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Retronauts Podcast Thread

My favorite classic era comic book game is the PS1/N64 Spiderman game made by Activision. Based on the animated series and developed by the Tony Hawk team. Way better than the more well known PS2 games based on the movies.

Agreed! I called it "the best superhero game ever" in my OPM review, which I still believe it definitely was at the time.

The PS1 version was better than N64, which seriously nerfed the cutscenes -- but don't forget that it was also on Dreamcast. I've never played that version, but I'm sure the sheer system power makes it the best of the bunch.

Fun side note: There was a promotional comic written for that game by a young upstart comic book writer named Brian Michael Bendis. Wonder whatever happened to that guy...
 
Backer episode is live and it's going to be awesome as it features these 3:

1GINJoj.jpg1

fuck yeah
 
The new Patreon episode is one of our best ever; I say this as someone who contributed nothing and sat passively in a hotel room for 90 minutes while other people talked.

I did, and I think most people would agree the NES one is superior. Not that any of this matters in any way.

Please respect the time-honored tradition of nerd gatekeeping.
 
It seemed more like Curufinwe made two separate attempts to start a conversation. I guess he could have just wanted to lord some random Amiga knowledge over people, though.

I dunno, based on the things I've seen him post in this thread, I don't think any of his arguments are made in good faith.
 
It seemed more like Curufinwe made two separate attempts to start a conversation. I guess he could have just wanted to lord some random Amiga knowledge over people, though.

I don't see how there being a Batman tie-in game can be considered random knowledge. It was a huge movie in the time when licensed games flooded the shelves.

But next time I will know better than to ask a loaded question like "is this game like this other game?".
 
Retronauts wants your favorite memories from the past 10 years:

https://twitter.com/retronauts/status/783377369146888192


So many good ones.

Sonic call in trainwreck, Jenn Frank rapping, Survival Horror episode, Wrestlenauts...hard to choose.
I'll be a broken record and say the Survival Horror, Metal Gear, Smash Bros. and Phantasy Star episodes have been especially re-listenable and have a wealth of great moments. Specific memories are hard to choose from so many shows, but I also really enjoyed the Bionic Commando episode because of Jeremy's snarky fan fiction. It must be heard.

Jenn Frank's story about her grandfather, his dog, a bar, and Ms. Pacman was great.

Bob's debut on the Ghostbusters/ Majora's Mask episode was another good one, just slightly marred because of a touch of that old fashioned, circa-2009 skype awkwardness.

And of course, Ray's, "Vagina-chan, clitoris-chan, I love you. I love you!" was a landmark moment for podcasts as a medium.
Jenn Frank rapping
Jenn really was the heart of the first few years. She had really great chemistry with the Retronauts gang.

----------

Now I need to go back and listen to some old favorites. I really do love Retronauts in all of its variations. Thank you Jeremy, Ray, Bob, and any other crew members that may be lurking this thread, for all of the great shows over the years.
 
i did not have the fortitude to listen at the time either, but i recall getting a lot of enjoyment following the thread, which is probably the longest ever retronauts episode thread?

the money quote:

Would you:

introduce your daughter to Jeremy?
demand that the writers ask YOU questions?
passive-aggressively plug your podcast while defining milquetoast?

I think we're all better than that.
 
Listening to the N64 episode, and I'm absolutely loving Jared Petty as a chair. I know about his Pockets Full of Soup project, but he's so well-spoken and pleasant to listen to that I'd love to hear him as a regular on a video game podcast.

EDIT: Personally, probably my favorite episode was the Street Fighter episode from the 1up days. Having Mielke and Crispin as guest chairs was awesome. The music interludes for that one were great, too.
 
One of my favorite Retronauts was the one when the guys interviewed Jeremy Blaustein and Victor Ireland.

Or were they separate episodes?

And once again I apologize for my part in the Sonic debacle.
 
I listened to the entire back catalog pretty recently and I gotta say, 2016 is pound for pound the best year of the podcast to date. Loads of great main show content and the micro episodes finally came into their own with some solid ideas.
 
I listened to the entire back catalog pretty recently and I gotta say, 2016 is pound for pound the best year of the podcast to date. Loads of great main show content and the micro episodes finally came into their own with some solid ideas.

