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RTTP: Call of Duty: Modern Warfare 2

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lmao. Never saw this before.
 
While ultimately I think MW2 is a good game, it's probably the biggest letdown I've ever experienced. CoD 4 was an interesting game. The SP had its action setpieces but managed to restrain itself at the same time. It was one of the first games to address in a roundabout way American involvement in the Middle East post Iraq. I always preferred the American levels to the SAS levels for this reason. MP had its issues (shit like the M16/Martyrdom didn't lend themselves particularly well to any sort of balance) but the map design was top tier and some sort of restraint was kept on what the player could do in this mode as well.

MW2 threw all that out the window for bombast and forgot to keep the quieter moments. CoD 4 managed to keep a veneer of realism on its proceedings while MW2 went full Hollywood. I feel like this is a common mistake with sequels. You don't have to make everything bigger to outdo your predecessor. The broken MP has been discussed ad nauseum so I will just say that I did not like it nearly as much. MW2 started the power creep that has now reached its tendrils into every follow-up in the series.

SpecOps is brilliant as are a couple of the campaign missions but that does not do enough in my book to say it earned the title of being a proper sequel. If it was a standalone game I think everyone would have had much fonder memories of it, but having one of the greatest games of all time looming over it does the game no favors.
 
Yeah this was the last COD game I loved. It was just so much fun to play-you couldn't put the controller down.

At my job we had a PS3 and a big TV. We would play 2v2 with a giant cardboard piece blocking the other side of the screen. We played so much MP.

EVERY GAME ON RUST WAS CRAZY
 
2019 my friend
It writes itself, 10 year anniversary.
I love this game.

- We weren't planning to do an immediate follow-up. It had been four intense years of modern-military, didn't want to burn out, so give it a rest and almost for-sure visit it again for next-gen (this was 2009, remember, so that was forever away). So we threw everything & the kitchen sink in, and had plans to support MP & Spec-Ops for years. Can you imagine?

- Had the intense misfortune of being in hacker crosshairs when J-TAG exploits became a thing. We actually had the worst of the issues fixed within a day (I did some of the work remotely from my in-laws' kitchen table the week of my wedding), but the patch for that (and our own faults like the dual terminator shotguns' settings) sat in cert for, I don't know, 84 years? It was maddening, and wouldn't happen today. But man, so painful. CoD4 was just as hackable, but J-TAG wasn't an issue until MW2 was new.

- I hid a message to my not-yet-wife on the remote-missile's screen. Besides that, all the numbers & nonsense on there actually mean something, like XYZ of your camera, or the team scores, etc.

- In Terminal; the airline of the central plane, "Flueg Rueger" or some such, is named after our dog. My sister left him with us when she was deployed to Iraq in 2008, and one of the lead artists, my roomate then & now Environment Art Lead at Respawn, did that as tribute. Everyone loves Rueger.

- Soap hands Price the 1911 that Price had slid to Soap during CoD4's finale. For all our action movie storyline silliness, I loved that so much. He'd kept it the whole time.

- Spec Ops turned out so well. It's a testament to those designers that even the cutting room scraps of their efforts could be resurrected and redressed & remixed to create great little bite-sized missions. And it was co-op! Some great coders (not me) went to a LOT of trouble to make that work.

- Favela, the SP level, got a lot of crap, but I thought it was fantastic.
Would've loved to see the support for MW2 had it gone the way you guys planned. I agree about the favela campaign level, I love the run to the chopper. Spec Ops was the best co op in the series imo. Anyways thanks for creating such a fun (sometimes frustrating) game that I've got so many fond memories of, from playing with friends right after class and into the late hours of the night, even falling asleep at the controller during some matches of SnD.
 
I've put 2000-3000 hours into Counter-Strike and thought no MP game would ever grab me the same way.

But MW2 did. I absolutely loved it. It dominated a year of my life basically haha.
 
Got that COD itch during the XP event, played blops3 for 30 mins and suddenly remembered how much I hated it.

so bought MW2, and well yeah it's pretty damn fun.
 
Been playing the Rocket V2 version of it on steam with weapons from other cods and maps too and its a blast. Forgot how good it was.
 
