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Revisiting Final Fantasy XII: please help me beat this game

Then I'm sorry for the things I've done in this thread, I'm bailing.

Thanks for the fantastic ride, Himuro. I'll be off to the next FFXII-thread :D
 
Yeah, Error is a dirty traitor. He's been betraying BONES in the anime thread too. :lol

Mist Quickenings are largely USELESS in the game. I hardly ever use them. They're either overpowered or totally useless. :/
 
Himuro said:
BEAT FLOWER DRAGON ON MY SECOND TRY. Owned.

I used Mist Quickenings at the beginning of the fight. Mistaaaaake. It didn't even take that much damage off. I didn't have MP the whole battle. No ethers or elixirs here! So I basically just had Balthier stay clear the entire battle and snipe. I had Basch and Fran be tanks and do the heavy damage, and Larsa was backup with his healing ability. Balthier revived someone with phoenix downs whenever they died. Whenever the dragon used his lol status effects rock attack I juse used an antidote and eye drops to get rid of poison and blind and left everything else on.

Kept going and it was a matter of survival.

Pure tactical finesse. Awesome boss fight.

Now go back to Eruyt, then walk south to a new area, then go right 1 screen to go where the boss fight takes you anyway. See if you can get through the 1 screen of the Feywood that you travel through.

Mist combos are pretty useful to finish a boss off, but work better BEFORE they go into 'critical mode'. A few bosses in particular come to mind
Didalos or whatever, Belga, Ahriman
. Also it can be a lifesaver on the vegetables.
 
I'm not sniping you or anything, it's just that this thread is awfully close to the Okami mess a couple of years ago.

It'll be stupid if you get banned over a game you didn't like yet again. Just drop the game if you don't enjoy it, there's no one holding you at gunpoint telling you to finish it.

I also detest "zzz boring zzz yawn" posts, because they add absolutely nothing.
 
I really liked the battle system, the characters, the writing, and the story, but any RPG with a difficulty curve unbalanced enough to require hours of grinding when you reach a new area is going to lose me along the way.

Awesome game, played great, but design flaws ensured I'll never beat it.
 
Metroidvania said:
Granted, I'd only gotten about halfway through before my memory card died somehow, but he even says "I'm just along for the ride," if I remember right. He's a nobody, doesn't have any real bearing on the story at all, doesn't help motivate me to care about the story.

Vaan said he came with Ashe because he wanted to forget his brother's death. He was running away and couldn't face the truth. Coming along with Ashe and wanting to be a pirate was his way to escape. Seeing Ashe fighting for her kingdom, he decided not to run anymore and face the truth. Unite and stand together even with bad times is what the story wants to convey. And they wanted to show that everyone's effort counts no matter how important you are.

It's strong points lies somewhere else and you need to take with everything. It gives you a true adventure experience and makes you write the rules. Speaking with npcs and taking hunts gives you a more believable world. It has it's flaws, but does lots of things well
 
aeolist said:
I really liked the battle system, the characters, the writing, and the story, but any RPG with a difficulty curve unbalanced enough to require hours of grinding when you reach a new area is going to lose me along the way.

Awesome game, played great, but design flaws ensured I'll never beat it.

Not designed for you is not the same as a design flaw. =\ I didn't have any problems with the difficulty during the main game. If anything it was way too easy. But I thought the Hunts were suitably difficult as long as you went to them as early as you unlocked them, which saved the game for me.
 
Spend some time getting the Zodiac Spear if you haven't opened those damn chests. After that the game is a breeze.

It took me a year and a half to finish this game so I sort of feel your pain. But I had problems with the storyline going to shit halfway through, not with the gameplay (I liked gambits because it automated grinding).
 
This thread made me load up my latest save. My party is at some kind of floating green platform that stretches on and has sort of outer space background. I honestly have no idea where to go from here and feel like maybe I should start over since I didn't follow the story that closely anyway.
 
Himuro said:
9. Fran's butt.

What?

Other than that, approved!

