FrenchFryFiend
Member
Sounds like it was too much for you to handle
No, it was incredibly broken.
Sounds like it was too much for you to handle
Last CoD I enjoyed.
Don't be that guy.Sounds like it was too much for you to handle
lmao. Never saw this before.
It writes itself, 10 year anniversary.2019 my friend
Would've loved to see the support for MW2 had it gone the way you guys planned. I agree about the favela campaign level, I love the run to the chopper. Spec Ops was the best co op in the series imo. Anyways thanks for creating such a fun (sometimes frustrating) game that I've got so many fond memories of, from playing with friends right after class and into the late hours of the night, even falling asleep at the controller during some matches of SnD.I love this game.
- We weren't planning to do an immediate follow-up. It had been four intense years of modern-military, didn't want to burn out, so give it a rest and almost for-sure visit it again for next-gen (this was 2009, remember, so that was forever away). So we threw everything & the kitchen sink in, and had plans to support MP & Spec-Ops for years. Can you imagine?
- Had the intense misfortune of being in hacker crosshairs when J-TAG exploits became a thing. We actually had the worst of the issues fixed within a day (I did some of the work remotely from my in-laws' kitchen table the week of my wedding), but the patch for that (and our own faults like the dual terminator shotguns' settings) sat in cert for, I don't know, 84 years? It was maddening, and wouldn't happen today. But man, so painful. CoD4 was just as hackable, but J-TAG wasn't an issue until MW2 was new.
- I hid a message to my not-yet-wife on the remote-missile's screen. Besides that, all the numbers & nonsense on there actually mean something, like XYZ of your camera, or the team scores, etc.
- In Terminal; the airline of the central plane, "Flueg Rueger" or some such, is named after our dog. My sister left him with us when she was deployed to Iraq in 2008, and one of the lead artists, my roomate then & now Environment Art Lead at Respawn, did that as tribute. Everyone loves Rueger.
- Soap hands Price the 1911 that Price had slid to Soap during CoD4's finale. For all our action movie storyline silliness, I loved that so much. He'd kept it the whole time.
- Spec Ops turned out so well. It's a testament to those designers that even the cutting room scraps of their efforts could be resurrected and redressed & remixed to create great little bite-sized missions. And it was co-op! Some great coders (not me) went to a LOT of trouble to make that work.
- Favela, the SP level, got a lot of crap, but I thought it was fantastic.
Been playing the Rocket V2 version of it on steam with weapons from other cods and maps too and its a blast. Forgot how good it was.
I had no idea this existed! That's me for the night!
Yup, same. IW mp reveal was such a letdown.Got that COD itch during the XP event, played blops3 for 30 mins and suddenly remembered how much I hated it.
so bought MW2, and well yeah it's pretty damn fun.
Three things about MW2 stand out for me.
The first is that the multiplayer was so god damn broken and yet it was still incredibly fun. Stuff like the Model 1887 shotguns or the custom loadouts where people would just run around with a knife and kill you from 4 metres away... it was hilariously stupid. Everything was broken so everything was balanced. Not really, but it was really fun to play.
Second, MW2 is sadly the game where the Call of Duty franchise turned away from PC. It was the first time that they decided to go with a P2P architecture on PC and it was torn apart by cheaters and hackers. Activision just decided they didn't give a fuck about the PC market and in turn the PC market decided that it didn't give a fuck about COD anymore. The franchise has never recovered on the platform since then.
Third, I cannot remember any game getting the kind of hype build up that MW2 did. I'm sure there have been bigger games and bigger launches since then (probably GTA 5 and even other COD games), but MW2 was coming in as the sequel to what many people considered the best multiplayer shooter ever and definitely one that redefined online shooters for years to come. The hype was electrifying and the anticipation was on another level.
I love this game.
- We weren't planning to do an immediate follow-up. It had been four intense years of modern-military, didn't want to burn out, so give it a rest and almost for-sure visit it again for next-gen (this was 2009, remember, so that was forever away). So we threw everything & the kitchen sink in, and had plans to support MP & Spec-Ops for years. Can you imagine?
