Those aren't very often lol, and they closed after many games were release, and usually after a financial loss, like Evolution Studios online mistake with Driveclub (BigBig Studios).
As opposed to Microsoft who shut down Lionhead, Press Play, got rid of Twisted Pixel, and cancelled Scalebound pretty much in two years. Long ago, they shut down Digital Anvil (lol Chris Roberts studio) in 2006, FASA in 2007, Ensemble and Aces Games (Microsoft Flight Sim) both in 2009.
Where Sony is reactionary to closing a studio because of performance, Microsoft closes them before they even have a chance. Why the heck was Lionhead shutdown even before Fable Legends was released?