BTW I need to head to viera's place now. Yet I'm playing with the hunts a lot. If you want a real challenge, try them. Especially the gill snapper, I hate that turtle!
 
Himuro said:
Huh? Whatcha mean?

Going the way to skip the Elder Wyrm is just as dangerous as fighting the Elder Wyrm.
Go south and exit the jungle and you'll reach a new area that also takes you to where beating the Elder Wyrm takes you.
 
kruskev said:
This thread made me load up my latest save. My party is at some kind of floating green platform that stretches on and has sort of outer space background. I honestly have no idea where to go from here and feel like maybe I should start over since I didn't follow the story that closely anyway.


Look at the map, it'll tell you what to do next.
 
FFXII's story and characters start strong, but after the Leviathan's part, it goes slightly downhill, and once the journey to Archades begins, it becomes much worse.

Basch, Vaan and Penelo are the characters that suffer the most with this narrative downhill. Vaan is one of the most important characters early on, being responsible for gathering the heroes of the story, while representing the eyes of Dalmasca and having good motivations and dreams to go on. But once the party reaches Jahara, his story almost comes to a conclusion, and he starts being ignored and left out.
Granted, he still manages to have some important roles after so. For example, without him,
the party wouldn't be able to cross the Viera's jungle, and most notably, Ashe's world-changing decision was heavily affected by Vaan. That was probably the way Matsuno found to make Vaan change the world, while retain his traits, and don't give him super powers. Have his Dalmascan & innocent personality affect none other his kingdom's leader Ashe.
But Vaan's character went so drastically downhill after Jahara, that the story failed to present that well.

Basch had even more potential. The way his story concludes at the end is very similar to the way Ashley's story concludes:
Both innherit an antagonist's position
. But again, VS story handled it so much better than FFXII's, it actually used it to make the ending more memorable and impressive. That part at FFXII's ending felt just like a:
"look at what happened to Basch and... lolol, let's hint for a possible romance between Basch and Ashe so we can make more spin-offs."
 
Himuro said:
I tried doing Gil Snapper but unfortunately it wasn't raining so I couldn't do it!

What's wrong with Fran's butt? :(

Rain will come soon. I'm not sure if you want to meet him. It took me lots of tries to kill him. Belias won't be much of a help, using mist with your entire party will only damage 5-10% of his HP and he gets really annoying at the end. Good luck!

About Fran, she is not my type...I would rather have a peace of Balthier and Vaan :D
 
Unrelated, but I just got this game 30mins ago and was hoping there is a way to reverse the x-axis... it seems backwards to the way I normally play 3rdperson shooters.
 
not sure why the story of the game gets so much hate... the
vegnats or whatever didnt really add much to the plot...and the cid-balthier dynamic wasnt as emotional as it could have been
. Also vaan and panelo really didnt do much, but the setting, dialogue and
villains were all pretty good...and the lore in the game is incredible, really gave it some depth

Take shadow hearts covenant for example, that game had a pretty damn poor story (though some good humour)...ultra cliched main character and pantomime villains... enjoyable to some degree..
 
-Rogue5- said:
Unrelated, but I just got this game 30mins ago and was hoping there is a way to reverse the x-axis... it seems backwards to the way I normally play 3rdperson shooters.


i don't think you can AFAIK

and damn I am at the point most people are- about 25 hours in and no clue where to go because I havent played it in a year
 
I'm at the end of the game. Faced the last boss several times. FFXII is incredibly dull, I have 0 urge to beat the last boss. I'm in the exact same position with FFX-2. Crisis Core and The World Ends With You is keeping my faith that FFXIII will rock my socks though.
 
Himuro said:
A bow, Scar?

00-267X781.jpg
 
User2k said:
I'm at the end of the game. Faced the last boss several times. FFXII is incredibly dull, I have 0 urge to beat the last boss. I'm in the exact same position with FFX-2. Crisis Core and The World Ends With You is keeping my faith that FFXIII will rock my socks though.

If you're at the very end, it shouldn't take too long to just finish it. Did a certain part kill you?
 
