping byI can't believe how much discourse the resolution of this game has caused. The game is garbage who cares.
That is when it was running at 720p before the 1080p patch.
EDIT: "Update: Having reviewed the patch captures, there's an odd issue with tearing which caused some confusion, but we're fairly convinced now that in the revised version of the game at least, any judder is down to frame-rate drops and not the game running faster than 60Hz."
WTF?! How in the hell did they try to justify the reasoning for the scoring in their reviews?
As someone who has preferred the 360 controller, I would appreciate more impressions to those who have both the XO and PS4 on the controller with COD and FPSs. Any other thoughts on this? I am wondering because I am seriously considering getting a PS4.
As someone who has preferred the 360 controller, I would appreciate more impressions to those who have both the XO and PS4 on the controller with COD and FPSs. Any other thoughts on this? I am wondering because I am seriously considering getting a PS4.
So I bought a PS4 and XB1 day one. .
As someone who has preferred the 360 controller, I would appreciate more impressions to those who have both the XO and PS4 on the controller with COD and FPSs. Any other thoughts on this? I am wondering because I am seriously considering getting a PS4.
I preferred the 360 controller for shooters, but now prefer the DS4 over the XB1 controller.As someone who has preferred the 360 controller, I would appreciate more impressions to those who have both the XO and PS4 on the controller with COD and FPSs. Any other thoughts on this? I am wondering because I am seriously considering getting a PS4.
As someone who has preferred the 360 controller, I would appreciate more impressions to those who have both the XO and PS4 on the controller with COD and FPSs. Any other thoughts on this? I am wondering because I am seriously considering getting a PS4.
the fact that my 12 year old nephew notice the difference between 720P and 1080P is telling and the gaming media is full of shit.
That because the PS4 version run between 60FPS and 90FPS. IW needs to lock it at 60FPS. I don't notice notice it because my TV have a 240Hz refresh rate
Yeah, i'm so full of shit. Here is my TV http://reviews.cnet.com/flat-panel-tvs/sony-bravia-kdl-46xbr9/4505-6482_7-33485037.html
I agree with everything you said except this...there are plenty of panels with 120hz refresh rates out there to handle bluray movies properly at 24fps...Which, btw, isn't really 240Hz, since is just a 60Hz panel with motion interpolation crap (I doubt you have a 120hz TN panel since you mentioned 240Hz). Your tv only accepts 60Hz inputs.
I agree with everything you said except this...there are plenty of panels with 120hz refresh rates out there to handle bluray movies properly at 24fps...
Motion interpolation is a completely different animal...its generally a "feature" of 120hz sets in an attempt to "improve" 60hz material...
Ok cool...but yes I agree that in the context of console gaming it's always 60hz...so any games pushing beyond 60fps is gonna cause judder...and that is going to effect ALL sets...regardless of hz...I meant from the PS4 while gaming. Sorry if that was unclear, my bad. Edited.
And of course, 24Hz/24p is a must for movie-watching