(Click for general game info.)
Latest drivers: (as at 21/12/2017)
Intel: Depends on your processor; download the driver update utility
GameGPU (Russian; launch build)
Tips and tricks:
Cap the framerate/potentially improve frametimes: Download RivaTuner Statistics Server, input your desired framerate limit in the "Framerate limit" box, and hit enter (the program comes bundled with MSI Afterburner and earlier versions of EVGA PrecisionX). Alternatively, those with an Nvidia GPU have the option of Nvidia Inspector, which can also be used to impose a framerate cap, either in a similar manner to RTSS or by way of forcing a different vsync interval (click the small tool icon to open the game profile section).
Note: Useful if you your system can't maintain, say, 60fps and you're sensitive to the wild fluctuations, or you're experiencing uneven frametimes. The greater window the engine has to render a given frame, if you're imposing a lower framerate than the game can otherwise provide, may also help in alleviating stuttering related to data streaming.
Stop the game from crashing after 15 minutes on touch-capable systems running Windows 10: Open the task manager, switch to the Services tab and disable TabletInputService.
Improve performance when using the Ultra preset: Use FXAA or TXAA in lieu of SSAA. SSAA is supersampling and demands significantly more of your GPU.
Enable SLI support: Using Nvidia Inspector, open the game's driver profile (click the tool icon and select the game from the drop-down list) and set "SLI compatibility bits (DX10 + DX11)" to 0x080010F5. The bits may introduce some texture flickering, and scaling will be at the low end. (Credit to n00b4uM @ Steam Community via Neo_Barrad.)
Improve performance in general: Use ReASON to disable the more demanding water shaders. (Credit to Kaldaien @ GitLab via KainXVIII.)
Display mode: Fullscreen; Windowed; Borderless
V-sync: Off; Double-buffering; Triple-buffering
Anti-aliasing: Off; FXAA; TXAA; SSAA
Texture quality: Low; Medium; High
Shadow quality: Low; Medium; High
Framerate: Auto (uncapped); 30fps; 60fps
Filtering: Trilinear; Anisotropic 2x; Anisotropic 4x; Anisotropic 8x; Anisotropic 16x
Depth of field: Off/On
Motion blur: Off/On
Water tessellation: Off/On
Screen-space reflections: Low; Medium; High; Very High