Microsoft can always lock up that free bird (mantle) and screw with Vulkan.
SteamOS doesn't take off. Gabe sells HL3 to Microsoft.
75% of responders are liars.
But it is the BACKBONE!No it can't.
Unless it can uninvent mantle and keep the knowledge exclusive to MS.
We live in a non-perfect world where this is already common practice. Sony has camera sensors in smartphones made by other companies. AMD is offering Intel CPUs in their Quantum box. Samsung sells to countless competitors. Microsoft develops for other OS, even in a market (like mobile) where their own OS struggles. It's not about idealism. It's about money.In a perfect world what you say would be true. All companies would have the mindset of AMD in which most things they produce are opened up for anyone to see and use. Then you have companies who have a vested interest in their own brand strength. Any R&D is going to produce multiple variants of the same product to varying degrees of effectiveness. You don't bet your entire budget on one possible outcome.
You can still make that money back by selling the second best product while keeping the best for yourself. Think of it as if Nvidia made Maxwell but also sold to other people. They could keep the big chip for themselves and only sell the cutdown version to everyone else. They'd still make the money back for the R&D as long as the cutdown version was still better than everything else on the market other than their own offering of the full chip.
So in the completely hypothetical scenario imagine if Microsoft offered GCN 1.0 level chips for licensing but retained 1.1 and 1.2 (or eventually 1.3?) for their own console and PC video cards. This isn't a stretch to imagine considering all the R&D that goes into D3D and yet they are keeping it proprietary as well (Hell with DX12 they are even cutting out their own customers on Windows 7 and 8).
This would also mean that they could tweak D3D and GCN so that they work best together and not as well on competitors GPUs and APIs respectively. Not to mention that Microsoft would gain control of the Mantle API which is Open source. Kronos group is using it to create the Vulkan API (DX12 equivalent successor to OpenGL). With Microsoft in control of Mantle, what would stop them from closing off Mantle and having a very strong negative impact on Mac OS, Linux, and SteamOS compatibility moving forward? Just a thought.
Wouldn't microsoft just... keep selling the parts to Sony and Nintendo? Microsoft and Sony work together all the time outside the console business. So much overreaction in the thread.
Wouldn't microsoft just... keep selling the parts to Sony and Nintendo? Microsoft and Sony work together all the time outside the console business. So much overreaction in the thread.
Please, the downfall of Nokia is not connected to Microsoft. The ship was already dead way before Elop.
lol
I'm not sure how they arrived at that conclusion. It was pretty clear what you were saying.
Anway, I still have no idea why Microsoft would buy AMD. If anything, they seem to be cutting back on costly HW efforts in favour of a focus on services.
Spoken like somebody who doesn't remember what happened to 3dfx and sgi.
None of the above. Corporations don't tend to take sides and fight like children. They make business deals.
The potential for bullshit is there, and given Microsoft's previous track record, it's worrying.
ITT: people don't understand how Khronos standardization works.
Anway, I still have no idea why Microsoft would buy AMD. If anything, they seem to be cutting back on costly HW efforts in favour of a focus on services.
thisi hope not.
When Elop joined Nokia was still the worlds biggest seller of smartphones and most of the measures he made essentially stirred the company's value downwards after it had stabilized and slightly grown in the two years prior to his hiring.
In a perfect world what you say would be true. All companies would have the mindset of AMD in which most things they produce are opened up for anyone to see and use. Then you have companies who have a vested interest in their own brand strength. Any R&D is going to produce multiple variants of the same product to varying degrees of effectiveness. You don't bet your entire budget on one possible outcome.
You can still make that money back by selling the second best product while keeping the best for yourself. Think of it as if Nvidia made Maxwell but also sold to other people. They could keep the big chip for themselves and only sell the cutdown version to everyone else. They'd still make the money back for the R&D as long as the cutdown version was still better than everything else on the market other than their own offering of the full chip.
So in the completely hypothetical scenario imagine if Microsoft offered GCN 1.0 level chips for licensing but retained 1.1 and 1.2 (or eventually 1.3?) for their own console and PC video cards. This isn't a stretch to imagine considering all the R&D that goes into D3D and yet they are keeping it proprietary as well (Hell with DX12 they are even cutting out their own customers on Windows 7 and 8).
This would also mean that they could tweak D3D and GCN so that they work best together and not as well on competitors GPUs and APIs respectively. Not to mention that Microsoft would gain control of the Mantle API which is Open source. Kronos group is using it to create the Vulkan API (DX12 equivalent successor to OpenGL). With Microsoft in control of Mantle, what would stop them from closing off Mantle and having a very strong negative impact on Mac OS, Linux, and SteamOS compatibility moving forward? Just a thought.
You aren't understanding that Vulkan contains Mantle code as it's backbone. If Microsoft owns that code they can halt Vulkan, not just fuck with it, halt its use because they would own source code.
ITT: people don't understand how Khronos standardization works.
