Finale Fireworker
Member
I think Mother 3 is all but confirmedat this point.in my head
Lucas's trophy still specifically declares Mother 3 as a Japan-only release though. Which is kind of discouraging.
I think Mother 3 is all but confirmedat this point.in my head
I am curious if there's a Six Degrees of Ryu now.
Now that he's in Smash, it should be fairly easy.
just saw the twitch gameplay videos. good to see that Roy looks Falco-fied, in that he's not just another Marth/Lucina.
Wow, seriously? You'd think shorter range = more power. Ah well, I still appreciate the effort Sakurai put in to make Roy less clone-y, especially since I preferred him over Marth back when I was a kid playing Melee.
....but I guess if Marth/Lucina miss, they pretty much fly off the stage, so I guess less risk?
Any Smash and Street Fighter fans?
I'm both.
But it seems we're a rare bunch given the commentary about QC motions lol.
No wolf? :'(
I would, consideiring it'd cut down on time, size, and the fact we know he's fought people like Ken & Akuma so many times.Hmm, should I limit it only to crossover games? Like focusing only on characters he has fought that aren't Street Fighter characters.
It's simpler than that.1. Scorpion
2. Kratos (Mortal Kombat IX)
3. Sophitia (Soul Calibur Broken Destiny)
4. Ayane (Warriors Orochi 3 Ultimate)
5. Samus (Dead or Alive Dimensions)
6. Ryu (Super Smash Bros)
Not sure if the Samus inclusion is cheating though since she was just a background cameo.
This is actually good for Smash 4's meta. Since gimps and edgeguarding aren't as prominent and strong as in 64/Melee, it would've been too large of a stage to be neutral. Kills would've taken longer than usual.aw, they shrunk dream land! still a great stage addition, just wish it kept its proportions.
Callin' it
Tomorrow reveals/displays:
Ryu
Roy
Lucas
Chorus Kids
Inkling
16th:
Nintendo X Capcom
Fire Emblem 6 VC
Mother 3 VC
Rhythm Heaven + Localization
Splatoon 3DS
aw, they shrunk dream land! still a great stage addition, just wish it kept its proportions.
From the in-game tips:
Move / Tip
Hadoken
A projectile from a world-class fighting game. Hold down the button to vary how fast it travels. Itll disappear after a set distance.
Hadoken
Input the commands from the original series to increase the Hadokens power. Use it in midair to make Ryu glide slightly.
Hadoken
Quickly input down, down-forward, forward for 1.25x power. You might have to practice a bit to really figure out howtodo a Hadoken.
Hadoken
Input back, down-back, down, down-forward, forward to unleash a fiery Shakunetsu Hadoken that can deal multiple hits.
Shoryuken
When you enter the original commands, Ryu is momentarily invincible, the move is stronger and looks different and his shout even changes!
Shoryuken
Input the commands from the original series to become invincible until the move is complete. The move needs no recovery time after landing.
Shoryuken
Input forward, down, down-forward for 1.2x attack power. Think you can pull it off? SURE YOU CAN!
Tatsumaki Senpukyaku
Ryu will float up slightly when using this move after a jump, making this spinning side kick great for recovering.
Tatsumaki Senpukyaku
Input the commands from the original series to power up the attack. One thing to remember: you cant use it repeatedly in midair.
Tatsumaki Senpukyaku
Enter down, down-back, back for 1.16x power. Increasing the strength also increases the moves speed and travel distance.
Focus Attack
Ryu will hold his stance until you release the button or a certain amount of time has passed. Then hell unleash the punch.
Focus Attack
By turning the opposite way the moment Ryu punches, he will strike in that direction instead.
Focus Attack
Hitting an opponent with the fully charged version of this move will make them slowly crumple. Time for a follow-up attack!
Focus Attack
You can cancel this move by pressing left or right twice quickly, either while charging or right after the punch connects.
Focus Attack
Ryu can take one hit while readying for this move. This is true until right before he attacks, even when charging the move to maximum power.
Side Smash Attack
Ryu steps forward and unleashes his Joudan Sokutogeri. The tip of his foot is the strongest part, but it wont hit a small crouching enemy.
Strong Down Attack (Strong)
You might have seen this kick in the original games. Just like in those, you can cancel the move after striking by going straight into a special.
Strong Down Attack (Strong)
Hold down the attack button while crouching to use this move. You can cancel it into a special even if the foe is shielding, but only if you hit.
Strong Down Attack (Weak)
Use this attack by crouching and tapping the attack button. If you hit a downed opponent with it, youll knock them back to their feet.
Strong Side Attack (Strong)
Keep up the pressure on a guarding enemy with Ryus Collarbone Breaker, a double hit thats good for shield breaking.
Up Air Attack
This uppercut hits the enemy twice and has a deceptively large range. Its fairly easy to hit enemies directly over you.
Front Air Attack
Hitting an enemy with Ryus foot has higher launch power, while his upper leg is perfect for shield breaking. Its a good move for combos.
Down Air Attack
This is the only attack in Ryus arsenal that has a meteor effect. If it hits, your victim will fly diagonally downward.
Upward Throw
This move kicks a grabbed opponent straight upward. As Ryu brings his leg back down, hell hit anyone else unlucky enough to be in the way.
He also has strong and weak normals depending on if you tap the button or hold it.
1. Scorpion
2. Kratos (Mortal Kombat IX)
3. Sophitia (Soul Calibur Broken Destiny)
4. Ayane (Warriors Orochi 3 Ultimate)
5. Samus (Dead or Alive Dimensions)
6. Ryu (Super Smash Bros)
Not sure if the Samus inclusion is cheating though since she was just a background cameo.