- Had the intense misfortune of being in hacker crosshairs when J-TAG exploits became a thing. We actually had the worst of the issues fixed within a day (I did some of the work remotely from my in-laws' kitchen table the week of my wedding), but the patch for that (and our own faults like the dual terminator shotguns' settings) sat in cert for, I don't know, 84 years? It was maddening, and wouldn't happen today. But man, so painful. CoD4 was just as hackable, but J-TAG wasn't an issue until MW2 was new.
- I hid a message to my not-yet-wife on the remote-missile's screen. Besides that, all the numbers & nonsense on there actually mean something, like XYZ of your camera, or the team scores, etc.
- In Terminal; the airline of the central plane, "Flueg Rueger" or some such, is named after our dog. My sister left him with us when she was deployed to Iraq in 2008, and one of the lead artists, my roomate then & now Environment Art Lead at Respawn, did that as tribute. Everyone loves Rueger.
- Soap hands Price the 1911 that Price had slid to Soap during CoD4's finale. For all our action movie storyline silliness, I loved that so much. He'd kept it the whole time.
- Spec Ops turned out so well. It's a testament to those designers that even the cutting room scraps of their efforts could be resurrected and redressed & remixed to create great little bite-sized missions. And it was co-op! Some great coders (not me) went to a LOT of trouble to make that work.
- Favela, the SP level, got a lot of crap, but I thought it was fantastic.
One of my all time favorite games. The ump 45 will never be forgotten.
MW2 was the game that said "fuck you" to all of the babies that cry for nerfs. Everything was good and the best players performed well by creating their own tactics. To this day, lots of folks still cry about all of the "broken" killstreaks and weapons - yet everything was a valid choice. The game was truly a masterpiece. Definitely the BEST mp game of the last generation.
Unfortunately, these days people love to cry for nerfs very loudly and games are balanced into boredom. Thankfully, titles like Titanfall bring back some of the magic of MW2.
It had (by last generation standards)
- Best maps in the franchise (except I didn't like Quarry)
- TONS of guns
- Awesome camos
- A lot of unique customization choices (getting the nuke emblem was a fun accomplishment of mine)
- Fun kill streaks
- Gunplay felt crispy and smooth
Black Ops 1 tried to undo the damage but it was too late. Cod is done on PC and its never going to recover.Second, MW2 is sadly the game where the Call of Duty franchise turned away from PC. It was the first time that they decided to go with a P2P architecture on PC and it was torn apart by cheaters and hackers. Activision just decided they didn't give a fuck about the PC market and in turn the PC market decided that it didn't give a fuck about COD anymore. The franchise has never recovered on the platform since then.
When people talk about broken things, it's not always weapons or killstreaks. MW2 is one of my favorite games ever but there were legitimately broken aspects of the game.
The OMA perk constantly replenishing explosives was something that was constantly abused. The glitch to call in infinite care packages or use the care package marker to run at super speed were annoying to deal with as well. There were also spots where you could get into map geometry and shoot out and kill people from it, but couldn't be shot back at.
That being said if I could play the game on PS4 tomorrow with all those glitches included, I would.
This right here. I actually remember the day it came out very well. I don't know if I've ever anticipated a game the way I did modern warfare 2
This game got me into online MP back in the day. And the campaing is so fucking good, Hans Zimmer is just the GOAT composer
Second, MW2 is sadly the game where the Call of Duty franchise turned away from PC. It was the first time that they decided to go with a P2P architecture on PC and it was torn apart by cheaters and hackers. Activision just decided they didn't give a fuck about the PC market and in turn the PC market decided that it didn't give a fuck about COD anymore. The franchise has never recovered on the platform since then.
Spec Ops>Zombies. All day, every day.
The first time I've ever seen this- HA HA HA !
MidshipNothing beats Terminal. NOTHING.