That sucks, sorry to hear it
yeah it was awful, feel bad for all the guys because the magazine was selling well. The publisher's portfolio was in deep shit tho and it brought down everything with it.
Out of curiosity, what did you do there? Did you get to play with the gear? A part of me would absolutely have loved to work for an A/V magazine! Hell, I used to live and breath them back in the day.
Absolutely, they gave me so much stuff to play with at home from entry-level $500 all-in-one receivers to $50k speakers, and pre-amps, crazy power cables (eheh) and lately I even got a "who the hell would buy this" 5k power socket (lol, crazy). Plus projectors, I started back in the day with a Barco Cine 6 all the way up to huge EH 9" tubes before abandoning CRTs. One of my best friends works for a magazine (used to be one of our two main competitors, but they're more Hi-Fi focused) so I still get to play with *crazy* stuff and still get blessed by those huge discounts (damn that was super sweet, but talk about a conflict of interest in this business).
In my prior job I used to travel ... A LOT. First thing I'd do after unpacking at the hotel would be to head to the nearest Borders or B&N and grab some mags I didn't have a subscription to. It was practically a ritual. Since I was getting per diem, I didn't feel bad dropping the $8-10 on a single issue of some foreign press; yours, WhatHiFi, Home Cinema Choice, HiFi Choice, etc.
I really liked that the UK press was serious about audio quality, especially affordable audio. In the US, there were basically two categories of gear magazines. The ones that catered to home theater, where I'd argue audio is secondary to video ... and the dedicated 2-channel magazines that catered to insanely high-end users. There was a pretty serious whole for quality 2-channel (and arguably surround) audio at affordable prices. Granted much of that was a reflection of what components are available in the US ... which in turn is a reflection of US buying habits (unfortunately). I'm jelly of how many great electronics and speaker companies are over the sea.
Anyway ... that shit KEPT ME ALIVE during all my time away T_T
Ahah, I feel you mate
Regarding DD Live, I'm not sure if that's even around anymore?
It's actually still used on the PC side, I think, together with DTS connect. If your soundcard/onboard audio chip doesn't support DDL it is probable you won't be able to output 5.1/etc discreet audio through optical in a good number of games.
Based on Wikipedia, apparently that's how the original XBox did DD. It appears to be dedicated silicon in the soundcard, and happened to be in the XBox's chip (called SoundStorm). I may be wrong but I think nowadays consoles no longer have dedicated soundcards?
I know the CPU handles audio on PS3, can't remember about the X360.
Pretty sure it's handled via the CPU (or GPU maybe). With that in mind, I definitely can't see Nintendo springing money for extra HW. No way.
As for DPL II, I'm quite sure the licensing costs are minimal versus AC much less the new codecs since it's such an outdated tech. In reality, there is no such thing as DPL II encoding IIRC. As with most codecs, the encoding tends to rarely change (for obvious reasons) ... it's the decoding that improves over time. DPL II, like the original DPL (or even older - Dolby Surround), uses the same traditional four-channel Dolby Surround encode used for cinemas and home since the 80's. It's what a 'Hi Fi' VCR supported. They've just improved the decoding end over the years, and added new (unrelated) features like producing multiple channels from traditional stereo, etc.
So when Nintendo et all where advertising DPL II, in reality they were just encoding 4-channel content that can be decoded by any generation of Pro Logic. II just happened to be the then current offering so Dolby had them use that in the literature.
Yeah of course, that's what I meant by "even tho they didn't need to because we know how [DPL II] works.
I mean, DTS had something similar with DTS Neo 6 which also supported a back surround channel.
That's got me thinking though. Imagine if Nintendo doesn't license it? That would mean for a large number of users ... their games will actually have worse audio than their prior generation consoles.
LOL
it'd be awful, because I don't have an hdmi capable receiver in my living room, only in my dedicated home-cinema room where my proj is, but I want to be able to move the console whenever I want and hook if to the tv + receiver. :/
I mean I'm pissed at how Nintendo managed to fuck up the console's launch line-up and failing to hype me even a bit but I know dosn the road it's inevitable I'll own one.