I'm surprised at the amount of any Melee Kirby stage and music love here. Easily the most boring stages in Melee and terrible music (one that highlights the problem with Melee's instruments so easily).
how am i supposed to react to this? this is just too much
I'm really really impressed with Ryu's model and animations in Smash. Looks fantastic.
If MK8's DLC is anything to go by, it should cost considerably less than $20.
It's simpler than that.
1. Scorpion
2. Kratos
3. Sophitia
4. Link (Soul Calibur 2)
5. Ryu
Fountain of Dreams
Terrible music
Excuse me?
Willing to bet it'll stay $5 per character, so for all 3 for both systems, it'd be $15. Not sure on Dream Land 64 costing money or not.I don't think we should think about MK8 when it comes to SSB4 DLC becaude it doesn't wortk in the same way... But I do hope it's less than $20, much less. Like MK8 hahaha
I'm surprised at the amount of any Melee Kirby stage and music love here. Easily the most boring stages in Melee and terrible music (one that highlights the problem with Melee's instruments so easily).
I'm surprised at the amount of any Melee Kirby stage and music love here. Easily the most boring stages in Melee and terrible music (one that highlights the problem with Melee's instruments so easily).
we just need hyrule castle and we're set
One other reason I dislike the idea is because doing quarter circle turns on a controller is awful.
Look homeage or not I still don't like the inclusion the input and think it is a terrible path to go down regardless if anybody agrees with me or not.
I'll hope for the best but expect the worst. I've said my peace on the manner so I'll take my leave of the thread.
...you have got to be fucking kidding me.
I am done. I am so fucking done.
What would be cooler is if they were free for like an extremely limited time(2 hours after the direct)I seriously hope there's some kind of bundle for all the characters seeing as it seems all 3 are coming tomorrow. Like $12 for all 3 instead of $15.
Willing to bet it'll stay $5 per character, so for all 3 for both systems, it'd be $15. Not sure on Dream Land 64 costing money or not.
...you have got to be fucking kidding me.
I am done. I am so fucking done.
It'd be eeeeeven cooler if they gave out a free Wii U to everyone for an hour after the direct.What would be cooler is if they were free for like an extremely limited time(2 hours after the direct)
But I know that wont happen
Buy 2, get one free or for a discount.What would be cooler is if they were free for like an extremely limited time(2 hours after the direct)
But I know that wont happen
Buy 2, get one free or for a discount.
....or own 3 DLC characters, get the fourth free.
Though yeah, would be amazing if something (maybe DL64 stage) was free for a limited time, like for a few days during E3.
Now that I think about it, I wonder what the chances are of a "season pass" similar to MK8 & Hyrule Warriors with 3 characters & 2 stages confirmed so far.
Buy 2, get one free or for a discount.
....or own 3 DLC characters, get the fourth free.
Though yeah, would be amazing if something (maybe DL64 stage) was free for a limited time, like for a few days during E3.
Now that I think about it, I wonder what the chances are of a "season pass" similar to MK8 & Hyrule Warriors with 3 characters & 2 stages confirmed so far.
Looks alright to me. I'd rather they rebuild the past stages from the ground-up if they're getting too small to accommodate the fighters, but I understand they need to save time.
Callin' it
Tomorrow reveals/displays:
Ryu
Roy
Lucas
Chorus Kids
Inkling
16th:
Nintendo X Capcom
Fire Emblem 6 VC
Mother 3 VC
Rhythm Heaven + Localization
Splatoon 3DS
Because they're adorable and Rhythm Heaven is an amazing franchise that deserves a characterOkay, for real, why do people want the chorus kids from Rhythm Heaven? That's just a stupid idea for a character.
More than the size of the stage, it bothers how they shamelessly ported the N64 stage over.
The high quality character models simply clash in such a low res texture enviroment.
Why they didn't give the Mario Kart treatment to the retro stages? You're basically playing the same stage you did 10+ years ago but with new life in it. Better lightning, geometry, shadding and textures.
lolno, simply rip the textures from the original game and call it a day.
More than the size of the stage, it bothers how they shamelessly ported the N64 stage over.
The high quality character models simply clash in such a low res texture enviroment.
Why they didn't give the Mario Kart treatment to the retro stages? You're basically playing the same stage you did 10+ years ago but with new life in it. Better lightning, geometry, shadding and textures.
lolno, simply rip the textures from the original game and call it a day.
Okay, for real, why do people want the chorus kids from Rhythm Heaven? That's just a stupid idea for a character.
Huh why is it stupid?Okay, for real, why do people want the chorus kids from Rhythm Heaven? That's just a stupid idea for a character.
More than the size of the stage, it bothers how they shamelessly ported the N64 stage over.
The high quality character models simply clash in such a low res texture enviroment.
Why they didn't give the Mario Kart treatment to the retro stages? You're basically playing the same stage you did 10+ years ago but with new life in it. Better lightning, geometry, shadding and textures.
lolno, simply rip the textures from the original game and call it a day.
It's simpler than that.
1. Scorpion
2. Kratos
3. Sophitia
4. Link (Soul Calibur 2)
5. Ryu
I can't stand that stage. gameplay and visual wise it's trashLike how they clash in Pac-Land, Duck Hunt, etc.
But they didn't rip the textures, they rebuilt them. They just rebuilt them to look exactly the same.
You can say you'd rather have them rebuilt in modern graphics, but clearly they're aiming for an exact copy. That's not the same thing as ripping the textures.
People probably need to stop equating "I don't like this decision" to "This clearly required no work because I don't like it."