I used to think the classic early 1up Retronauts was the best. Lots of energy, passion and inappropriate jokes. That was until I recently went back and listened to some of the early episodes. The hosts were constantly talking over each other and talking out of their asses. Poor Jeremy would always try to maintain some order but it would often descend into chaos and a competition to see who could talk the loudest and be the biggest cynical smart ass. Sharkey was the worst defender for interrupting people and getting the show off topic. I used to love him on the show because he would make the occasional hilarious wise crack, but listening to it now, he really brought the discussion down most of the time.

I still have a lot of nostalgia for those early episodes and there were tons of great moments (especially the episodes with Jenn Frank and/or Shane), but current Retronauts is definitely the best.
 
I used to think the classic early 1up Retronauts was the best. Lots of energy, passion and inappropriate jokes. That was until I recently went back and listened to some of the early episodes. The hosts were constantly talking over each other and talking out of their asses. Poor Jeremy would always try to maintain some order but it would often descend into chaos and a competition to see who could talk the loudest and be the biggest cynical smart ass. Sharkey was the worst defender for interrupting people and getting the show off topic. I used to love him on the show because he would make the occasional hilarious wise crack, but listening to it now, he really brought the discussion down most of the time.

I still have a lot of nostalgia for those early episodes and there were tons of great moments (especially the episodes with Jenn Frank and/or Shane), but current Retronauts is definitely the best.


Absolutely! The NES Launch and the recent episode about gaming ephemera were fantastic. This new Retronauts is the best.
 
So Jeremy, just watched some Good Nintentions. Any reason why you are playing the games without scanlines?

Edit: Not a critique, just curious about your reasonings, they tend to be pretty well thought out :)
 
I used to think the classic early 1up Retronauts was the best. Lots of energy, passion and inappropriate jokes. That was until I recently went back and listened to some of the early episodes. The hosts were constantly talking over each other and talking out of their asses. Poor Jeremy would always try to maintain some order but it would often descend into chaos and a competition to see who could talk the loudest and be the biggest cynical smart ass. Sharkey was the worst defender for interrupting people and getting the show off topic. I used to love him on the show because he would make the occasional hilarious wise crack, but listening to it now, he really brought the discussion down most of the time.

I still have a lot of nostalgia for those early episodes and there were tons of great moments (especially the episodes with Jenn Frank and/or Shane), but current Retronauts is definitely the best.

Yep, a lot of the 4+ person shows are hard to listen to with all the cross talk. Also the standards of language have changed a ton over the years, they'd commonly say things that would get people calling for their heads today.
 
So Jeremy, just watched some Good Nintentions. Any reason why you are playing the games without scanlines?

Edit: Not a critique, just curious about your reasonings, they tend to be pretty well thought out :)

Because they look really bad in YT videos, frankly. I really wanted to use scanlines when I first started the series because it makes the games easier for me to look at on a big HDTV as I record, but now I play off a CRT as a reference monitor and it's all good.

I used to think the classic early 1up Retronauts was the best. Lots of energy, passion and inappropriate jokes. That was until I recently went back and listened to some of the early episodes. The hosts were constantly talking over each other and talking out of their asses. Poor Jeremy would always try to maintain some order but it would often descend into chaos and a competition to see who could talk the loudest and be the biggest cynical smart ass.

Oh my god, someone finally gets it. I've waited 10 years for someone to understand. God bless you.
 
Because they look really bad in YT videos, frankly. I really wanted to use scanlines when I first started the series because it makes the games easier for me to look at on a big HDTV as I record, but now I play off a CRT as a reference monitor and it's all good.

Makes sense, thanks for answering - and keep up the great work!
 
Yeah, I love classic Retronauts and listen to old episodes from time to time, but the current version of the show is the best it has been. The one thing that the old episodes had was everyone's favorite secret best guest, Shane.
 
Mention Mischief Makers twice, can't think of a single game on the N64 played with the dpad.

Great episode overall, lots of fun to listen to on the drive to work!
 
Mention Mischief Makers twice, can't think of a single game on the N64 played with the dpad.

Great episode overall, lots of fun to listen to on the drive to work!