Easily one of my favourite games of all time. I spent at least 4-5 hours a night playing this game daily in the year it released. I'd still go back and play it today if it wasn't hacked to shit on PS3.
 
I played a shit load of this game but I still rank it below 4, WaW and Black Ops. There was just too much OP shit and chaos for my liking. I didn't think the maps were that great either. Terminal and Favela were good, other then that no others stand out to me. Quick scoping was fun though :P
 
Going into FFA and hunting Nuke Boosters was some of the most fun I've had playing games. It's still the best game mode of any CoD game.
 
I remember expecting it to hook me just like MW1, then I played it.

Godawful SP campaign and totally unbalanced MP with the worst killstreaks imaginable. The nuke? Seriously? But I'll give it props for Spec Ops, that was good.

But overall it was such a leap backwards from the previous game. I went straight back to the lobbies on MW1 and stayed there for another couple of years.
 
A lot of incredible memories of this game, and I still adore the campaign. This was probably the first game that I was eagerly awaiting, dissecting every trailer and reading every article. Sure it was a bit if a broken mess, but I loved it. It felt like such a huge step up from CoD4, turning everything up to 11.

The anecdotes on the other page are super interesting.
 
Loved to play this with my friends; we always had a blast playing this game. Campaign was ok and kept me entertained till the end.
 
Ah yes, MW2.

This was a fantastic production through and through. Really wished that current IW was doing more Spec Ops as opposed to Extinction or another Zombies mode. It was a lot of fun.

The single player was probably the last time Inreally felt the stakes in a COD adventure. The last time I felt like we were just raging against the machine in the same vien of the Allies in Pointe du Hoc in COD2 or the Russians with just a clip in COD. The American Homeland being invaded was a sight to behold and the entire third act was enthralling to the final note. Some action clichés here and there with a sprinkle of social commentary and it's a great campaign. This was a sequel done right. Hans Zimmer and Lorne Balfe's score was the cherry on the cake along with the cast brought in for these characters.

The multiplayer is where I personally sour a bit with the sky itself trying to kill me and some cosmetic choices (Ghiliie system and outfits sucked for the protagonist factions). Overall it still delivered.

I don't know if I'd exactly want a remaster of it, but I don't think I was as hyped for a COD title as I was for this. The Infamy trailer is still chilling today. Truly IW's last great game. As much as I'm not feeling Infinite Warfare whatsoever, I still hope it does well and succeeds on its own merit.
 
kind of broken mp but still awesomely fun !

Well not really but there was way to play the game that could make it boring for others making it way more challenging sometimes.

hmmm quick list here (good times wining the ones playing using these "tricks"):
- grenade launcher (noob tube)
- some kill streaks (air strike or chopper ones mostly)
- some perks (like last stand...)
- snipers (quick scoping mostly)
- camping (for some using broken things in the game: rock in Fuel)

I list snipers because I know for some it was frustrating fighting against snipers... but actually I was one of them :p
 
Three things about MW2 stand out for me.

The first is that the multiplayer was so god damn broken and yet it was still incredibly fun. Stuff like the Model 1887 shotguns or the custom loadouts where people would just run around with a knife and kill you from 4 metres away... it was hilariously stupid. Everything was broken so everything was balanced. Not really, but it was really fun to play.

Second, MW2 is sadly the game where the Call of Duty franchise turned away from PC. It was the first time that they decided to go with a P2P architecture on PC and it was torn apart by cheaters and hackers. Activision just decided they didn't give a fuck about the PC market and in turn the PC market decided that it didn't give a fuck about COD anymore. The franchise has never recovered on the platform since then.

Third, I cannot remember any game getting the kind of hype build up that MW2 did. I'm sure there have been bigger games and bigger launches since then (probably GTA 5 and even other COD games), but MW2 was coming in as the sequel to what many people considered the best multiplayer shooter ever and definitely one that redefined online shooters for years to come. The hype was electrifying and the anticipation was on another level.

This right here. I actually remember the day it came out very well. I don't know if I've ever anticipated a game the way I did modern warfare 2
 
The multiplayer was astoundingly unbalanced, buggy, and patch starved that the franchise never really recovered from it, carrying every poor "quality" from it with each subsequent release including poor map design.

