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RTTP: Super Mario Galaxy (on Dolphin 5.0)

does 5.0 still have the issue in galaxy 2 where the music is randomly stop? And then when you change the audio mode (iirc, to stop the audio from cutting out) it ads a microsecond of delay to the audio sync?
 
does 5.0 still have the issue in galaxy 2 where the music is randomly stop? And then when you change the audio mode (iirc, to stop the audio from cutting out) it ads a microsecond of delay to the audio sync?

Played through the intro level and the first two missions on the first stage and the sound was solid all the way through with HLE
 
I have an i5 2500k and a 970, and im having trouble running this smoothly.
I either accept a ton of tearing, or i activate vsync and the game tanks arbitrarily from 60fps to even 30, making all sorts of glitchy sounds.
I even lowered the resolution below 1080p, but it doesnt change much.
 
Been playing Galaxy 2 recently on dolphin and it's so fun. Great game to watch a stream with as well.

I set it up so that the pointer is hidden unless you hold down Left Trigger so it's not always on screen:

O4ZJogg.png

With save states, this is a great hop in and out game.
 
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