I'm baffled to how this game is being made on this gen consoles. I really really can't imagine what R* can do with next gen consoles.
nvidia better not be bullshitting...
ah what the heck, if digital foundry gives a thumbs up on the framerate, ill get it on ps3
What more is there really to say? This game will take priority over everything in my life outside of work and sleep. If this is GTA at its core, it's pretty much my game of the generation. I can confidently say that without playing it.
Do we know if Rockstar uses outsourcing for production of the massive number of art assets?
Last of Us did this to tremendously great effect.
Because money. If you mean graphically, then this definitely looks like a current gen game.
why so down :/
I am not down on the game. I am sure it will be the best GTA yet and it is one of the games I am most looking forward to.
But I don't doubt for a second that if this had not been a GTA game people would be mocking the graphics. Scope notwithstanding. I don't see why we should go easy on them.
The FPS is going to be awful. The game is too ambitious for current gen. I'm going to hold out for a goty ps4 version. Patience is a virtue
The backlash for this will be legendary.
Well, I've seen enough people getting pissed about all the fog, but as I see it, fog is much better than lots of noticeable pop-in. It actually looks like they're kinda going the Wind Waker route by silhouetting larger structures in the distance and covering everything else with fog. Other than that it seems to look pretty amazing, although I've never had a good eye for these things.
Well, I've seen enough people getting pissed about all the fog, but as I see it, fog is much better than lots of noticeable pop-in. It actually looks like they're kinda going the Wind Waker route by silhouetting larger structures in the distance and covering everything else with fog. Other than that it seems to look pretty amazing, although I've never had a good eye for these things.
I really hope the PC port isn't a piece of shit this time around. Max Payne 3 is superbly optimised and it'd be nice if similar effort has been paid to GTAV.
It's not fog. It's smog. Have you been to LA? It just so happens that an actual weather feature of LA works to help the game's graphics and draw distance pop-in. Lucky them. They can use "fog" to both hide pop-in and also accurately display the visual distance in that region.
(Yet another reason that So Cal GTA is best GTA.)
Rockstar Vancouver closed months ago, with most of the core team moved to Toronto.Yeah, hopefully Rockstar Vancouver handle the PC port and not Leeds (L.A Noire crap port).
Oh R* I love you so much.Weve simply not copied buildings around the map or procedurally generated the terrain to pad it out. Its all handcrafted, all unique, and weve gone over it all again and again and again to make sure theres enough layering of detail that I dont think many people will ever see everything weve put into the world.
Lots of people - including myself - didn't like GTA IV very much, many others hate it. I think expectations are more reasonable now, except for the press. I'd bet we're going to see oscar-worthy reviews all over again.The backlash for this will be legendary.
Max Payne 3 is a 2 disc game and even if you install it in HD it still asks you to change discs during play. Same with Dead Space 2.I assume the 360 version would utilize the install disc, play off the other option like Forza and Halo 4.
Max Payne 3 is a 2 disc game and even if you install it in HD it still asks you to change discs during play. Same with Dead Space 2.
I know, but devs have that option to them.
I'd have thought R* would utilise it.
I'm baffled to how this game is being made on this gen consoles. I really really can't imagine what R* can do with next gen consoles.
Godddd why can't they just announce a PS4 version already *sheds tear*
I have wanted lights and objects, etc. to not fade or pop in since GTA III.
This is my dream come true. Loving everything I'm reading.
My predictions for GTA VI
- Any damage you do is repaired realistically (electrician trucks repairing lamp posts, etc.)
- Free flowing water and fluids.
- Realistic fires, burn the whole town down if you can.
- Realistic building destruction, blow the support beams down and watch it fall.
- Seasons, for the LOVE OF GOD give me seasons.
More of a wish list but I can dream right.
If GAF reports that there indeed is no pop-up, I will buy the game (PC version), solely to support and notion such a historic achievement in gaming tech.Rock* said:But the really cool bit is that you can see a street light in a distant town, fly toward it for kilometers until the street itself is visible and the light bulb eventually comes into view. Its amazing. Its a level of solidity that Ive never seen before. It brings the world alive in an incredibly realistic and organic way. That all the lighting the artists have placed to fill out streets and buildings form, at a macro level, the shape of the settlements themselves, that you can look over the desert and see the little towns and trailer parks miles away and get a feel for the road layout even in total darkness and know that its not faked, that you can go there: Thats cool.
Re: http://www.neogaf.com/forum/showpost.php?p=69137356&postcount=1431
If GAF reports that there indeed is no pop-up, I will buy the game (PC version), solely to support and notion such a historic achievement in gaming tech.
Smog isn't weather, it's air pollution.
This...but not so much this...but yeahWell..I...just...
All over my face.
I love the jab at just cause copy paste style of world building. I hate that.
I love the jab at just cause copy paste style of world building. I hate that.