I somewhat liked the campaign, Whiskey Hotel on veteran being among my favourite FPS levels it's a shame so much of it is derivative of COD 4. However I will say this about the first two modern warfare games in terms of setting and atmosphere they're very good at conveying a world that gets progressively worse with each level.
 
I love this game.

- We weren't planning to do an immediate follow-up. It had been four intense years of modern-military, didn't want to burn out, so give it a rest and almost for-sure visit it again for next-gen (this was 2009, remember, so that was forever away). So we threw everything & the kitchen sink in, and had plans to support MP & Spec-Ops for years. Can you imagine?

- Had the intense misfortune of being in hacker crosshairs when J-TAG exploits became a thing. We actually had the worst of the issues fixed within a day (I did some of the work remotely from my in-laws' kitchen table the week of my wedding), but the patch for that (and our own faults like the dual terminator shotguns' settings) sat in cert for, I don't know, 84 years? It was maddening, and wouldn't happen today. But man, so painful. CoD4 was just as hackable, but J-TAG wasn't an issue until MW2 was new.

- I hid a message to my not-yet-wife on the remote-missile's screen. Besides that, all the numbers & nonsense on there actually mean something, like XYZ of your camera, or the team scores, etc.

- In Terminal; the airline of the central plane, "Flueg Rueger" or some such, is named after our dog. My sister left him with us when she was deployed to Iraq in 2008, and one of the lead artists, my roomate then & now Environment Art Lead at Respawn, did that as tribute. Everyone loves Rueger.

- Soap hands Price the 1911 that Price had slid to Soap during CoD4's finale. For all our action movie storyline silliness, I loved that so much. He'd kept it the whole time.

- Spec Ops turned out so well. It's a testament to those designers that even the cutting room scraps of their efforts could be resurrected and redressed & remixed to create great little bite-sized missions. And it was co-op! Some great coders (not me) went to a LOT of trouble to make that work.

- Favela, the SP level, got a lot of crap, but I thought it was fantastic.

Why in the world was it not included in multiplayer?
Loved that part and it always bothered me that we couldn't use it in MP.
 
Maybe a silly question, but if I were to pop in my COD4 disc right now on PS3 are a) people still playing and b) are all servers still hacked with people all cheating?
 
Hated the MP maps in this game. IW leaned way too hard on verticality and chokepoints. Like Terminal is such an easy map for a team to lock down, I have no fuckin' idea why it's so revered.

At least single player was really good, even if the story went off the rails. Spec Ops also lead to some great times with friends.
 
MW2 was the game that said "fuck you" to all of the babies that cry for nerfs. Everything was good and the best players performed well by creating their own tactics. To this day, lots of folks still cry about all of the "broken" killstreaks and weapons - yet everything was a valid choice. The game was truly a masterpiece. Definitely the BEST mp game of the last generation.

Unfortunately, these days people love to cry for nerfs very loudly and games are balanced into boredom. Thankfully, titles like Titanfall bring back some of the magic of MW2.

It had (by last generation standards)

- Best maps in the franchise (except I didn't like Quarry)
- TONS of guns
- Awesome camos
- A lot of unique customization choices (getting the nuke emblem was a fun accomplishment of mine)
- Fun kill streaks
- Gunplay felt crispy and smooth
 
MW2 was the game that said "fuck you" to all of the babies that cry for nerfs. Everything was good and the best players performed well by creating their own tactics. To this day, lots of folks still cry about all of the "broken" killstreaks and weapons - yet everything was a valid choice. The game was truly a masterpiece. Definitely the BEST mp game of the last generation.

Unfortunately, these days people love to cry for nerfs very loudly and games are balanced into boredom. Thankfully, titles like Titanfall bring back some of the magic of MW2.

It had (by last generation standards)

- Best maps in the franchise (except I didn't like Quarry)
- TONS of guns
- Awesome camos
- A lot of unique customization choices (getting the nuke emblem was a fun accomplishment of mine)
- Fun kill streaks
- Gunplay felt crispy and smooth

When people talk about broken things, it's not always weapons or killstreaks. MW2 is one of my favorite games ever but there were legitimately broken aspects of the game.

