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Rumor: Uncharted 2 has... MULTIPLAYER? Holy. Shit.

seperate co-op missions might be cool, but would they be fun like resistance? ..that mode was cool due tothe large squad and crap load of bad dudes. and all the cool weapons.

not quite sure how they could come up with something funwith this IP that'll hold my attention over my nightly KZ2/fifa/the-show/burnout sessions.

hell look at GTA..


and look at resistance SP ... seriously ..i think i agree with the rest here saying i'd rather have a better SP mode than MP features.

uncharted was so F'ing cool the 1st time round because of it's awesome pacing, it felt the closest i have been to playing a movie, an action one, but still. if you have to design levels around co-op ... you mess that up, i think the outofthegame podcast talked about this in epi2.

will wait and see , if it's true. ...but save the MP for Jax imo
 
ElyrionX said:
Uncharted was great for its platforming/adventure/puzzle elements but the shooting drags down the experience a lot.
Puzzles were pretty weak in the first game, I think most people agree on that. I can kind of understand why they did them the way they did, but it still could have been better. Shooting on the other hand was fun as it can be to me.
 
sun-drop said:
seperate co-op missions might be cool, but would they be fun like resistance? ..that mode was cool due tothe large squad and crap load of bad dudes. and all the cool weapons.

not quite sure how they could come up with something funwith this IP that'll hold my attention over my nightly KZ2/fifa/the-show/burnout sessions.

Cooperative missions influenced by SP would be cool, especially if they included all the strengths of the campaign, such as platforming and shooting. Having one person platform to an activation point to open a closed passage while the other player provides cover fire, and then switch roles as the passage is opened and the guy who provided cover fire now has to platform to the next point, and so forth. No idea if that's what we are looking at, but it would be somewhat out of the ordinary.

sun-drop said:
and look at resistance SP ... seriously ..i think i agree with the rest here saying i'd rather have a better SP mode than MP features.

Don't make me quote myself
 
There are some games that just don't need a multiplayer component and Uncharted is one of them imo.

We've seen this happen before with games like Condemned 2 for example, they tack on an MP mode in hopes that the extra bullet point on the back of the box will improve sales but absolutely no one bothers playing it (especially stupid is when there's a lot of MP achievements/trophies that can't be obtained cause of lack of players). In the end the developer wasted time and money that would've been better spent on the SP portion of the game.
 
Uncharted is pretty much the first game in like 10 years I've BEAT (in your face Burnout guy) through multiple times (6). This news definitely cancels my guaranteed purchase though. R2 SP was so shitty.
 
Meier said:
Dude, KZ2 was first SHOWN in 2005. Development started in 2004 most likely.
Norml said:
Here is a pic from the GDC pdf.

2m4ejnn.jpg


Exactly,
Thanks....
There is no AFFORDED TIME here.
They took just as long as anybody else starting from the ground up.
 
heh heh, told you so

expected reactions all round
 
the lack of faith in Naughty Dog's resource management skills in this thread is hilarious
 
Sean said:
There are some games that just don't need a multiplayer component and Uncharted is one of them imo.

We've seen this happen before with games like Condemned 2 for example, they tack on an MP mode in hopes that the extra bullet point on the back of the box will improve sales but absolutely no one bothers playing it (especially stupid is when there's a lot of MP achievements/trophies that can't be obtained cause of lack of players). In the end the developer wasted time and money that would've been better spent on the SP portion of the game.
Well, I think I know why it's hard to find people playing Condemned 2 online

http://www.youtube.com/watch?v=b9srEBVyS3k
 
Hmmm, good enough news...absolutely can't wait for this...they've stated from the get go that this this will be bigger than the first game in SP....Basically they have already created their engine so they have less need to spend time on that account and can devote their effort into other areas...
 
ElyrionX said:
Uncharted was great for its platforming/adventure/puzzle elements but the shooting drags down the experience a lot.

When the core game doesn't have strong shooting mechanics to back it up, there's no point at all implementing deathmatch-type multiplayer game modes. It's development resources that will eventually go to waste since people won't even be playing it two months after release. Just look at GTAIV and MGS4.

