The real question now is, who will be the next developer to ignore what's happened with DRM on other projects and make the same mistake?
It's a predictable cycle by this point.
- developer doesn't fulfill promise/guarantee of game being DRM-free, at least in eyes of backers
- backers complain
- developer reassures backers game is DRM-free after it's downloaded from Steam (which it certainly can be), or developer explains why the choice they made was the best or most necessary one
- backers complain, demand DRM-free copies/codes
- developer brushes complaints aside, hopes they fade
- backers continue to complain, word begins to spread
- developer relents, decides to give DRM-free copies/codes of game
Rinse and repeat.