I don't understand why they did not show this trailer yesterday in their stream instead of some old trailers we already saw at E3.
I really have to ask what they thought when planning the show ...
This version IS essentially the PC version, scaled down to X1X specs.
i turned on the high frame rate mode on the pro and never looked back. shit is so noticeably smoother.
So this will work with my Xbox One copy of the game wont it?
I just stick the disc on the XBX and presto it downloads all this 4K goodness and boom, it looks amazing?
And then on top of that I'll get a sweet downsampled image to my 1080p set?
So it's basically the PS4 Pro version with the same settings.
Also the High Framerate mode? This means they are not able to lock it at 60 on X1X also. That's surprising.
I did the same, but I went 4K. The visuals are so much better on that mode. High FPS mode showed a lot of texture shimmering and rough textures. The FPS is pretty stable and I got used to it within 5 minutes.
It would have still been an "old game" we "saw before" that "struggles with framerate"
...and so noticeably uglier. Still, thats why it is great they gave people options for their preference.i turned on the high frame rate mode on the pro and never looked back. shit is so noticeably smoother.
Is it just me, or is that game chugging?
If it's legitimate Dolby Atmos as implemented on UHD movies. If it's some crap for headphones, my interest will plummet.
HDR and 3D audio are not on pc.
Who says it isn't? If the Pro can't keep 60 on 1080p while it can keep 30 on 4k CB(this would be 1920x2160 ultimately twice the amount of pixels to 1920x1080) where do you think the culprit lies?What on earth has Jaguar got to do with a non-CPU bottlenecked game?
That comment was about the video not holding 30fps, which definitely isn't a CPU problem. In the 60fps mode though yes I apologise I should have been more clear. Though looking at the performance with the Pro's CPU, a near locked 60 should be possible with the bump in clock speed.Who says it isn't? If the Pro can't keep 60 on 1080p while it can keep 30 on 4k CB(this would be 1920x2160 ultimately twice the amount of pixels to 1920x1080) where do you think the culprit lies?
What on earth has Jaguar got to do with a non-CPU bottlenecked game?
That comment was about the video not holding 30fps, which definitely isn't a CPU problem. In the 60fps mode though yes I apologise I should have been more clear. Though looking at the performance with the Pro's CPU, a near locked 60 should be possible with the bump in clock speed.
If it has one , it has the other.
It definitely is bottlenecked when you go above 30 on consoles, was talking about the sub-30 fps in the trailer.Cant speak for consoles, but on PC, the game is heavily CPU bottlenecked. I was getting poor frames on max settings with my 1080Ti before I overclocked my CPU
Ah just misunderstanding from my partThat comment was about the video not holding 30fps, which definitely isn't a CPU problem. In the 60fps mode though yes I apologise I should have been more clear. Though looking at the performance with the Pro's CPU, a near locked 60 should be possible with the bump in clock speed.
I really should have been more specific. Hopefully the One X CPU has just enough of a clock increase to get to that 60FPS the Pro was short of. Hope there's a resolution, texture and AF increase in high framerate mode and it's not just base Xbox One settings including 1080p.Ah just misunderstanding from my part
I see no reason why it shouldn't.HDR? The Pro version didnt have HDR. I wonder if it will get patched it.
That comment was about the video not holding 30fps, which definitely isn't a CPU problem. In the 60fps mode though yes I apologise I should have been more clear. Though looking at the performance with the Pro's CPU, a near locked 60 should be possible with the bump in clock speed.
I really should have been more specific. Hopefully the One X CPU has just enough of a clock increase to get to that 60FPS the Pro was short of. Hope there's a resolution, texture and AF increase in high framerate mode and it's not just base Xbox One settings including 1080p.
Ah this is slightly disappointing, will be interesting at least to see how close it gets. It definitely looks like it won't be locked however.Looking at how the game performs on the PS4 Pro I think it would be unlikely for it to be a near locked 60 fps, at-least throughout the whole game especially since the Xbox One X's CPU is only around 10% faster.
Maybe the additional memory bandwidth can help improve CPU's performance a bit?
This is a notably CPU intensive spot in the game:
Providing the performance shown in Digital Foundry's testing of the "Unlocked FPS" mode is a showcase of being CPU bound, then the 10% faster CPU isn't going to help much as the performance holds around the 40 fps mark in more CPU intensive scenes like this. However there are smaller areas where the PS4 Pro can come closer to delivering 60 fps, I can see the Xbox One X improving on this.
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Dem visuals
First Xbox one x vs ps4 pro 4k comparison?
Source for x1x picture:http://press.na.square-enix.com/products/p286/rise-of-the-tomb-raider
First Xbox one x vs ps4 pro 4k comparison?
Source for x1x picture:http://press.na.square-enix.com/products/p286/rise-of-the-tomb-raider
Im trying to see the extra foliage and I can't.The PS4 Pro version has more foliage than the Xbox One X version but look blurrier.
Im trying to see the extra foliage and I can't.
Maybe it looks like more cause of less detail?Me neither
The PS4 Pro version has more foliage than the Xbox One X version but look blurrier.
Im trying to see the extra foliage and I can't.
Me neither
Maybe it looks like more cause of less detail?
I'm not seeing more foliage on the Pro version. Can you point where this is?
Atmos for home theater I assume? Because it's broken as hell for headphones.
The PS4 Pro version has more foliage than the Xbox One X version but look blurrier.