Many people seemed to like Gears MP though, and the shooting in that is far more offensive as bullet sponges go, and sluggish movement. And that's closer of a comparison to Uncharted than either of the other two you mentioned. So perhaps people may like this, as long as it doesn't have shitty net code/online running issues like Gears.

They can put whatever they want in there, just so it's not a quasi-forced RE5 style co-op, and build all aspects of the single player as far as depth, gameplay, story, and game length go.
 
I'm all for this as long as the main game isn't gimped and there are no MP trophies. I could see it being really good if they can pull it off. The rumor isn't too convincing though, especially considering some of ND's comments on the matter. I guess we'll find out Monday.
 
cakefoo said:
Well, I think I know why it's hard to find people playing Condemned 2 online

http://www.youtube.com/watch?v=b9srEBVyS3k
Condemned 2 literally has some of the worst multiplayer ever. No caveats or exceptions. Ever.

Uncharted 2 would have to fall down the great fail tree and mercilessly hit every fail branch on the way down, finally impaling itself on the fail fence to match its multiplayer craptitude.

RoboPlato said:
I'm all for this as long as the main game isn't gimped and there are no MP trophies.

Yep this is what I say. Work in a separate reward/rank system for multiplayer. Trophies/achievements are a crappy way to "incentivize" multiplayer.
 
If single player mode is unaffected I don't care. I won't be using this feature but if it effects the SP mode of the game I will no longer buy.
 
I'm not understanding why people would jump to the conclusion that the single player would somehow be 'gimped' just because they are adding multi/coop. I'm sure they would hire additonal staff to handle the additonal chores.
 
ElyrionX said:
Uncharted was great for its platforming/adventure/puzzle elements but the shooting drags down the experience a lot.

When the core game doesn't have strong shooting mechanics to back it up, there's no point at all implementing deathmatch-type multiplayer game modes. It's development resources that will eventually go to waste since people won't even be playing it two months after release. Just look at GTAIV and MGS4.

i have to ask - did you play uncharted at all? game had by far better shooting than platforming, which i loved about it :)

Comparing MGO to GTAIV multiplay... again, you sure you played those games?
 
Okay, I'd be all for ND just making a great singleplayer game. In fact, I've kind of been in that camp for a while now. But if ND decided to put multiplayer in the game, I'm going to say they did it for good reason and that they wouldn't have done it if it was going to compromise the singleplayer or be bad. Plus, we don't even know the details yet. Can't we have a little faith in a really good developer. Again though, I'm all for leaving the trophies for just singleplayer. My biggest worry about them adding multi (I mean co-op wise) was it would ruin the platforming, but since it's a separate mode, I think it'll be fine.
 
WinFonda said:
Condemned 2 literally has some of the worst multiplayer ever. No caveats or exceptions. Ever.

Uncharted 2 would have to fall down the great fail tree and mercilessly hit every fail branch on the way down, finally impaling itself on the fail fence to match its multiplayer craptitude.

Hm, but the SP in Condemned 2 was way worse than Condemned 1. I loved Condemned 1 but C2 was imo awful. So, which role did the MP play in that? ;)
 
zoukka said:
Of course it's affected.
not buying then. I'm not going to stand idly by as game devs try and expand their game's lifespan in the hopes of entertaining more people, progression must be prohibited. I have to send a message to all devs out there. it pains me to do this: pre-order cancelled
 
Thrakier said:
Hm, but the SP in Condemned 2 was way worse than Condemned 1. I loved Condemned 1 but C2 was imo awful. So, which role did the MP play in that? ;)
I frankly would disagree. I thought the story in Condemned 2 sucked ass (more emphasis on the paranormal as opposed to hunting serial killers comes to mind,) but the gameplay was overall better than the first and more varied imo.
 
Rez said:
not buying then. I'm not going to stand idly by as game devs try and expand their game's lifespan in the hopes of entertaining more people, progression must be prohibited. I have to send a message to all devs out there. it pains me to do this: pre-order cancelled
What an idiotic post. That's not what I am trying to do but I like and greatly prefer single player games. I focus on that, if Uncharted 2 doesn't follow that then it no longer follows my tastes. Simple as that.

Gaming, for a part time hobby, is getting far too expensive to buy games that don't match what I want to play.
 
