Spyro 3 is even worse than Crash 3 for its gimmicky filler bullshit. Big step down from 2.
lol me and you are just the exact opposite haha
Spyro 3 is even worse than Crash 3 for its gimmicky filler bullshit. Big step down from 2.
Would much rather see them go back and complete the ORIGINAL idea for Twinsanity:
http://old.crashmania.net/crash-bandicoot-evolution/
Spyro 3 is even worse than Crash 3 for its gimmicky filler bullshit. Big step down from 2.
I 100% think a new Crash game is coming in the next 18 months but I still got zero idea who is making it. So many options....
Activision does it on their own. Vicarious Visions or someone makes it.
Sony licences the IP from Activision. Cerny produces it since he is the biggest name from the old Crash days who makes sense to be the face of it. Any number of random devs could make it.
Or Sony somehow got the IP. I dont know how. Maybe they trade a IP for it? Lemmings traded to get Crash or something.
Naughty Dog makes it. It a one off and just a way for the studio to take a break from the 4 year cycle AAA slog. A $40 budget game that has a relatively short dev time and small team.
Maybe Crash has a similar clause as The Terminator where the original creators get the brand back if it wasn't used for a while. Jason Rubin makes Crash for Oculus!
It could be only the PS1 game that will be unblocked after finish the game, I would keep low my expectations.
hoping for some more crash bandicoot easter eggs, like finding time relics, cyrstals, gems and CTR tokens as treasures. Have some crash related multiplayer items like TLOU had jak and daxter stuff if IRC.
hoping for some more crash bandicoot easter eggs, like finding time relics, cyrstals, gems and CTR tokens as treasures. Have some crash related multiplayer items like TLOU had jak and daxter stuff if IRC.
Yeah really, if they bothered to license Crash they should at least milk it :V
Wouldn't that over-saturate the brand? I mean, I'd rather have polished games that developers take their time on instead of a rushed and unfinished product.
That has more to do with the developer than the Vita.We had the precursor egg from Jak And Daxter drawn on the plane in the first Uncharted. I don't think emulating Jak And Daxter within the game will be feasible since it is an open world game (PS Vita struggles to run the HD collection in decent FPS). Maybe in the next ND game and on PS4 Neo. A proper sequel or reboot for Jak And Daxter is needed.
I'd pay actual money for
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As a taunt In multiplayer
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as a relic and multiplayer mask.
That has more to do with the developer than the Vita.
I'm surprised this hasn't happened yet. Maybe not so much with the Aku-Aku mask, but that taunt would've been hilarious to implement.
That's still saying something considering the final game had about two thirds of its content axed. Besides that and Tag-Team Racing (which I believe was the same developers?), everything else Crash related since it left Naughty Dog has been absolutely miserable.Twinsanity could've been...SHOULD'VE been...such a dope game, instead of the faint praise of "best non-ND Crash game I guess"
Unlike Crash I feel like the original Spyro games have aged terribly and whereas I wished ND still had Crash during the PS2 era since I wasn't big on Jak & Daxter (especially after the sequel), Ratchet & Clank made me glad Insomniac were able to move onto something far more fresh.I still prefer Crash 3. The Crash levels are just too good, makes up for how rough the plane and underwater levels are. Plus it has the best secrets. It's great.
Spyro 2 definitely better than 3 though. Fuck Agent 9. FUCK AGENT 9
That's still saying something considering the final game had about two thirds of its content axed. Besides that and Tag-Team Racing (which I believe was the same developers?), everything else Crash related since it left Naughty Dog has been absolutely miserable.
http://thisgengaming.com/2016/04/30/uncharted-4-has-the-greatest-easter-egg-of-all-time/
Click if you want this Easter egg to be spoiled further.
One of the worst things about Crash Landed being canceled was that this was also canceled due to being a sister-game to it.
Crash Team Racing 2010
https://www.youtube.com/watch?v=9QnYymkwuAI
Bolded are the most likley imo. Activision haven't done jack-shit with the IP in years and it's been Sony that's been doing all the teasing.
Activision my likely let them license the IP for a moderate price and grow the brand at Sony's expenses and then proceed to milk it with a few phoned in titles after Sony is done with resurrecting the brand. Win win for both companies, not ideal for consumers... but there would still be some Crash Bandicoot games coming...
Huh.
Didn't realise this year is the 20th anniversary of Crash Bandicoot 1.
That's convenient
I think a 2016 release is still very likely. It's surely getting announced at E3 this year. I don't think announce and release like 5 months later is out of the question. They did it with LBP3.I think that is one of the info that sparked the more in depth conversation about it for the last few years.
But we thought it would have been announced before and would be released in 2016
I think a 2016 release is still very likely. It's surely getting announced at E3 this year. I don't think announce and release like 5 months later is out of the question. They did it with LBP3.
True, I just keep wondering who is making this. Sanzaru? a small team in ND? A secondary team at Sucker Punch? Insomniac?
Puppeteer was fucking FANTASTIC so I'm voting for those devs. Then again so was Sly 4.
The platforming in The Last of Us sucked ass though. Lazy devs I say.The Last Of Us was pretty good too
Yeah I'd be happy with either of those three. As long as Mark Mothersbaugh and Josh Mancell are doing the music.
Naughty Dog, Sanzaru and JAPAN Studio (i.e. some of the people who worked on Puppeteer or Knack) seem like the most likely candidates (in reverse order).
Puppeteer was fucking FANTASTIC so I'm voting for those devs. Then again so was Sly 4.
They wouldn't even require THAT much work, here's how they look just after one week when I was bored and tried to see what I could do with the games by forcing widescreen, 1080p, and replacing the soundtrack with the original pre-console mixes via OGG Vorbis injection...Hand it off to Bluepoint since I think they haven't announced their next project yet.
They wouldn't even require THAT much work, here's how they look just after one week when I was bored and tried to see what I could do with the games by forcing widescreen, 1080p, and replacing the soundtrack with the original pre-console mixes via OGG Vorbis injection...
https://youtu.be/6TEnLPBfpIQ
Though Crash 1 DOES need the most work...
https://youtu.be/Dk9WxVXDxvQ
They wouldn't even require THAT much work, here's how they look just after one week when I was bored and tried to see what I could do with the games by forcing widescreen, 1080p, and replacing the soundtrack with the original pre-console mixes via OGG Vorbis injection...
https://youtu.be/6TEnLPBfpIQ
Though Crash 1 DOES need the most work...
https://youtu.be/Dk9WxVXDxvQ
The Crash shirt at PSX was that moment. What followed that is exactly what we're in for this E3.![]()
Let's not be too excited
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Let's not be too excited
Naughty Dog, Sanzaru and JAPAN Studio (i.e. some of the people who worked on Puppeteer or Knack) seem like the most likely candidates (in reverse order).
It's happening.![]()
Puppeteer Team in 2013
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Puppeteer Team in 2013
This took me far too fucking long to see it.
HYPE