Himuro said:
Okay, now that people think I absolutely HATE this game I'm going to say things I DO like about it:


9. Fran's butt.

10. Viera!

She pretty much always led my party. Pretty sad when I think back on it.
 
I can't beat this game either. I think I'm at Giruvegan or however it's spelled. I lost interest a while back and have never gotten back into it. I really should. It's the first FF I've played that I haven't beaten.
 
Red Scarlet said:
If you're at the very end, it shouldn't take too long to just finish it. Did a certain part kill you?

Honestly I don't remember, I played it when the game was first released. I don't even recall the story. I don't even remember who the last boss is. I just remember facing the last boss and realizing my party sucked. Theres no way I'm going to spend my time grinding to beat him. Like I said, I have 0 urge to beat it. I really don't care what happens. I was really disappointed in FFXII. I play the Final Fantasy series for their great stories, and thats where FFXII was lacking.
 
Yeah I dropped this game about 20 hours in and have no need to go back right now as I am having an infinitely better time with Persona 3.

I do remember what pissed me off. One of the dungeons after the bird people(I think they were mines) that I was trudging my way through really pissed me off. It was a really easy dungeon for the most part and I really had no problems with the regular mobs. Then I hit a room where they suddenly decide to drop a dozen giant slime guys on my party to the point where I can barely move and the entire party got decimated in like a minute.

I understand that I was supposed to use mist attacks or a summon to take them out, but I didn't have the MP, etc. :(

It just annoyed me to no goddamn end and I didn't feel like replaying the hour or two I lost just because of one stupid room. :(
 
This thread made me want to get back into FFXII.

I wasnt very far in that game, it just didnt click with me, plus i had other games to play. I think i was at the Leviathan part, and got destroyed by what i think was the boss there, i guess i am seriously underleved, without gear etc. :D

To grind or not to grind. What would be a good place to grind some levels easily at that point ?
 
BudokaiMR2 said:
Yeah I dropped this game about 20 hours in and have no need to go back right now as I am having an infinitely better time with Persona 3.

I do remember what pissed me off. One of the dungeons after the bird people(I think they were mines) that I was trudging my way through really pissed me off. It was a really easy dungeon for the most part and I really had no problems with the regular mobs. Then I hit a room where they suddenly decide to drop a dozen giant slime guys on my party to the point where I can barely move and the entire party got decimated in like a minute.

I understand that I was supposed to use mist attacks or a summon to take them out, but I didn't have the MP, etc. :(

It just annoyed me to no goddamn end and I didn't feel like replaying the hour or two I lost just because of one stupid room. :(

Fire works on them, or you could set a gambit to use Smelling Salt (cures confuse), or just exit the room and run past the slime guys.

Kandrick said:
This thread made me want to get back into FFXII.

I wasnt very far in that game, it just didnt click with me, plus i had other games to play. I think i was at the Leviathan part, and got destroyed by what i think was the boss there, i guess i am seriously underleved, without gear etc. :D

To grind or not to grind. What would be a good place to grind some levels easily at that point ?

Are you stuck IN the Leviathan? If not, afaik the 'best' place to level early is the Dustia trick. There's youtube videos that show it.
 
The-Switcher said:
Good luck, dude.

I remember grinding for what seemed like eternity, then I walked innocently into a cave and a bunch of blobs fell from the ceiling, multiplied x3 within 10 seconds, and killed my entire party within 20 seconds.

That was the last time I played FFXII.

sorry, but i had to :lol

i remember that spot very well. ive beaten the game, but ive actually never enjoyed it very much. i felt ripped off halfway through and only died once, while running into the last esper? unprepared. it is one my biggest RPG disappointment.
 
Red Scarlet said:
Are you stuck IN the Leviathan? If not, afaik the 'best' place to level early is the Dustia trick. There's youtube videos that show it.

I am inside actually, with a game saved there. But i still have a save that i did just before going in, in that town with the mine. So i can always load up that one and find a good place to grind :D
 
Well, if you can get out, I'd guess Dustia would probably be best. Load up on Phoenix Down, then go. If you're trying to level up everyone, then the people in the active party are who gain experience.
 