Lightning said:
What an idiotic post. That's not what I am trying to do but I like and greatly prefer single player games. I focus on that, if Uncharted 2 doesn't follow that then it no longer follows my tastes. Simple as that.

Gaming, for a part time hobby, is getting far too expensive to buy games that don't match what I want to play.
I wasn't attacking you?
 
spwolf said:
i have to ask - did you play uncharted at all? game had by far better shooting than platforming, which i loved about it :)

Comparing MGO to GTAIV multiplay... again, you sure you played those games?

I just wonder why they didn't make the comparison to Gears, as they're far more similar, and in which Gears is far more offensive in nearly every regard to the similar style of shooter.

not buying then. I'm not going to stand idly by as game devs try and expand their game's lifespan in the hopes of entertaining more people, progression must be prohibited. I have to send a message to all devs out there. it pains me to do this: pre-order cancelled

Nothing wrong with people saying, "Please give SP the added attention it deserves since it was good the first time, and it's what sold it and made many fall in love with it". I feel the same way. Add it in, but make sure it's Uncharted 1's gameplay, length, story, multiplied for the better here. Not just a "similar" length, depth, story, etc.
 
So an added co op mode that is separate from the main single player mode is cause for doom and gloom? Extra content is a bad thing now? Uncharted was great and I doubt its sequel will suffer from a co op side mode.
 
Many people seemed to like Gears MP though, and the shooting in that is far more offensive as bullet sponges go, and sluggish movement. And that's closer of a comparison to Uncharted than either of the other two you mentioned. So perhaps people may like this, as long as it doesn't have shitty net code/online running issues like Gears.

shitty netcode and online was for MP competitive though wasn't it? Never had a single problem with Gears 1 or gears 2 online coop.

And again, in a lot of Uncharted 1 you actually HAVE someone with you a fair amount of the time, i'm not sure why the MP has to ruin the story experience. It's perfectly possible to have it work especially if you are a talented dev house like Naughty Dog.

Regardless, this is moot as it sounds like its' going to be a side mode, perhaps Uncharted 3 with full story mode coop will finally see some of you like the idea? Like the achievements debacle, maybe it's time you people start getting TOLD what you're going to like! ;)
 
Meh Uncharted's shooting wasn't thrilling enough for me to get excited yet for this. Platforming, treasure hunting (capture the flag) on very vertical maps and a more thrilling shooting system might change my mind though
 
cakefoo said:
Well, I think I know why it's hard to find people playing Condemned 2 online

http://www.youtube.com/watch?v=b9srEBVyS3k

:lol yeah I'm not saying the MP in Condemned 2 was any good at all but they clearly diverted resources into it (which hurt the SP imo). There was like five or six unique game modes and a good number of MP maps. All that time spent programming, balancing, optimizing netcode, playtesting, creating maps, etc was completely wasted since nobody played it even in the first week of release.

Most games fall in the same boat, people might try the MP out for a few days and then just go back to playing Call of Duty. I don't think it's worth the effort for the majority of devs releasing games.
 
J-Rzez said:
Nothing wrong with people saying, "Please give SP the added attention it deserves since it was good the first time, and it's what sold it and made many fall in love with it". I feel the same way. Add it in, but make sure it's Uncharted 1's gameplay, length, story, multiplied for the better here. Not just a "similar" length, depth, story, etc.
Absolutely true.
 
As much as my gut reaction is to hate it because it takes away from the singleplayer experience no matter how good the developer is, I must admit seperate multiplayer could be tempting if there's climbing, shooting while you're climbing and being shot at while you're climbing involved.
Also it's an easy way for Naughty Dog to release DLC. Fully realized and interesting single player add on content is much more challenging to do (although I still wish that would be the route they were going).
 
Kogepan said:
I'm not understanding why people would jump to the conclusion that the single player would somehow be 'gimped' just because they are adding multi/coop. I'm sure they would hire additonal staff to handle the additonal chores.
No, they wouldn't. And yes, some sort of Mulitplayer has always a negative effect on the single player, because needs time and money to make it which would be far better invested in extending the single player.

For christ sake, why can't they leave the single player games single player and the multi player games multi player? I hate this shit. No one needs a single player game with a crappy multi player.
 