The OMA perk constantly replenishing explosives was something that was constantly abused. The glitch to call in infinite care packages or use the care package marker to run at super speed were annoying to deal with as well. There were also spots where you could get into map geometry and shoot out and kill people from it, but couldn't be shot back at.

That being said if I could play the game on PS4 tomorrow with all those glitches included, I would.
 
I got caught up in the hype. I hadn't even played MW1 but I was relatively new to console multiplayer gaming and it seemed to be the be-all end-all. It also looked pretty. I think this screen on the ign review closed the deal for me:

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I paid $150 nzd for it new, wasn't even a limited edition. That is nonsensical.

I did end up enjoying the game, except the terrible favela levels.
 
Second, MW2 is sadly the game where the Call of Duty franchise turned away from PC. It was the first time that they decided to go with a P2P architecture on PC and it was torn apart by cheaters and hackers. Activision just decided they didn't give a fuck about the PC market and in turn the PC market decided that it didn't give a fuck about COD anymore. The franchise has never recovered on the platform since then.
Black Ops 1 tried to undo the damage but it was too late. Cod is done on PC and its never going to recover.
 
When people talk about broken things, it's not always weapons or killstreaks. MW2 is one of my favorite games ever but there were legitimately broken aspects of the game.

The OMA perk constantly replenishing explosives was something that was constantly abused. The glitch to call in infinite care packages or use the care package marker to run at super speed were annoying to deal with as well. There were also spots where you could get into map geometry and shoot out and kill people from it, but couldn't be shot back at.

That being said if I could play the game on PS4 tomorrow with all those glitches included, I would.

Let's say they did a "remaster" for PS4-what would they remove/balance? One man army would have to go-or only allow one swap per life.
 
This right here. I actually remember the day it came out very well. I don't know if I've ever anticipated a game the way I did modern warfare 2

I feel like the anticipation factor is an issue. I've said it before- but I think part of the reason Grand Theft does well is because it isn't raining Grand Theft all of the time. I wonder what the profit per year difference between the two series is.

COD needs a break for a bit. Make a good one, support it for a bit- let the anticipation for the new one grow, give it time to get polished. I feel like that's a better choice in the long run.
 
if anyone wants a GAF private game hit me up.

I was running around with the Mosin Nagant from the Advance Armoury in Terminal last night, and was just thinking how fun a strictly Mosin game would be hahaha
 
Doesn't the campaign in this game take place in 2016? Someone should totally make a thread about this game just like the Phoenix Wright thread. :p
 
It's one of my favourite games from last gen, I would kill for a remaster. But despite that I also enjoyed MW3 a lot and I didn't get the hate that it got.
 
MW2_Favela_Extreme_Knife_Lunge.gif

COMMANDOOOO!

Modern Warfare 2 was the game in the CoD series where I stopped playing the multiplayer.
 
Ah good ol MW2, otherwise known as the biggest crushing disappointment I've ever had in a sequel. Mostly because of the multiplayer. I queued up for that fucker at midnight, what a waste of my time. Spec Ops was fun and single player was ok. I'm glad so many folks enjoyed it but for me it changed the direction of the series for the worse. Thankfully Black Ops came along eventually and restored my faith somewhat.


Second, MW2 is sadly the game where the Call of Duty franchise turned away from PC. It was the first time that they decided to go with a P2P architecture on PC and it was torn apart by cheaters and hackers. Activision just decided they didn't give a fuck about the PC market and in turn the PC market decided that it didn't give a fuck about COD anymore. The franchise has never recovered on the platform since then.

It seems that Grant Collier leaving Infinity Ward just after COD4 resulted in their PC ports getting worse. I remember him being really keen and excited about the PC version of COD4 and about the actual benefits of PC gaming. COD4 still goes strong on PC today.

Then comes MW2 which shits the bed with that godawful IWNet shit.
 
I played so many hours of the Mp in this game. Put more hours into it than any other game by far. When Blops came out my friends and i went back to it after a while.

Some of my best gaming memories, if a remaster came out i'll buy it right away.

Spas as a secondary with the Scar H as primary used to dominate.
Sniper rifle with the perk that makes it a one hit kill.

Love this game
 
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