I'm on board with it. I don't think RE7 is nearly as good as people claim, but I think there is potential to explore more of that style of gameplay--I like the more adventure-game style feel of it, but having annual RE games are gonna get tiring.
According to Dusk Golem,
the primary locations are the European Snowy Village and Castle like the previous leaks stated, and that's something I'm 100% down with. Not that I'm a stickler for a game being realistic, but the developers can may wild traps and puzzles fit more authentically into an old castle than, say, a residential estate or a police station. Plus, castle settings, especially while snow is hailing outside, are awesome.
Dusk also stated:
- There are
3 stalker enemies, and one of them is a...
trickster witch?
- Ethan, Rebecca and Chris were the main protags when the game was Revelations 3, but since it became RE8, Rebecca was cut. He's not sure about the statues of Ethan.
- Started development as RE8, but the higher ups were concerned that it was "too weird", so it was going to be scrapped. The team was so passionate about this game that they fought to get it made. They eventually were given the go ahead to make it under the Revelations 3 title, but after testing with the game was so overwhelmingly positive, it given a bigger budget/team to beef it up to be a mainline entry, as well as an extra year of development.
-During the time this was being developed as Revelations 3 (which started in 2017), another game started development as RE8. Now that Revelations 3 is RE8 again, the other RE8 is now going to be RE9, and that game is years away.
Here's Dusk's post on the development of RE8:
Sales figures isn't what made this game. The development of this game is SO much more fascinating than many probably imagine, I'll love to talk about it in detail in the future but can't yet as it includes spoilers and some things better for someone else to reveal.
Essentially what happened is this game came into creation and was kept alive by pure passion of some of the devs. So this game was ORIGINALLY RE8, but in late 2017 it got turned into Rev 3 and stayed like that through most of development. A big reason the game did not go under was huge support by one of the series producers who kept pushing for this title to be made. Others in the company weren't as sure what fans of the franchise may think of it or that it might be "too weird" for Resident Evil.
But as Revelations 3 the game was 95% done late last year basically, it was fully playable and just being polished. They did some internal testing, and the reception to that was far, FAR more positive than they were expecting. People who didn't work on the game but work at Div 1 also played it and were surprised how good it came out.
The Ambassador Test held last year was to test it with more direct fans as they were toying with the idea of it being RE8, but they weren't sure what fans would think. However, the test, plus some other stuff (and especially the fact the other RE8 was years away from completion), meant Revelations 3 got an upgrade.
But the existence of the game has nothing to do with anything, it was a pure passion project by some people on the studio, which managed to be made and was originally kinda' thrown into a Revelations game as it's a side series, but due to circumstance and the actual quality of what was made, it gets a bigger chance to shine and gets an additional year to build onto it, polish it, etc.
Source