I anyone start bashing R2 SP, I will fucking arrive here on my fucking white horse and save you baby.

With my sidekick Fersis.
 
Wollan said:
Video content is:

- Singleplayer is singleplayer
- Co-op missions are separate.
- Competitive multiplayer mode.

ND, Please take strong use of the athletic abilities in competitive mode. That will be the greatest differentiator to the competition out there.
Make it a vertical experience.
Wollan: "Make it a vertical experience"

Du dudu dudu dud du da, Bat man, bat man, bat man!
 
fanboi said:
I anyone start bashing R2 SP, I will fucking arrive here on my fucking white horse and save you baby.

With my sidekick Fersis.

R2 SP took a different direction than what I'd expect after R1 but I still love the SP. it's true that it's not as polished as R1 or other R&C, but no amount of money and resource spent on MP that can be used on SP will make the hater suddenly love R2 SP. it's simply a different direction from R1.

do people think if R2 don't have co-op mode, the SP will suddenly have weapon ring or Rachel narration again? I don't think so.

that said, I still love R2 SP campaign and can't wait for R3 SP campaign no matter what direction R3 will take.
 
Hopefully not true, but if they have to include it, fuck the MP trophies, or at least make them decent enough so a normal player can get them. Fuck KZ2 in the ass for some of its MP trophies, don't repeat that mistake.
 
I think the multiplayer could end up being awesome.


The modern swashbuckling style of Uncharted is cool and the art style of the Naughty Dog team is good. They'll probably come up with some good locations for firefights.
 
Right of course assuming the contact is correct and U2 is indeed going to have separate CO-OP and MP, then first and foremost, I really do hope that the SP campaign remains at least as strong as U1, if this happens, then I will be happy before thinking about anything else.

CO-OP, I can take it or leave it to be honest, unless it's group CO-OP.

Multiplayer, now how could this be done to take advantage of:

  1. The enhanced game engine
  2. The traversing, adventure elements rather than shooting primarily

Well how cool would it be if the games multiplayer was not based on just run around and shoot, but actually traversing a multi-layered environment (ie. climbing, jumping, swinging, swimming etc). Of course there would be shooting and cover elements, but by doing this, it would make the game must more strategical and more thought required to take down your enemy.
 
TheExorzist said:
No, they wouldn't. And yes, some sort of Mulitplayer has always a negative effect on the single player, because needs time and money to make it which would be far better invested in extending the single player.

For christ sake, why can't they leave the single player games single player and the multi player games multi player? I hate this shit. No one needs a single player game with a crappy multi player.

I agree with you about the length of the game, as much as I love R2 SP, it's noticeably a shorter game than R1 SP. Uncharted is already a pretty short game to begin with, so I understand if some people are anxious it's gonna be even shorter than Uncharted DF, but I think I've heard that the game will longer or at least comparable to DF, so I still have some faith.

besides, ND is used to have long game in their portfolio. all Jak games are pretty long and full of content from mini games to cutscenes. I admit actually felt a little bit dissappointed when beating UDF for the first time because the content is pretty minimum for a ND game. but I assume it's because UDF is their first game on ps3, so I guess they're just preparing the engine and stuff and hoping they'll be back to their content rich package in U2.
 
Callibretto said:
do people think if R2 don't have co-op mode, the SP will suddenly have weapon ring or Rachel narration again? I don't think so.

I don't consider those as flaws, but R2 SP had a lot more issues than just that.
 
Capcom ruined RE5 by adding Sheva. She is a useless character with no reason to be there, she should of only appeared in co-op, not singleplayer.

I hope if they do add co-op(which I pray they won't) they won't fuck up by adding a useless character like Capcom did. Uncharted 1 had no co-op and it turned out to be one of the best games this generation
 
tass0 said:
Capcom ruined RE5 by adding Sheva. She is a useless character with no reason to be there, she should of only appeared in co-op, not singleplayer.

I hope if they do add co-op(which I pray they won't) they won't fuck up by adding a useless character like Capcom did. Uncharted 1 had no co-op and it turned out to be one of the best games this generation

If you watch the prev released vid of U2 Drake is alone. THERE WILL BE NO FORCED CO OP HERE> :(

2076029728_b5094156aa.jpg


Why?
 
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