If I remember correctly, WWF No Mercy, Flying Dragon, Dr Mario, Fighters Destiny, Doom, Duke Nukem and GoldenEye could all be played with the dpad. The best way to play an FPS on N64 is using the dpad and analogue stick.
 
In hindsight, I can't help but wonder if Punch Out!! was the game that ruined my life.

Back then, I used to spend hours at my friend's place around the corner playing (or watching him play, because he was kind of a dick about it sometimes) his C64, then Amiga. I was way into the Amiga, even made a mixtape of stuff like Xenon II, Savage & that dope Euro R-Type soundtrack recorded directly off it.

But then another kid across the street got an NES, and I saw Punch Out!! with those huge characters & round transitions on their big screen. I'd never seen anything like it, to my kid eyes it blew away anything I'd seen on the Amiga. I stopped dreaming of saving for an Amiga with my paper route pittance & begged my parents for an NES. Of course they dropped the ball by getting me a 2600 for Christmas (which were on fire sale everywhere by that point), but the following birthday that NES was mine and I was done. I soon realized that almost no Western developers understood kinesthetics in gameplay (I didn't know that word, but I intuitively understood the concept) and a two-decade bias against Western - and thereby computer/PC - games ensued.

But what if I'd gotten into the Amiga -> PC track? I would've been on course to be one of those computer wiz kids just in time for the dot com boom, instead of someone alienated by computers by the time Windows 95 happened. I could be rich and retired now on LiveFromKyoto Island with my supermodel harem. Thanks a ton, Piston Honda.
 
In the recent game ephemera episode several people lamented that there was no place to send all this collected material to that would archive them for researchers and posterity. So I wanted to make sure you guys were aware of the Strong Museum of Play in Rochester, NY, which in addition to being a children's museum also keeps a wide range of archival material related to video games - papers from developer luminaries such as Jordan Mechner and Will Wright and source code and internal documents from companies such as Tengen and MECC - all made available to interested academic researchers. So if you ever get in the spot of wanting to get rid of a large collection of game-related material, you should contact Strong and see if the people there would be interested in housing it within their archives.
 
Just listened to the ephemera episode. Great stuff. I'm into collecting magazines, guides and some of the lesser known marketing/fan club stuff from the early NES days but the stuff they're talking about is on another level. Definitely in the preservation category -- well beyond mere collecting.
 
Listened to the DarkSouls of game-collecting episode last week while I was in the bank. It was an AMAZING episode, specially for the anecdotes. Driving all the way to the atari building before being demolished sounded like a total adventure! And knowing that Grim Fandango could have an HD remaster only because Tim Schafer managed to steal a pc from his old office was very surprising.

I hope these guys manage to get a big enough space to display all that stuff. Would make for a real gaming history landmark to visit and contribute to.

This week's episode about Elevator Action was pretty entertaining too. Too bad it only lasted 12 minutes but oh well, it's a micro episode!

The podcast's great, guys. Have you ever made an episode about Shin Megami Tensei, Monkey Island or Kirby?

Mention Mischief Makers twice, can't think of a single game on the N64 played with the dpad.

Great episode overall, lots of fun to listen to on the drive to work!

Kirby 64 and the Pokemon Stadium games.
 
A non-Persona SMT episode is on my 2017 to-do list for sure.

O.M.Y.H.V.H.!!!!!! <- you can even edit in the record scratch sounds when you talk about this

lmk when ur ready if you want to be drowned in dev interview links parish, I WILL DROWN YOU WITH PRIMARY SOURCE RESEARCH MATERIAL
 
Nich M. was spirited away to Nintendoville, but maybe he could come drop some knowledge.
I'd love to have Nich on again, but Nintendo employees and podcasts have not proven to be a happy combination of late and I wouldn't want to do anything to put him in any potential jeopardy with his employers. I'm sure we can find some other SMT expert out there!
 
I'd love to have Nich on again, but Nintendo employees and podcasts have not proven to be a happy combination of late and I wouldn't want to do anything to put him in any potential jeopardy with his employers. I'm sure we can find some other SMT expert out there!
Understandable. I'm sure SMT superfans are more plentiful now than they were back in 08 when you all did the Persona episode.

Fantastic! I thought Sharkey had ridden off into the sunset for good. I can't wait to listen.
 
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