Anway, I still have no idea why Microsoft would buy AMD. If anything, they seem to be cutting back on costly HW efforts in favour of a focus on services.
Three trends are driving a resurgence in machine learning. First, data of all kinds is growing exponentially. Second, researchers have made big improvements in the mathematical models used for machine learning. Finally, GPUs have emerged as a critical computational platform for machine learning research.
These drivers are resulting in game-changing improvements in the accuracy of these models. That’s because GPUs allow researchers to train these models with more data – much more data – than was possible before.
Even using GPUs, the process of training these models by digesting mountains of data takes weeks. Replicating this training process using CPUs is possible – in theory. In reality it would take over a year to train a single model. That’s just too long.
Reducing training time is important because the field is evolving fast. Researchers must accelerate through design and training cycles quickly to keep up. GPUs just cost less, too. The hardware is cheaper and sucks up much less power.
Microsoft Research has just deployed a computer system packed with NVIDIA GPUs. This GPU computing infrastructure is allowing its scientists and engineers to drive innovation and discovery in a range of areas.
These include: computer vision and object recognition, speech analysis, data modeling in fields such as environmental sciences, and machine learning optimization.
When Elop joined Nokia was still the worlds biggest seller of smartphones and most of the measures he made essentially stirred the company's value downwards after it had stabilized and slightly grown in the two years prior to his hiring.
http://bgr.com/2013/09/03/microsoft-nokia-merger-analysis/
Just when Nokia had finally gotten its act together and put a out a phone with truly modern software and competitive specs against the iPhone, Elop cancelled any further development of the platform and released the phone anyways even though it was DOA.
Not to mention that Microsoft gave Elop 25 million payout when he rejoined them.
There's no solid evidence to prove that Elop was indeed conspiring with Microsoft to enable them to purchase Nokia for a much lower value, but I'll be damned if every single sign doesn't point in that direction.
...makes absolutely no sense at all.The battle for video game console space is very strong. If Microsoft bought AMD, then Sony would be faced with a bad set of choices: put money in Microsoft’s pocket every time it sells a PlayStation, or try to create an entirely new platform by using technologies from Intel, Nvidia, ARM or Imagination Technologies.
But it is the BACKBONE!
I started doing GPGPU computing back in 2005 and am quite familiar with machine learning.Read:
Link
Soak in that last paragraph. Those all enable productivity technology.
It's not a huge leap to assume bringing GPU R&D for cloud computing in house may have significant cost savings over time as Microsoft tries to accelerate innovations in the capabilities of its services.
But it is the BACKBONE!
Yes, they can fuck up Vulkan. And they can fuck Sony, Nvidia, Intel and Steam also, it all adds up.
MS would not get the x86 license. AMD would forfeit the license if the company is sold and Intel would be the sole owner if I'm not mistaken.Depends how the x86 agreement between Intel and AMD is written. I don't think MS would get it that easy.
Enlighten me.
Microsoft buys AMD
1. Stop selling chips for PS4, where is your God now Sony?
2. Sell chips for PS4 but with secret timer in one of the metal layers (like the metal layer in Xbox hides 2.5TFlop dGPU) which goes bad within 24 hrs of first use - BOOM Sony has their own RROD fiasco. Who is your God now Sony?
3. Microsoft locks DirectX features and shuts out Nvidia, which in turn weakens Sony's alternative. Bow down to Microsoft.
4. Microsoft then makes Windows run slower on Intel CPUs weakening them also. Global domination.
Sony FATALITY.
Nvidia FATALITY.
Intel FATALITY.
Microsoft wins.
Read this
http://programmers.stackexchange.com/a/88055
Specifically the chapter titled "dawn of shaders".
Now imagine what happened to 3dfx when that happened. It was essentially the beginning of the end for a lot of graphics cards who had not implemented the ATI/Nvidia vendor specific features MS went with in D3D.
Dumbest post I've seen here in a while, especially the first two points.
1. Contracts, how do they work?
2. They'd be sued into oblivion.
1: Ha. Warchest.
2: Ha ha. Double Warchest.
That's an interesting read. I can still remember John Carmack telling me (not personally, in a magazine) that OpenGL was the way to go and I was happy to listen to him when he said it.
MS would not get the x86 license. AMD would forfeit the license if the company is sold and Intel would be the sole owner if I'm not mistaken.
I started doing GPGPU computing back in 2005 and am quite familiar with machine learning.
The thing about GPU computing, is that it really illustrated the power and cost-efficiency of using commodity consumer hardware (or HW derived from it, with the main research spending still on the consumer side) to do HPC. I don't see why you'd need to build that HW yourself to offer services on top of it, or even large advantages which could be derived from doing so.
3dfx had their own bundle of issues that can't simply be pushed on d3d. That's a totally different thread though.
Anway, I still have no idea why Microsoft would buy AMD. If anything, they seem to be cutting back on costly HW efforts in favour of a focus on services.