Red Scarlet said:
Well, if you can get out, I'd guess Dustia would probably be best. Load up on Phoenix Down, then go. If you're trying to level up everyone, then the people in the active party are who gain experience.

Just looked a youtube video of it.

Guess i will try that, damn gonna need to farm some money to get some phoenix down :D
 
Well my ps2 had more dust than i thought. Hope my memory card still works :D

For the dustia trick, all the videos i saw was only 1 char, but you can level 3 of them at once with that trick right ?
 
Himuro said:
"if this is not my true soul mate he will become my 63rd almost soul mate. but surely he will be the one...surely."

o_O

wtf

Which guy did you choose? IIRC you have a choice between a Human and a Seeq. You should choose the Human.
 
Kandrick said:
Well my ps2 had more dust than i thought. Hope my memory card still works :D

For the dustia trick, all the videos i saw was only 1 char, but you can level 3 of them at once with that trick right ?

You get more experience with fewer characters walking around. ONLY the characters in the active party gain experience, so they were buffing that particular character. Everyone gets LP as long as he or she is alive.

If you can get into the Lhusu Mine, that's probably your best spot to get money by killing skeletons on the 2nd bridge.
 
I loved this game, but I could understand why people would find it boring. The narrative is weak and it doesn't hold your hand, but seriously, a Final Fantasy with a weak narrative is a death sentence.
 
Red Scarlet said:
You get more experience with fewer characters walking around. ONLY the characters in the active party gain experience, so they were buffing that particular character. Everyone gets LP as long as he or she is alive.

If you can get into the Lhusu Mine, that's probably your best spot to get money by killing skeletons on the 2nd bridge.

I know it won't become the fashion, because more grinding = longer to be traded in, but I wish more RPGs would go the route of having inactive party members gain experience, even if it's at a slightly reduced rate. It was one of the few things that Rogue Galaxy got right. I can't recall any other RPGs that did that off the top of my head.
 
Himuro said:
I took them out and Ashe is the only one who has a summon and I don't even USE her. I didn't use Mist either. What you're supposed to do is do the trap, and if the slimes are too strong for you or if you're missing hps, leave that zone, heal up, and go back and fight them. They aren't even required to be killed.

But yeah, that dungeon is really lame. There's no save point in it at all except right before the boss, and it takes like an hour to get to the boss in the first place.

Yeah like I said, I only tried once but it just pissed me off.

The first reaction was to retreat but I was stuck in the middle of the room and did not make it. I just got hit by like four of them as I started to run.

It was just really really annoying because the rest of the dungeon was a breeze. But some stupid trap makes me replay an hour or more of the game? I don't like crap like that ESPECIALLY in a game that is already 60-80 hours. :( I have no problem with difficulty but the fact that it was so damn random annoyed me. Is there even a visible 'trap' or is it just 'walk into the room and BAM' crap?

I was digging the game outside of the uninteresting plot and will probably go back, but I am having more fun with Valkyria and FES for my RPG fix atm :)
 
Himuro said:
The story is finally getting interesting. It only took 40 hours. "Only".

I've now seen what all the Judge's look like, and some of them look really cool. I wish they were more important to the story and you had to take them down one by one because they would have been excellent villians.

judges.bmp


BudokaiMR2 said:
It was just really really annoying because the rest of the dungeon was a breeze. But some stupid trap makes me replay an hour or more of the game? I don't like crap like that ESPECIALLY in a game that is already 60-80 hours. :( I have no problem with difficulty but the fact that it was so damn random annoyed me. Is there even a visible 'trap' or is it just 'walk into the room and BAM' crap?

Are you talking about the blue slime guys? They start dropping down to you after you hit a switch to open the gate to your right.
 
I'm in the sewers, and I also lost interest in the game :/ Maybe I should try to start it again. I kinda got tired of level-up-level-up-level-up-level-up-choose-hability-level-up-level-up-level-up :P
 
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